Player Matchup

Neith
Neith
ADIskarecrow
Neith
Level 100
God Stats
35W - 19L
1,609 SR
Queue Stats
250W - 228L
1,514 Elo+
Party 3
Merlin
Merlin
Aurion301
Merlin
Level 129
God Stats
10W - 12L
1,597 SR
Queue Stats
182W - 137L
1,629 Elo+
Party 2
Atlas
Atlas
Diana7867
Atlas
Level 82
God Stats
4W - 2L
1,264 SR
Queue Stats
512W - 508L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
MaouCapone
Cliodhna
Level 143
God Stats
2W - 1L
1,487 SR
Queue Stats
155W - 149L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
mrcat_man_
Kumbhakarna
Level 86
God Stats
1W - 3L
1,241 SR
Queue Stats
66W - 66L
1,500 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,532 Elo+

VS

Team Averages
Level 117
1,460 SR
1,518 Elo+
Atlas
Atlas
Dr Caveman PhD
Atlas
Level 146
God Stats
0W - 5L
1,258 SR
Queue Stats
229W - 225L
1,557 Elo+
Party 4
He Bo
He Bo
Nito_Ebk
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,532 Elo+
Party 1
Nox
Nox
Swedish Theron
Nox
Level 160
God Stats
10W - 10L
1,514 SR
Queue Stats
432W - 423L
1,549 Elo+
Party 4
Danzaburou
Danzaburou
Unholy Cruz
Danzaburou
Level 134
God Stats
2W - 7L
1,527 SR
Queue Stats
101W - 91L
1,562 Elo+
Party 1
Susano
Susano
ninja0073
Susano
Level 44
God Stats
1W - 4L
1,499 SR
Queue Stats
318W - 347L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
10,573
1,057
15,785
6,745
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Aurion301
Merlin
17
9 / 0 / 11
11,441
1,144
23,201
7,319
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Diana7867
Atlas
17
2 / 1 / 15
10,679
1,068
6,374
10,434
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
MaouCapone
Cliodhna
17
4 / 2 / 10
10,126
1,013
11,970
11,078
4,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
mrcat_man_
Kumbhakarna
17
2 / 8 / 15
10,672
1,067
5,331
16,472
8,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

245

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
10,054
1,005
7,442
15,691
16,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Nito_Ebk
He Bo
16
0 / 7 / 9
9,030
903
8,659
13,990
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 7
9,488
949
10,510
7,363
3,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Unholy Cruz
Danzaburou
16
5 / 3 / 6
10,849
1,085
15,693
13,518
4,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ninja0073
Susano
16
2 / 6 / 6
9,524
952
6,606
17,088
7,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
22
Kills
11
11
Deaths
22
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Merlin
Aurion301
Merlin
9
0
11
14.5
W
Atlas
Diana7867
Atlas
2
1
15
9.5
L
2
5
9
1.3
W
Cliodhna
MaouCapone
Cliodhna
4
2
10
4.5
L
He Bo
Nito_Ebk
He Bo
0
7
9
0.64
L
2
1
7
5.5
L
Danzaburou
Unholy Cruz
Danzaburou
5
3
6
2.67
W
Kumbhakarna
mrcat_man_
Kumbhakarna
2
8
15
1.19
L
Susano
ninja0073
Susano
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,661
Damage
48,910
52,048
Taken
67,650
31,434
Mitigated
36,522
7,596
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,785
9,278
0
2,254
6,745
3,050
0
2,569
4,096
0
29,062
W
Merlin
Aurion301
Merlin
23,201
1,018
210
855
7,319
3,371
0
3,787
3,438
49,810
0
W
Atlas
Diana7867
Atlas
6,374
2,472
0
1,534
10,434
12,302
0
5,660
4,618
18,613
0
L
7,442
2,801
470
1,808
15,691
16,409
0
8,831
6,500
17,192
0
W
Cliodhna
MaouCapone
Cliodhna
11,970
990
0
309
11,078
4,383
0
6,473
4,465
0
30,467
L
He Bo
Nito_Ebk
He Bo
8,659
470
0
500
13,990
5,171
0
7,794
5,936
15,338
0
L
10,510
754
0
0
7,363
3,074
0
3,504
3,753
22,967
0
L
Danzaburou
Unholy Cruz
Danzaburou
15,693
6,428
0
2,650
13,518
4,725
0
7,593
5,735
0
49,930
W
Kumbhakarna
mrcat_man_
Kumbhakarna
5,331
481
1,311
1,123
16,472
8,328
0
7,474
8,820
13,885
0
L
Susano
ninja0073
Susano
6,606
443
0
135
17,088
7,143
0
5,998
10,820
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
48,945
194
Minions Killed
183
6
Camps Cleared
7
952,467
Distance Traveled
960,535
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,573
1,057
32
3
3
180,456
0
W
Merlin
11,441
1,144
77
8
0
203,897
0
W
Atlas
10,679
1,068
22
2
0
197,783
1
L
Atlas
10,054
1,005
13
1
0
185,767
0
W
Cliodhna
10,126
1,013
44
4
1
207,857
0
L
He Bo
9,030
903
17
2
1
187,712
0
L
Nox
9,488
949
43
4
1
197,385
1
L
Danzaburou
10,849
1,085
69
7
2
185,957
0
W
Kumbhakarna
10,672
1,067
19
2
2
162,474
0
L
Susano
9,524
952
41
4
3
203,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role