Player Matchup

Neith
Neith
LegendaryOri
Neith
Level 81
God Stats
16W - 11L
1,480 SR
Queue Stats
197W - 240L
1,424 Elo+
Party 1
Atlas
Atlas
Miyagi1001
Atlas
Level 147
God Stats
2W - 2L
1,437 SR
Queue Stats
149W - 166L
1,507 Elo+
Solo
Discordia
Discordia
VicoThicc
Discordia
Level 67
God Stats
7W - 8L
1,478 SR
Queue Stats
81W - 117L
1,323 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,418 Elo+

VS

Team Averages
Level 81
1,355 SR
1,317 Elo+
Fenrir
Fenrir
Gwap_Killa69
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,220 Elo+
Party 2
Atlas
Atlas
ThatOneDude517
Atlas
Level 134
God Stats
8W - 15L
1,350 SR
Queue Stats
581W - 677L
1,605 Elo+
Solo
Vulcan
Vulcan
XxSTL-TEZZxX
Vulcan
Level 86
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 20L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
9,262
772
9,341
7,416
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
14
6 / 1 / 7
9,573
798
11,170
12,912
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
VicoThicc
Discordia
12
1 / 0 / 7
8,156
680
5,306
5,139
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 7 / 0
6,914
576
3,365
10,721
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
7,707
642
5,205
18,022
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
0 / 4 / 0
7,112
593
7,627
6,935
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
13
Kills
0
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
0
0
W
6
0
6
9
W
Atlas
6
1
7
9.5
L
0
2
1
0.25
W
Discordia
VicoThicc
Discordia
1
0
7
4.5
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
16,197
25,467
Taken
35,678
17,452
Mitigated
15,346
9,840
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,365
1,171
266
1,902
10,721
3,564
0
4,288
6,105
0
16,819
W
9,341
4,016
0
4,629
7,416
3,205
1,411
3,098
4,318
0
42,787
W
Atlas
11,170
3,397
0
3,681
12,912
12,573
325
7,331
5,581
28,277
0
L
5,205
2,409
198
5,284
18,022
9,470
0
7,432
10,038
22,844
0
W
Discordia
VicoThicc
Discordia
5,306
333
0
1,530
5,139
1,674
606
3,169
1,970
21,929
0
L
Vulcan
7,627
3,111
257
504
6,935
2,312
0
4,365
2,385
31,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
21,733
138
Minions Killed
114
5
Camps Cleared
6
660,435
Distance Traveled
599,424
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,914
576
34
3
2
181,984
0
W
Neith
9,262
772
62
5
1
237,848
2
W
Atlas
9,573
798
33
3
2
219,990
3
L
Atlas
7,707
642
23
2
0
212,212
1
W
Discordia
8,156
680
43
4
2
202,597
2
L
Vulcan
7,112
593
57
5
4
205,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role