Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Elkhorn Valkeer
Cerberus
Level 69
God Stats
10W - 5L
1,625 SR
Queue Stats
296W - 265L
1,571 Elo+
Party 2
Ra
Ra
Intus Mori
Ra
Level 137
God Stats
3W - 1L
1,685 SR
Queue Stats
386W - 272L
1,594 Elo+
Party 2
Team Averages
Level 111
1,603 SR
1,555 Elo+

VS

Team Averages
Level 59
1,325 SR
1,263 Elo+
Fenrir
Fenrir
Gwap_Killa69
Fenrir
Level 24
God Stats
0W - 2L
1,257 SR
Queue Stats
14W - 26L
1,212 Elo+
Party 1
Achilles
Achilles
SoraKingdom67
Achilles
Level 67
God Stats
0W - 2L
1,267 SR
Queue Stats
19W - 29L
1,460 Elo+
Solo
Olorun
Olorun
XxSTL-TEZZxX
Olorun
Level 86
God Stats
4W - 3L
1,452 SR
Queue Stats
7W - 20L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
13 / 1 / 5
9,026
903
10,413
10,472
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
12
2 / 1 / 15
7,745
775
4,456
11,670
12,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 0 / 14
7,993
799
10,272
5,077
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 8 / 0
5,554
555
2,972
8,622
2,813
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SoraKingdom67
Achilles
10
1 / 5 / 1
6,586
659
6,324
13,569
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
10
0 / 6 / 2
6,200
620
5,813
8,707
2,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
1
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
1
5
15.5
W
Cerberus
2
1
15
9.5
L
Fenrir
0
8
0
0
W
4
0
14
11
L
Achilles
SoraKingdom67
Achilles
1
5
1
0.3
L
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
15,109
27,219
Taken
30,898
21,323
Mitigated
15,919
13,639
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,413
5,812
0
3,963
10,472
6,803
1,118
2,856
7,371
0
20,776
W
Cerberus
4,456
62
867
4,579
11,670
12,508
51
2,058
9,232
17,592
0
L
Fenrir
2,972
989
130
960
8,622
2,813
0
3,936
4,404
0
11,403
W
10,272
1,062
1,932
2,298
5,077
2,012
658
1,249
3,758
36,311
0
L
Achilles
SoraKingdom67
Achilles
6,324
958
0
3,087
13,569
10,294
0
6,016
7,221
0
16,859
L
Olorun
5,813
2,302
232
1,737
8,707
2,812
0
4,170
4,271
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
18,340
136
Minions Killed
101
8
Camps Cleared
1
589,590
Distance Traveled
463,568
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,026
903
25
3
2
193,107
3
W
Cerberus
7,745
775
40
4
2
197,313
3
L
Fenrir
5,554
555
24
2
0
154,281
0
W
Ra
7,993
799
71
7
4
199,170
2
L
Achilles
6,586
659
34
3
0
165,549
3
L
Olorun
6,200
620
43
4
1
143,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role