Player Matchup

Atlas
Atlas
OrphanedTaco3
Atlas
Level 123
God Stats
2W - 2L
1,548 SR
Queue Stats
39W - 27L
1,647 Elo+
Party 2
Thanatos
Thanatos
Robinsama2
Thanatos
Level 145
God Stats
1W - 0L
1,438 SR
Queue Stats
40W - 22L
1,644 Elo+
Party 2
Sol
Sol
TempestRain180
Sol
Level 129
God Stats
1W - 0L
1,552 SR
Queue Stats
29W - 13L
1,665 Elo+
Party 2
Horus
Horus
mystixen
Horus
Level 127
God Stats
2W - 0L
1,844 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 2
Team Averages
Level 131
1,596 SR
1,621 Elo+

VS

Team Averages
Level 105
1,463 SR
1,413 Elo+
Odin
Odin
HazardousBuffalo
Odin
Level 129
God Stats
0W - 2L
1,538 SR
Queue Stats
45W - 60L
1,418 Elo+
Solo
Ullr
Ullr
Karbley
Ullr
Level 83
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Sol
Sol
LuciaLinden
Sol
Level 126
God Stats
0W - 6L
1,555 SR
Queue Stats
100W - 97L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
OldenHyena
Baron Samedi
Level 83
God Stats
0W - 1L
1,626 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
9,045
822
7,030
6,063
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Robinsama2
Thanatos
16
9 / 2 / 0
9,853
896
9,779
8,950
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 3
10,207
928
9,848
9,276
3,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
mystixen
Horus
15
2 / 2 / 6
9,406
855
5,067
8,313
11,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,877
716
4,452
9,127
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Karbley
Ullr
13
1 / 4 / 1
7,927
721
4,008
11,782
2,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 0
9,177
834
6,414
7,997
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
OldenHyena
Baron Samedi
13
1 / 5 / 3
7,754
705
5,350
9,217
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
5
5
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Ullr
Karbley
Ullr
1
4
1
0.38
L
3
4
0
0.75
L
Baron Samedi
OldenHyena
Baron Samedi
1
5
3
0.5
W
0
0
3
1.5
W
Thanatos
Robinsama2
Thanatos
9
2
0
4.5
W
5
1
3
6.5
W
Horus
mystixen
Horus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
20,224
32,602
Taken
38,123
22,981
Mitigated
17,859
15,046
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,452
1,052
0
1,973
9,127
8,013
0
5,096
3,887
0
22,054
L
Ullr
Karbley
Ullr
4,008
1,751
0
1,803
11,782
2,762
246
2,761
8,725
0
20,454
L
6,414
2,050
0
2,863
7,997
3,015
0
4,787
3,170
32,091
2,848
L
Baron Samedi
OldenHyena
Baron Samedi
5,350
557
326
1,753
9,217
4,069
197
4,632
4,467
23,051
0
W
7,030
1,743
0
1,019
6,063
3,149
743
1,526
4,537
31,981
0
W
Thanatos
Robinsama2
Thanatos
9,779
2,492
0
8,021
8,950
4,090
1,497
2,557
6,255
0
21,319
W
9,848
4,230
0
4,602
9,276
3,895
2,620
4,573
4,461
52,170
0
W
Horus
mystixen
Horus
5,067
2,114
490
914
8,313
11,847
161
2,972
5,011
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
32,735
201
Minions Killed
165
10
Camps Cleared
9
866,485
Distance Traveled
784,032
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,877
716
39
4
1
216,111
1
L
Ullr
7,927
721
25
2
1
198,964
1
L
Sol
9,177
834
69
6
6
197,805
3
L
Baron Samedi
7,754
705
32
3
1
171,152
3
W
Atlas
9,045
822
57
5
1
227,956
2
W
Thanatos
9,853
896
33
3
3
237,046
1
W
Sol
10,207
928
75
7
3
202,993
2
W
Horus
9,406
855
36
3
3
198,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role