Player Matchup

Athena
Athena
KingMaph
Athena
Level 74
God Stats
5W - 9L
1,404 SR
Queue Stats
27W - 30L
1,338 Elo+
Party 3
Fenrir
Fenrir
MinDiesel
Fenrir
Level 106
God Stats
194W - 183L
1,481 SR
Queue Stats
448W - 482L
1,416 Elo+
Party 3
Atlas
Atlas
RedFlashOTL
Atlas
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 211L
1,157 Elo+
Party 2
Ullr
Ullr
RexsX100
Ullr
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
144W - 248L
1,307 Elo+
Party 2
Hercules
Hercules
rando03
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 404L
1,409 Elo+
Party 3
Team Averages
Level 82
1,434 SR
1,325 Elo+

VS

Team Averages
Level 88
1,434 SR
1,426 Elo+
Loki
Loki
Kaptain_Klukky
Loki
Level 123
God Stats
1W - 1L
1,239 SR
Queue Stats
497W - 527L
1,468 Elo+
Party 1
Sol
Sol
SlayerTsukii
Sol
Level 66
God Stats
15W - 15L
1,376 SR
Queue Stats
204W - 265L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Vanilla_Bob_
Gilgamesh
Level 103
God Stats
24W - 22L
1,546 SR
Queue Stats
371W - 411L
1,472 Elo+
Party 1
Bacchus
Bacchus
itstimetomarty
Bacchus
Level 69
God Stats
84W - 82L
1,520 SR
Queue Stats
122W - 159L
1,394 Elo+
Party 1
Cupid
Cupid
sgt_shamwow
Cupid
Level 81
God Stats
13W - 16L
1,487 SR
Queue Stats
231W - 238L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KingMaph
Athena
14
0 / 4 / 2
7,702
385
5,669
13,742
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MinDiesel
Fenrir
13
5 / 4 / 0
8,285
414
7,759
14,603
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 0
8,177
409
7,510
16,377
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
11
0 / 7 / 0
7,232
362
3,429
11,908
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
rando03
Hercules
14
1 / 7 / 1
8,466
423
4,668
19,870
15,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,122
556
13,785
14,197
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 10
10,659
533
13,322
12,017
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Vanilla_Bob_
Gilgamesh
20
8 / 1 / 4
12,400
620
8,674
13,316
6,945
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 12
10,194
510
6,747
10,595
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 0 / 7
11,559
578
15,821
13,526
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
8
Kills
27
27
Deaths
8
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Athena
KingMaph
Athena
0
4
2
0.25
L
Fenrir
MinDiesel
Fenrir
5
4
0
1.25
L
2
5
0
0.4
L
Ullr
0
7
0
0
W
3
4
10
2
W
Gilgamesh
Vanilla_Bob_
Gilgamesh
8
1
4
10
W
2
1
12
8
L
Hercules
rando03
Hercules
1
7
1
0.21
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
58,349
76,500
Taken
63,651
45,638
Mitigated
45,019
12,313
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,785
2,892
0
2,136
14,197
14,226
735
710
13,218
4,187
56,688
L
Athena
KingMaph
Athena
5,669
1,131
0
2,530
13,742
5,346
0
7,156
6,535
41,397
0
L
Fenrir
MinDiesel
Fenrir
7,759
1,262
0
4,200
14,603
5,936
0
4,919
9,479
0
40,670
L
7,510
3,127
102
1,507
16,377
14,674
0
4,117
12,112
29,977
0
L
Ullr
3,429
2,290
172
662
11,908
3,932
0
2,897
8,963
0
35,886
W
13,322
3,384
0
4,545
12,017
4,288
4,160
2,441
9,576
73,210
0
W
Gilgamesh
Vanilla_Bob_
Gilgamesh
8,674
2,198
0
6,889
13,316
6,945
198
1,345
11,928
0
105,435
W
6,747
677
0
1,879
10,595
13,643
518
2,886
7,670
19,878
0
L
Hercules
rando03
Hercules
4,668
820
0
3,140
19,870
15,750
0
1,920
16,941
0
41,108
W
15,821
10,482
534
6,926
13,526
5,917
2,500
5,797
7,683
0
82,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
55,934
332
Minions Killed
533
0
Camps Cleared
0
1,753,903
Distance Traveled
1,964,653
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,122
556
102
5
0
376,102
2
L
Athena
7,702
385
74
4
0
392,467
13
L
Fenrir
8,285
414
67
3
0
354,249
5
L
Atlas
8,177
409
34
2
0
362,074
3
L
Ullr
7,232
362
64
3
0
299,631
4
W
Sol
10,659
533
117
6
0
378,611
3
W
Gilgamesh
12,400
620
161
8
0
464,197
3
W
Bacchus
10,194
510
22
1
0
388,629
10
L
Hercules
8,466
423
93
5
0
345,482
3
W
Cupid
11,559
578
131
7
0
357,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role