Player Matchup

Vamana
Vamana
BTSavage7
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 190L
1,424 Elo+
Solo
Pele
Pele
Deaths_Dealer97
Pele
Level 126
God Stats
7W - 14L
1,315 SR
Queue Stats
304W - 347L
1,338 Elo+
Solo
Sol
Sol
Grifful 666
Sol
Level 102
God Stats
25W - 18L
1,421 SR
Queue Stats
76W - 83L
1,432 Elo+
Solo
Skadi
Skadi
LaNSuR1Ze
Skadi
Level 84
God Stats
4W - 1L
1,502 SR
Queue Stats
349W - 376L
1,392 Elo+
Solo
Sylvanus
Sylvanus
uhPretzel-_
Sylvanus
Level 80
God Stats
9W - 11L
1,359 SR
Queue Stats
130W - 178L
1,348 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,387 Elo+

VS

Team Averages
Level 57
1,488 SR
1,329 Elo+
Mercury
Mercury
Liyale23
Mercury
Level 15
God Stats
1W - 3L
1,396 SR
Queue Stats
28W - 48L
1,314 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirTerrakion117
Cu Chulainn
Level 107
God Stats
3W - 7L
1,612 SR
Queue Stats
558W - 626L
1,399 Elo+
Party 1
Agni
Agni
opening_night
Agni
Level 81
God Stats
4W - 4L
1,455 SR
Queue Stats
217W - 359L
1,322 Elo+
Solo
Vulcan
Vulcan
raiden3150
Vulcan
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 65L
1,320 Elo+
Solo
Apollo
Apollo
xJaretONE YT
Apollo
Level 43
God Stats
19W - 23L
1,475 SR
Queue Stats
156W - 194L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BTSavage7
Vamana
17
0 / 1 / 1
10,428
579
7,394
13,254
13,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 1 / 3
11,172
621
11,252
11,925
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 0
11,512
640
6,696
5,408
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
LaNSuR1Ze
Skadi
18
14 / 0 / 0
11,927
663
11,810
9,928
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
uhPretzel-_
Sylvanus
14
0 / 0 / 14
9,505
528
4,439
11,819
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Liyale23
Mercury
11
0 / 8 / 0
6,794
377
4,251
14,270
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
SirTerrakion117
Cu Chulainn
15
1 / 1 / 0
8,581
477
9,016
14,308
12,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 6 / 0
6,549
364
3,342
7,501
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
raiden3150
Vulcan
11
1 / 7 / 0
7,100
394
2,354
10,107
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
10
0 / 7 / 1
6,504
361
3,436
14,428
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
29
Kills
2
2
Deaths
29
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
BTSavage7
Vamana
0
1
1
0.5
W
8
1
3
9.5
W
7
0
0
7
W
Skadi
LaNSuR1Ze
Skadi
14
0
0
14
L
Mercury
Liyale23
Mercury
0
8
0
0
L
Cu Chulainn
SirTerrakion117
Cu Chulainn
1
1
0
1
L
0
6
0
0
L
Vulcan
raiden3150
Vulcan
1
7
0
0.14
W
Sylvanus
uhPretzel-_
Sylvanus
0
0
14
7
L
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
22,399
52,334
Taken
60,614
30,375
Mitigated
22,434
25,298
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BTSavage7
Vamana
7,394
3,077
0
6,158
13,254
13,073
806
3,223
9,860
4,545
59,784
W
11,252
2,985
0
5,581
11,925
4,040
0
702
11,139
0
90,090
W
6,696
1,477
212
3,877
5,408
2,380
4,804
316
5,030
70,527
5,434
W
Skadi
LaNSuR1Ze
Skadi
11,810
4,840
0
4,761
9,928
3,672
2,510
1,765
7,919
0
98,701
L
Mercury
Liyale23
Mercury
4,251
2,550
0
616
14,270
3,879
0
3,654
10,616
0
38,022
L
Cu Chulainn
SirTerrakion117
Cu Chulainn
9,016
1,516
0
492
14,308
12,071
88
2,239
12,069
13,729
46,171
L
3,342
187
0
1,130
7,501
1,261
0
930
6,571
28,195
0
L
Vulcan
raiden3150
Vulcan
2,354
616
0
250
10,107
2,140
301
1,444
8,663
28,717
0
W
Sylvanus
uhPretzel-_
Sylvanus
4,439
1,196
1,049
3,660
11,819
7,210
747
1,925
9,638
20,110
5,225
L
Apollo
3,436
2,725
0
3,673
14,428
3,083
0
2,702
11,726
0
30,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
35,528
596
Minions Killed
382
0
Camps Cleared
0
1,755,189
Distance Traveled
1,562,969
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,428
579
127
7
0
339,630
0
W
Pele
11,172
621
133
7
0
393,663
2
W
Sol
11,512
640
141
8
0
336,213
3
W
Skadi
11,927
663
157
9
0
334,155
3
L
Mercury
6,794
377
66
4
0
324,967
0
L
Cu Chulainn
8,581
477
126
7
0
336,792
2
L
Agni
6,549
364
55
3
0
292,596
3
L
Vulcan
7,100
394
74
4
0
288,702
0
W
Sylvanus
9,505
528
38
2
0
351,528
2
L
Apollo
6,504
361
61
3
0
319,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role