Player Matchup

Anhur
Anhur
CiberXtremoCh
Anhur
Level 79
God Stats
4W - 7L
1,388 SR
Queue Stats
96W - 124L
1,363 Elo+
Solo
Atlas
Atlas
GameKiller306
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 163L
1,250 Elo+
Party 2
Horus
Horus
IronCloud13
Horus
Level 77
God Stats
38W - 55L
1,310 SR
Queue Stats
124W - 170L
1,230 Elo+
Party 2
Loki
Loki
Skunk6996
Loki
Level 24
God Stats
2W - 7L
1,315 SR
Queue Stats
27W - 50L
1,215 Elo+
Party 2
Sylvanus
Sylvanus
StaySpazing
Sylvanus
Level 133
God Stats
8W - 9L
1,437 SR
Queue Stats
595W - 688L
1,331 Elo+
Solo
Team Averages
Level 76
1,390 SR
1,278 Elo+

VS

Team Averages
Level 108
1,444 SR
1,345 Elo+
Gilgamesh
Gilgamesh
Bryceroy
Gilgamesh
Level 69
God Stats
9W - 10L
1,501 SR
Queue Stats
245W - 299L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Mantis sorrow
Kukulkan
Level 104
God Stats
8W - 4L
1,484 SR
Queue Stats
57W - 57L
1,370 Elo+
Solo
Eset
Eset
SSLUDGE
Eset
Level 155
God Stats
12W - 11L
1,437 SR
Queue Stats
212W - 206L
1,337 Elo+
Party 1
Izanami
Izanami
Spac3Cas3
Izanami
Level 105
God Stats
18W - 8L
1,414 SR
Queue Stats
142W - 140L
1,350 Elo+
Party 1
Bakasura
Bakasura
toeknife808
Bakasura
Level 108
God Stats
13W - 15L
1,386 SR
Queue Stats
22W - 27L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
7,952
379
5,458
18,079
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
7,919
377
3,167
16,259
13,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 12 / 3
8,785
418
6,325
27,743
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
1 / 6 / 0
8,507
405
5,327
12,402
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
StaySpazing
Sylvanus
16
4 / 7 / 1
10,397
495
14,324
22,322
11,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bryceroy
Gilgamesh
17
8 / 1 / 24
12,897
614
12,431
18,311
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Mantis sorrow
Kukulkan
19
5 / 1 / 9
12,352
588
19,346
11,770
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
SSLUDGE
Eset
17
5 / 2 / 9
11,485
547
7,511
10,741
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Spac3Cas3
Izanami
19
13 / 2 / 16
13,251
631
22,316
14,764
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
toeknife808
Bakasura
20
9 / 1 / 5
12,937
616
9,514
17,473
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
103
6
Kills
40
41
Deaths
7
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bryceroy
Gilgamesh
8
1
24
20
L
0
13
1
0.04
L
0
3
1
0.17
L
1
12
3
0.21
W
Kukulkan
Mantis sorrow
Kukulkan
5
1
9
9.5
W
Eset
SSLUDGE
Eset
5
2
9
4.75
L
Loki
1
6
0
0.17
W
Izanami
Spac3Cas3
Izanami
13
2
16
10.5
L
Sylvanus
StaySpazing
Sylvanus
4
7
1
0.64
W
Bakasura
toeknife808
Bakasura
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
71,118
96,805
Taken
73,059
56,701
Mitigated
45,041
16,348
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bryceroy
Gilgamesh
12,431
2,287
0
5,931
18,311
20,594
295
2,102
16,209
5,439
34,708
L
5,458
2,336
0
1,328
18,079
5,048
2,062
2,274
15,621
0
41,997
L
3,167
529
199
1,259
16,259
13,604
207
8,073
7,906
32,804
0
L
6,325
2,860
1,768
3,734
27,743
21,810
242
1,885
25,133
0
24,205
W
Kukulkan
Mantis sorrow
Kukulkan
19,346
3,068
0
4,515
11,770
4,970
385
5,046
6,724
77,945
0
W
Eset
SSLUDGE
Eset
7,511
220
511
2,241
10,741
3,724
2,238
3,623
7,118
65,747
0
L
Loki
5,327
1,120
411
950
12,402
4,352
219
6,654
5,538
0
46,705
W
Izanami
Spac3Cas3
Izanami
22,316
18,237
303
5,467
14,764
5,681
5,073
3,922
10,842
0
129,372
L
Sylvanus
StaySpazing
Sylvanus
14,324
1,651
583
6,116
22,322
11,887
996
9,651
12,400
52,528
9,599
W
Bakasura
toeknife808
Bakasura
9,514
6,794
0
9,622
17,473
10,072
3,856
3,754
13,719
0
68,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
62,922
351
Minions Killed
628
0
Camps Cleared
0
1,753,765
Distance Traveled
2,072,119
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,897
614
46
2
0
450,763
0
L
Anhur
7,952
379
74
4
0
319,505
0
L
Atlas
7,919
377
46
2
0
356,951
0
L
Horus
8,785
418
39
2
0
366,296
0
W
Kukulkan
12,352
588
140
7
0
375,846
5
W
Eset
11,485
547
114
5
0
391,724
1
L
Loki
8,507
405
99
5
0
386,498
0
W
Izanami
13,251
631
170
8
0
360,906
1
L
Sylvanus
10,397
495
93
4
0
324,515
11
W
Bakasura
12,937
616
158
8
0
492,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role