Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RecedingH4ir
Ra
Level 86
God Stats
0W - 2L
1,570 SR
Queue Stats
428W - 315L
1,690 Elo+
Party 1
Hou Yi
Hou Yi
RinThiccsaka
Hou Yi
Level 27
God Stats
17W - 3L
1,866 SR
Queue Stats
73W - 19L
1,803 Elo+
Party 1
Nike
Nike
diesick
Nike
Level 77
God Stats
12W - 8L
1,684 SR
Queue Stats
126W - 65L
1,677 Elo+
Party 1
Awilix
Awilix
yldog
Awilix
Level 147
God Stats
23W - 23L
1,620 SR
Queue Stats
485W - 421L
1,640 Elo+
Party 1
Team Averages
Level 95
1,648 SR
1,662 Elo+

VS

Team Averages
Level 86
1,644 SR
1,537 Elo+
Susano
Susano
GLxHFxEZxGG
Susano
Level 159
God Stats
2W - 2L
1,402 SR
Queue Stats
205W - 195L
1,478 Elo+
Solo
Merlin
Merlin
Griffin4206
Merlin
Level 73
God Stats
25W - 21L
1,551 SR
Queue Stats
167W - 132L
1,576 Elo+
Solo
Xbalanque
Xbalanque
Johnny_Rebel831
Xbalanque
Level 89
God Stats
6W - 1L
1,998 SR
Queue Stats
159W - 129L
1,593 Elo+
Solo
Bacchus
Bacchus
SurrrenderAtTen
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
TrolloQueue
Kukulkan
Level 43
God Stats
13W - 3L
1,769 SR
Queue Stats
38W - 36L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 2
5,024
457
1,703
7,138
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 5
5,518
502
1,821
4,524
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
3 / 2 / 1
6,436
585
7,082
7,129
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
diesick
Nike
10
6 / 1 / 1
6,316
574
6,170
6,286
3,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
yldog
Awilix
13
7 / 1 / 2
7,791
708
5,448
6,425
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
4 / 3 / 2
6,973
634
4,864
8,214
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
10
1 / 7 / 3
6,299
573
3,561
6,011
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Johnny_Rebel831
Xbalanque
11
2 / 3 / 1
6,088
553
3,002
6,637
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,773
525
2,840
6,221
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TrolloQueue
Kukulkan
10
0 / 5 / 0
5,629
512
2,133
6,270
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
8
8
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
2
2
W
Susano
4
3
2
1.67
W
Merlin
1
7
3
0.36
W
Xbalanque
Johnny_Rebel831
Xbalanque
2
3
1
0.83
L
2
3
5
1.5
L
Hou Yi
3
2
1
1.75
W
1
1
2
2
W
Kukulkan
TrolloQueue
Kukulkan
0
5
0
0
L
Nike
diesick
Nike
6
1
1
6.5
L
Awilix
yldog
Awilix
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
16,400
31,502
Taken
33,353
12,025
Mitigated
12,277
9,292
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,703
502
310
1,576
7,138
3,015
0
2,304
4,720
12,808
3,769
W
Susano
4,864
1,103
0
2,439
8,214
2,517
0
479
7,673
0
35,992
W
Merlin
3,561
100
0
253
6,011
1,596
0
1,263
4,662
25,865
0
W
Xbalanque
Johnny_Rebel831
Xbalanque
3,002
1,292
0
2,632
6,637
1,386
0
542
6,095
0
37,646
L
1,821
372
115
1,334
4,524
1,183
93
1,095
3,213
20,792
0
L
Hou Yi
7,082
3,199
0
1,976
7,129
1,783
315
2,362
4,767
0
41,420
W
2,840
650
0
1,409
6,221
4,909
0
262
5,959
11,068
0
W
Kukulkan
TrolloQueue
Kukulkan
2,133
116
0
1,140
6,270
1,869
694
586
5,664
30,147
0
L
Nike
diesick
Nike
6,170
469
0
1,025
6,286
3,978
0
1,534
4,740
0
23,888
L
Awilix
yldog
Awilix
5,448
2,059
0
2,956
6,425
2,066
0
817
5,528
0
42,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
30,762
307
Minions Killed
311
0
Camps Cleared
0
973,307
Distance Traveled
982,046
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,024
457
44
4
0
153,081
1
W
Susano
6,973
634
87
8
0
219,542
2
W
Merlin
6,299
573
58
5
0
187,132
3
W
Xbalanque
6,088
553
72
7
0
187,287
0
L
Ra
5,518
502
46
4
0
131,917
4
L
Hou Yi
6,436
585
87
8
0
185,683
4
W
Bacchus
5,773
525
21
2
0
193,639
0
W
Kukulkan
5,629
512
73
7
0
194,446
3
L
Nike
6,316
574
43
4
0
222,378
0
L
Awilix
7,791
708
87
8
0
280,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role