Player Matchup

Arachne
Arachne
Silver II
DEKA7779
Arachne
Silver II
Level 158
God Stats
13W - 20L
1,444 SR
Queue Stats
406W - 453L
1,083 MMR
Solo
Cupid
Cupid
Bronze IV
Moules_02
Cupid
Bronze IV
Level 92
God Stats
0W - 5L
1,332 SR
Queue Stats
58W - 61L
1,409 MMR
Party 1
Chronos
Chronos
Silver I
Night-Raider-3
Chronos
Silver I
Level 122
God Stats
2W - 5L
1,325 SR
Queue Stats
259W - 254L
1,291 MMR
Solo
Vamana
Vamana
Gold V
babyshaq915
Vamana
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
665W - 683L
1,059 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
chapes082
Kumbhakarna
Bronze IV
Level 127
God Stats
1W - 6L
1,409 SR
Queue Stats
43W - 50L
1,409 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,402 SR
1,250 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,538 SR
1,239 MMR
Ravana
Ravana
Silver IV
Destroyer415806
Ravana
Silver IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,404 MMR
Solo
Cerberus
Cerberus
Silver II
Felion Fella
Cerberus
Silver II
Level 127
God Stats
3W - 0L
1,640 SR
Queue Stats
212W - 219L
1,100 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
NatureFinn
Morgan Le Fay
Silver I
Level 101
God Stats
7W - 12L
1,451 SR
Queue Stats
270W - 281L
1,260 MMR
Solo
Skadi
Skadi
Silver I
XxKao UwUxX
Skadi
Silver I
Level 87
God Stats
2W - 1L
1,543 SR
Queue Stats
168W - 173L
1,059 MMR
Solo
Achilles
Achilles
Gold V
lccyyy
Achilles
Gold V
Level 86
God Stats
19W - 16L
1,554 SR
Queue Stats
71W - 71L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEKA7779
Arachne
15
1 / 10 / 2
9,388
391
7,016
24,064
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Moules_02
Cupid
17
3 / 7 / 2
11,152
465
8,842
17,678
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 9 / 2
12,218
509
20,584
25,996
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
17
5 / 7 / 3
10,859
452
15,739
26,809
23,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
chapes082
Kumbhakarna
15
1 / 4 / 6
10,250
427
4,914
26,952
25,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
GebCliodhnaBastetMulan

VS

Bans
LokiTiamatAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
14,213
592
17,485
15,499
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Felion Fella
Cerberus
16
4 / 1 / 15
11,660
486
12,913
18,938
23,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
NatureFinn
Morgan Le Fay
19
6 / 2 / 12
13,093
546
22,918
14,512
7,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 5 / 11
12,711
530
25,512
16,264
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
lccyyy
Achilles
18
7 / 5 / 10
12,841
535
21,416
25,534
26,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
14
Kills
37
37
Deaths
15
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
DEKA7779
Arachne
1
10
2
0.2
W
14
2
9
9.25
W
Cerberus
Felion Fella
Cerberus
4
1
15
11.5
L
Cupid
Moules_02
Cupid
3
7
2
0.57
W
Morgan Le Fay
NatureFinn
Morgan Le Fay
6
2
12
6
L
4
9
2
0.56
W
6
5
11
2.3
L
Vamana
5
7
3
0.93
L
Kumbhakarna
chapes082
Kumbhakarna
1
4
6
1
W
Achilles
lccyyy
Achilles
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,095
Damage
100,244
121,499
Taken
90,747
70,506
Mitigated
72,769
26,222
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DEKA7779
Arachne
7,016
4,242
0
3,709
24,064
7,944
85
7,577
16,281
0
57,572
W
17,485
3,314
0
8,040
15,499
8,541
1,610
2,961
12,296
0
107,454
W
Cerberus
Felion Fella
Cerberus
12,913
210
574
7,721
18,938
23,451
863
4,779
13,957
44,027
0
L
Cupid
Moules_02
Cupid
8,842
6,031
369
4,732
17,678
5,374
0
3,336
14,194
0
66,794
W
Morgan Le Fay
NatureFinn
Morgan Le Fay
22,918
1,690
0
2,404
14,512
7,068
1,246
5,623
8,554
96,983
0
L
20,584
4,717
0
4,147
25,996
8,061
871
11,954
13,648
91,372
0
W
25,512
13,072
0
5,388
16,264
7,351
2,699
5,822
10,316
0
110,337
L
Vamana
15,739
7,919
0
7,968
26,809
23,396
840
8,516
18,073
0
68,206
L
Kumbhakarna
chapes082
Kumbhakarna
4,914
676
595
4,702
26,952
25,731
0
7,586
19,174
24,451
0
W
Achilles
lccyyy
Achilles
21,416
5,072
0
5,931
25,534
26,358
563
5,281
20,097
19,374
61,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
64,518
482
Minions Killed
682
0
Camps Cleared
0
2,183,110
Distance Traveled
2,342,260
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,388
391
86
4
0
432,810
13
W
Ravana
14,213
592
161
7
0
538,617
3
W
Cerberus
11,660
486
71
3
0
466,453
6
L
Cupid
11,152
465
128
5
0
409,014
7
W
Morgan Le Fay
13,093
546
161
7
0
467,338
3
L
Chronos
12,218
509
141
6
0
454,032
6
W
Skadi
12,711
530
150
6
0
410,337
1
L
Vamana
10,859
452
105
4
0
433,688
2
L
Kumbhakarna
10,250
427
22
1
0
453,566
8
W
Achilles
12,841
535
139
6
0
459,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role