Player Matchup

Artemis
Artemis
ThunderHellfire
Artemis
Level 153
God Stats
78W - 108L
1,378 SR
Queue Stats
151W - 225L
1,351 Elo+
Solo
King Arthur
King Arthur
Vennnnndrake
King Arthur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 2
Chang'e
Chang'e
Vyfyra
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,450 Elo+
Party 2
Team Averages
Level 92
1,459 SR
1,379 Elo+

VS

Team Averages
Level 92
1,533 SR
1,342 Elo+
Scylla
Scylla
SinisterSnugglez
Scylla
Level 118
God Stats
14W - 10L
1,547 SR
Queue Stats
247W - 290L
1,344 Elo+
Party 1
Pele
Pele
WrathfulCuddles
Pele
Level 29
God Stats
2W - 1L
1,786 SR
Queue Stats
14W - 23L
1,267 Elo+
Party 1
Atlas
Atlas
calebcrayleb88
Atlas
Level 129
God Stats
0W - 3L
1,267 SR
Queue Stats
34W - 44L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 4
14,843
675
27,302
24,748
7,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Vennnnndrake
King Arthur
17
3 / 3 / 12
13,479
613
18,874
31,421
27,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Vyfyra
Chang'e
17
3 / 3 / 10
12,957
589
10,671
18,429
7,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
13,712
623
32,752
14,067
4,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 8 / 6
11,543
525
11,335
19,927
7,215
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 4
12,750
580
17,102
30,315
28,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
10
1
4
12
W
King Arthur
Vennnnndrake
King Arthur
3
3
12
3
W
Chang'e
Vyfyra
Chang'e
3
3
10
2.67
L
0
8
6
0.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,847
Damage
61,189
74,598
Taken
64,309
42,622
Mitigated
40,621
35,265
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,752
1,382
0
2,287
14,067
4,844
544
2,093
11,527
75,436
0
W
27,302
14,049
0
9,078
24,748
7,131
2,946
19,054
5,292
0
102,596
W
King Arthur
Vennnnndrake
King Arthur
18,874
1,320
152
10,751
31,421
27,921
137
16,961
13,999
153
41,676
W
Chang'e
Vyfyra
Chang'e
10,671
1,847
7,560
7,724
18,429
7,570
0
13,470
4,785
25,991
0
L
11,335
2,797
424
1,813
19,927
7,215
612
3,449
16,018
0
38,320
L
17,102
8,038
551
10,101
30,315
28,562
157
5,905
23,365
47,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
38,005
223
Minions Killed
222
10
Camps Cleared
8
1,158,668
Distance Traveled
980,969
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,712
623
116
5
4
334,011
6
W
Artemis
14,843
675
147
7
7
360,574
3
W
King Arthur
13,479
613
41
2
2
387,696
14
W
Chang'e
12,957
589
35
2
1
410,398
5
L
Pele
11,543
525
51
2
4
338,766
0
L
Atlas
12,750
580
55
3
0
308,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role