Player Matchup

Chaac
Chaac
DEKU DxD
Chaac
Level 140
God Stats
41W - 45L
1,597 SR
Queue Stats
202W - 208L
1,451 Elo+
Solo
Xing Tian
Xing Tian
OneEightTwo
Xing Tian
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
327W - 310L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Phantom116
Nu Wa
Level 106
God Stats
12W - 11L
1,683 SR
Queue Stats
195W - 195L
1,612 Elo+
Solo
Heimdallr
Heimdallr
StoneTemplePilot
Heimdallr
Level 105
God Stats
0W - 3L
1,153 SR
Queue Stats
386W - 363L
1,578 Elo+
Party 1
Bastet
Bastet
eG2k20
Bastet
Level 119
God Stats
5W - 4L
1,659 SR
Queue Stats
373W - 351L
1,582 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,556 Elo+

VS

Team Averages
Level 130
1,441 SR
1,586 Elo+
Achilles
Achilles
Hen8gain
Achilles
Level 127
God Stats
1W - 2L
1,458 SR
Queue Stats
85W - 68L
1,647 Elo+
Party 3
Ra
Ra
JohnWayneHero
Ra
Level 159
God Stats
2W - 0L
1,602 SR
Queue Stats
24W - 25L
1,539 Elo+
Solo
Hou Yi
Hou Yi
S0meSh0rts
Hou Yi
Level 156
God Stats
6W - 6L
1,669 SR
Queue Stats
324W - 235L
1,679 Elo+
Party 3
Atlas
Atlas
THELONEWOLF937
Atlas
Level 145
God Stats
3W - 6L
1,066 SR
Queue Stats
312W - 286L
1,553 Elo+
Party 2
Nike
Nike
cripkiller69
Nike
Level 65
God Stats
33W - 28L
1,408 SR
Queue Stats
232W - 196L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DEKU DxD
Chaac
9
0 / 4 / 0
4,766
433
2,467
6,119
2,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Xing Tian
OneEightTwo
Xing Tian
7
0 / 3 / 4
4,954
450
3,267
8,215
3,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
11
2 / 2 / 2
6,440
585
5,683
4,664
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
10
2 / 3 / 2
5,968
543
4,681
5,875
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
eG2k20
Bastet
9
3 / 2 / 1
5,584
508
3,960
6,358
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hen8gain
Achilles
10
1 / 1 / 3
5,680
516
2,602
6,926
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,243
568
2,356
5,619
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
S0meSh0rts
Hou Yi
12
5 / 1 / 0
7,574
689
5,223
6,642
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 3
6,136
558
4,834
6,326
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 2 / 4
5,671
516
4,049
8,859
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
14
14
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
DEKU DxD
Chaac
0
4
0
0
W
Achilles
Hen8gain
Achilles
1
1
3
2.5
W
2
2
1
1.25
L
Xing Tian
OneEightTwo
Xing Tian
0
3
4
0.67
L
Nu Wa
2
2
2
1.5
W
Hou Yi
S0meSh0rts
Hou Yi
5
1
0
5
L
Heimdallr
2
3
2
1
W
4
1
3
5.5
W
2
2
4
2
L
Bastet
eG2k20
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
19,064
31,231
Taken
34,372
10,421
Mitigated
11,755
6,717
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DEKU DxD
Chaac
2,467
116
0
1,129
6,119
2,973
0
0
6,119
0
21,545
W
Achilles
Hen8gain
Achilles
2,602
645
0
3,438
6,926
2,346
0
1,428
5,498
0
30,776
W
2,356
639
670
1,721
5,619
1,859
0
2,257
3,362
41,088
0
L
Xing Tian
OneEightTwo
Xing Tian
3,267
524
424
944
8,215
3,287
192
2,786
5,429
12,847
0
L
Nu Wa
5,683
716
0
549
4,664
1,079
36
1,464
3,200
34,554
0
W
Hou Yi
S0meSh0rts
Hou Yi
5,223
3,812
0
3,000
6,642
2,100
2,739
446
6,196
0
46,012
L
Heimdallr
4,681
1,879
0
1,188
5,875
1,690
646
2,046
3,829
0
29,995
W
4,834
2,494
0
1,501
6,326
2,271
0
1,585
4,741
28,139
0
W
4,049
396
401
2,226
8,859
3,179
0
3,234
5,625
0
17,991
L
Bastet
eG2k20
Bastet
3,960
935
0
2,483
6,358
1,392
11
894
5,464
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
31,304
239
Minions Killed
322
0
Camps Cleared
0
996,071
Distance Traveled
1,092,532
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,766
433
45
4
0
154,780
3
W
Achilles
5,680
516
58
5
0
222,961
3
W
Ra
6,243
568
85
8
0
232,564
4
L
Xing Tian
4,954
450
20
2
0
213,423
0
L
Nu Wa
6,440
585
65
6
0
194,377
0
W
Hou Yi
7,574
689
96
9
0
183,704
0
L
Heimdallr
5,968
543
64
6
0
200,680
1
W
Atlas
6,136
558
59
5
0
233,503
4
W
Nike
5,671
516
24
2
0
219,800
0
L
Bastet
5,584
508
45
4
0
232,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role