Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JMystikal
Thor
Level 108
God Stats
3W - 6L
1,394 SR
Queue Stats
129W - 123L
1,454 Elo+
Party 2
Freya
Freya
connais10
Freya
Level 89
God Stats
1W - 1L
1,659 SR
Queue Stats
136W - 133L
1,416 Elo+
Party 2
Team Averages
Level 101
1,518 SR
1,457 Elo+

VS

Team Averages
Level 101
1,440 SR
1,523 Elo+
Skadi
Skadi
MagicianDonald
Skadi
Level 86
God Stats
2W - 1L
1,279 SR
Queue Stats
73W - 56L
1,532 Elo+
Party 1
Discordia
Discordia
MoparDanny
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,483 Elo+
Solo
Atlas
Atlas
xChili-Con-Carne
Atlas
Level 153
God Stats
10W - 9L
1,541 SR
Queue Stats
552W - 504L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 5 / 1
6,566
597
3,625
11,021
6,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
11
2 / 3 / 0
6,952
632
8,646
9,050
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
connais10
Freya
11
0 / 3 / 2
6,645
604
2,534
9,077
3,364
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,791
708
6,076
6,569
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MoparDanny
Discordia
12
2 / 1 / 7
7,825
711
10,751
5,763
1,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 0 / 3
9,200
836
8,133
11,480
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
1
0.1
L
Thor
2
3
0
0.67
W
2
1
7
5.5
W
Discordia
MoparDanny
Discordia
2
1
7
5.5
L
Freya
connais10
Freya
0
3
2
0.33
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
24,960
29,148
Taken
23,812
14,442
Mitigated
17,475
6,171
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,625
822
796
1,397
11,021
6,910
0
7,521
3,500
11,636
0
L
Thor
8,646
353
180
2,391
9,050
4,168
0
4,616
4,434
0
21,625
W
6,076
2,941
0
2,170
6,569
2,035
1,412
1,990
4,356
0
18,801
W
Discordia
MoparDanny
Discordia
10,751
1,366
0
1,119
5,763
1,741
374
1,318
4,235
29,597
0
L
Freya
connais10
Freya
2,534
1,045
0
1,407
9,077
3,364
0
7,179
1,898
19,700
0
W
8,133
2,635
0
4,241
11,480
13,699
194
3,162
8,041
19,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
24,816
93
Minions Killed
102
5
Camps Cleared
5
591,914
Distance Traveled
633,417
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,566
597
18
2
2
168,864
2
L
Thor
6,952
632
37
3
0
210,975
3
W
Skadi
7,791
708
45
4
2
197,326
4
W
Discordia
7,825
711
41
4
2
218,591
3
L
Freya
6,645
604
38
3
3
212,075
3
W
Atlas
9,200
836
16
1
1
217,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role