Player Matchup

Ymir
Ymir
DUCCKEY
Ymir
Level 80
God Stats
4W - 5L
1,428 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 1
Scylla
Scylla
JeeOh_
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Hun Batz
Hun Batz
MattFoles
Hun Batz
Level 103
God Stats
5W - 5L
1,879 SR
Queue Stats
67W - 60L
1,417 Elo+
Party 1
Chiron
Chiron
Rize_ThaRebel
Chiron
Level 105
God Stats
4W - 7L
1,440 SR
Queue Stats
49W - 53L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The-RealLebowski
Ah Muzen Cab
Level 75
God Stats
0W - 1L
1,804 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 1
Team Averages
Level 74
1,610 SR
1,415 Elo+

VS

Team Averages
Level 97
1,511 SR
1,414 Elo+
Chaac
Chaac
Ahqp
Chaac
Level 106
God Stats
2W - 1L
1,289 SR
Queue Stats
83W - 90L
1,395 Elo+
Solo
Anubis
Anubis
Jose Saucedo
Anubis
Level 145
God Stats
30W - 26L
1,588 SR
Queue Stats
74W - 84L
1,437 Elo+
Solo
Fenrir
Fenrir
NickIsBeastyFTW
Fenrir
Level 74
God Stats
35W - 29L
1,570 SR
Queue Stats
202W - 189L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Ramon408
Jing Wei
Level 65
God Stats
42W - 39L
1,500 SR
Queue Stats
294W - 304L
1,365 Elo+
Solo
Aphrodite
Aphrodite
cooldudd
Aphrodite
Level 96
God Stats
2W - 3L
1,606 SR
Queue Stats
24W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DUCCKEY
Ymir
13
1 / 10 / 1
9,023
392
4,612
26,704
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
JeeOh_
Scylla
12
0 / 13 / 2
7,691
334
2,990
15,350
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MattFoles
Hun Batz
15
1 / 6 / 2
9,206
400
6,680
19,653
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 0
9,881
430
11,536
18,303
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
The-RealLebowski
Ah Muzen Cab
13
2 / 4 / 0
8,596
374
11,637
11,559
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ahqp
Chaac
20
5 / 0 / 7
14,273
621
16,026
18,478
20,907
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
17 / 0 / 11
14,553
633
23,654
22,003
11,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 5 / 6
12,568
546
12,604
21,329
9,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Ramon408
Jing Wei
18
2 / 1 / 7
11,686
508
7,423
18,949
6,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
cooldudd
Aphrodite
18
5 / 0 / 20
13,243
576
12,454
19,224
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
6
Kills
39
39
Deaths
6
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ahqp
Chaac
5
0
7
8.5
L
Ymir
DUCCKEY
Ymir
1
10
1
0.15
L
Scylla
JeeOh_
Scylla
0
13
2
0.08
W
Anubis
17
0
11
22.5
L
Hun Batz
MattFoles
Hun Batz
1
6
2
0.33
W
10
5
6
2.6
W
Jing Wei
Ramon408
Jing Wei
2
1
7
5.5
L
2
6
0
0.33
L
Ah Muzen Cab
The-RealLebowski
Ah Muzen Cab
2
4
0
0.5
W
Aphrodite
cooldudd
Aphrodite
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
72,161
91,569
Taken
99,983
41,483
Mitigated
57,650
14,045
Healing
61,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ahqp
Chaac
16,026
2,038
0
11,713
18,478
20,907
1,963
622
17,856
10,992
90,941
L
Ymir
DUCCKEY
Ymir
4,612
690
0
2,112
26,704
23,005
0
10,337
15,984
37,974
0
L
Scylla
JeeOh_
Scylla
2,990
117
0
343
15,350
2,797
0
6,523
8,665
19,555
0
W
Anubis
23,654
442
0
11,153
22,003
11,332
4,788
2,584
19,375
113,586
0
L
Hun Batz
MattFoles
Hun Batz
6,680
556
0
3,770
19,653
6,254
0
8,633
10,647
0
59,014
W
12,604
3,002
0
3,255
21,329
9,442
103
1,447
19,860
0
78,927
W
Jing Wei
Ramon408
Jing Wei
7,423
5,865
0
8,843
18,949
6,522
2,684
3,018
15,927
0
84,497
L
11,536
5,387
166
4,203
18,303
6,505
984
5,317
12,076
0
61,679
L
Ah Muzen Cab
The-RealLebowski
Ah Muzen Cab
11,637
3,709
0
3,451
11,559
2,922
0
6,848
4,630
0
44,855
W
Aphrodite
cooldudd
Aphrodite
12,454
1,777
10,799
15,412
19,224
9,447
1,316
2,832
16,338
73,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
66,323
379
Minions Killed
701
0
Camps Cleared
0
1,879,782
Distance Traveled
2,256,533
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,273
621
187
8
0
476,848
1
L
Ymir
9,023
392
51
2
0
370,881
1
L
Scylla
7,691
334
40
2
0
237,979
0
W
Anubis
14,553
633
158
7
0
412,490
1
L
Hun Batz
9,206
400
108
5
0
454,539
3
W
Fenrir
12,568
546
113
5
0
476,449
1
W
Jing Wei
11,686
508
120
5
0
452,644
1
L
Chiron
9,881
430
120
5
0
402,065
1
L
Ah Muzen Cab
8,596
374
60
3
0
414,318
6
W
Aphrodite
13,243
576
123
5
0
438,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role