Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImTheJokerBabe
Medusa
Level 158
God Stats
2W - 4L
1,335 SR
Queue Stats
835W - 736L
1,560 Elo+
Party 2
Atlas
Atlas
Lelexovitch76
Atlas
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
868W - 779L
1,549 Elo+
Party 2
Team Averages
Level 148
1,445 SR
1,536 Elo+

VS

Team Averages
Level 30
1,499 SR
1,280 Elo+
Cthulhu
Cthulhu
Star_ESL10
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 36L
1,273 Elo+
Party 1
Chaac
Chaac
jimy_neutron08
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,279 Elo+
Party 1
Fenrir
Fenrir
luuiis2005
Fenrir
Level 36
God Stats
8W - 11L
1,496 SR
Queue Stats
18W - 36L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 1 / 10
7,931
793
8,570
6,077
2,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
12 / 1 / 6
9,140
914
16,972
8,623
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 14
8,412
841
6,277
8,054
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Star_ESL10
Cthulhu
10
1 / 6 / 1
6,837
684
5,947
11,541
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 7 / 2
6,309
631
6,584
14,695
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
luuiis2005
Fenrir
9
1 / 5 / 2
6,390
639
3,747
9,863
5,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
10
9
W
12
1
6
15
W
2
1
14
9
L
Cthulhu
Star_ESL10
Cthulhu
1
6
1
0.25
L
1
7
2
0.29
L
Fenrir
luuiis2005
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
16,278
22,754
Taken
36,099
13,634
Mitigated
20,745
10,492
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,570
608
0
1,386
6,077
2,153
532
1,430
4,647
29,195
0
W
16,972
9,993
0
5,475
8,623
3,919
777
2,436
6,187
0
40,925
W
6,277
2,813
0
3,631
8,054
7,562
492
2,614
5,440
10,282
0
L
Cthulhu
Star_ESL10
Cthulhu
5,947
301
629
1,434
11,541
8,733
0
5,268
6,273
17,851
0
L
6,584
906
433
2,997
14,695
6,501
0
6,267
8,428
0
21,613
L
Fenrir
luuiis2005
Fenrir
3,747
1,147
0
442
9,863
5,511
0
3,506
6,357
0
6,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
19,536
109
Minions Killed
69
7
Camps Cleared
1
550,001
Distance Traveled
497,283
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,931
793
45
5
5
174,961
2
W
Medusa
9,140
914
60
6
2
190,124
2
W
Atlas
8,412
841
4
0
0
184,916
2
L
Cthulhu
6,837
684
26
3
0
157,829
0
L
Chaac
6,309
631
33
3
1
170,261
0
L
Fenrir
6,390
639
10
1
0
169,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role