Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Swillster
Mercury
Level 159
God Stats
5W - 1L
1,973 SR
Queue Stats
176W - 151L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Xander Avila
Danzaburou
Level 155
God Stats
17W - 12L
1,197 SR
Queue Stats
229W - 189L
1,542 Elo+
Party 1
Atlas
Atlas
Xarrenavila
Atlas
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 201L
1,581 Elo+
Party 1
Ymir
Ymir
bLiPs N cHiTz91
Ymir
Level 23
God Stats
6W - 9L
1,512 SR
Queue Stats
10W - 14L
1,532 Elo+
Party 1
Team Averages
Level 123
1,536 SR
1,545 Elo+

VS

Team Averages
Level 83
1,516 SR
1,502 Elo+
Zeus
Zeus
AzTekA 1999
Zeus
Level 70
God Stats
42W - 59L
1,432 SR
Queue Stats
298W - 328L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Francotoro18
Danzaburou
Level 29
God Stats
34W - 17L
1,691 SR
Queue Stats
127W - 140L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
FrankieArtiller
Xing Tian
Level 125
God Stats
14W - 7L
1,608 SR
Queue Stats
720W - 731L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
IIKNUCKII
Erlang Shen
Level 85
God Stats
3W - 5L
1,547 SR
Queue Stats
250W - 242L
1,538 Elo+
Party 3
Achilles
Achilles
ToXiCc007
Achilles
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
170W - 142L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 1 / 6
7,974
613
8,710
6,251
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Swillster
Mercury
14
7 / 2 / 8
8,563
659
10,786
8,036
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Xander Avila
Danzaburou
15
11 / 1 / 1
8,976
690
10,334
7,665
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 14
7,397
569
6,752
10,543
6,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
5,718
440
677
8,997
6,227
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,539
426
3,903
9,135
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Francotoro18
Danzaburou
9
0 / 9 / 1
5,654
435
4,590
10,529
2,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
FrankieArtiller
Xing Tian
9
1 / 5 / 1
5,772
444
3,809
14,339
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
IIKNUCKII
Erlang Shen
12
2 / 4 / 1
7,145
550
3,512
7,590
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ToXiCc007
Achilles
13
6 / 2 / 2
7,582
583
8,473
9,620
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
28
Kills
9
9
Deaths
28
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
6
10
L
0
8
2
0.13
L
Danzaburou
Francotoro18
Danzaburou
0
9
1
0.06
L
Xing Tian
FrankieArtiller
Xing Tian
1
5
1
0.3
L
Erlang Shen
IIKNUCKII
Erlang Shen
2
4
1
0.63
W
Mercury
Swillster
Mercury
7
2
8
5.5
L
Achilles
ToXiCc007
Achilles
6
2
2
3.5
W
Danzaburou
Xander Avila
Danzaburou
11
1
1
11.5
W
3
1
14
10
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
24,287
41,492
Taken
51,213
20,919
Mitigated
19,771
9,026
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,710
452
0
1,088
6,251
2,121
176
2,208
3,907
50,858
0
L
3,903
457
252
1,552
9,135
2,095
78
4,218
4,917
23,677
0
L
Danzaburou
Francotoro18
Danzaburou
4,590
1,834
110
1,818
10,529
2,836
132
1,359
9,170
0
24,847
L
Xing Tian
FrankieArtiller
Xing Tian
3,809
324
278
2,492
14,339
6,677
0
5,063
9,276
15,288
0
L
Erlang Shen
IIKNUCKII
Erlang Shen
3,512
1,112
0
1,975
7,590
3,161
0
1,819
5,771
0
42,839
W
Mercury
Swillster
Mercury
10,786
5,005
0
851
8,036
2,640
0
1,385
6,406
0
54,862
L
Achilles
ToXiCc007
Achilles
8,473
2,888
0
1,751
9,620
5,002
0
3,680
5,940
0
38,490
W
Danzaburou
Xander Avila
Danzaburou
10,334
5,344
0
2,582
7,665
3,025
986
1,224
6,283
0
63,941
W
6,752
2,103
985
3,520
10,543
6,906
38
2,361
7,760
23,734
0
W
677
67
0
0
8,997
6,227
508
0
8,281
15,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
31,692
368
Minions Killed
283
0
Camps Cleared
0
1,214,015
Distance Traveled
1,175,166
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,974
613
99
8
0
242,646
5
L
Zeus
5,539
426
50
4
0
208,759
0
L
Danzaburou
5,654
435
48
4
0
216,770
0
L
Xing Tian
5,772
444
15
1
0
247,256
1
L
Erlang Shen
7,145
550
92
7
0
248,291
0
W
Mercury
8,563
659
88
7
0
284,163
4
L
Achilles
7,582
583
78
6
0
254,090
0
W
Danzaburou
8,976
690
116
9
0
232,805
2
W
Atlas
7,397
569
19
1
0
251,434
0
W
Ymir
5,718
440
46
4
0
202,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role