Player Matchup

Merlin
Merlin
Beowulf1220
Merlin
Level 65
God Stats
0W - 1L
1,455 SR
Queue Stats
56W - 97L
1,323 Elo+
Party 1
Nemesis
Nemesis
Xnorton
Nemesis
Level 15
God Stats
1W - 3L
1,492 SR
Queue Stats
3W - 12L
1,180 Elo+
Party 1
Jormungandr
Jormungandr
Zunderfly
Jormungandr
Level 28
God Stats
5W - 5L
1,445 SR
Queue Stats
42W - 76L
1,283 Elo+
Party 1
Team Averages
Level 36
1,464 SR
1,262 Elo+

VS

Team Averages
Level 80
1,817 SR
1,637 Elo+
He Bo
He Bo
Cthulhuz
He Bo
Level 121
God Stats
1W - 0L
1,858 SR
Queue Stats
3W - 0L
1,667 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THICCIMANE
Tsukuyomi
Level 11
God Stats
2W - 0L
1,817 SR
Queue Stats
3W - 0L
1,667 Elo+
Party 2
Mulan
Mulan
ThicDadyHarambe
Mulan
Level 108
God Stats
46W - 18L
1,776 SR
Queue Stats
137W - 126L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 11 / 5
13,468
748
16,373
23,453
8,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Xnorton
Nemesis
13
2 / 11 / 1
10,454
581
6,142
21,197
12,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Zunderfly
Jormungandr
15
3 / 12 / 3
11,391
633
8,861
23,773
31,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cthulhuz
He Bo
18
20 / 3 / 11
14,640
813
27,531
12,245
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
THICCIMANE
Tsukuyomi
17
11 / 6 / 17
13,799
767
18,720
16,073
6,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 25
12,816
712
14,049
20,355
19,357
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
9
Kills
34
34
Deaths
11
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
11
5
0.59
W
He Bo
Cthulhuz
He Bo
20
3
11
8.5
W
Tsukuyomi
THICCIMANE
Tsukuyomi
11
6
17
3.25
W
3
2
25
7.75
L
Nemesis
Xnorton
Nemesis
2
11
1
0.23
L
Jormungandr
Zunderfly
Jormungandr
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
60,300
68,423
Taken
48,673
53,861
Mitigated
29,597
4,949
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,373
1,332
247
1,397
23,453
8,991
355
12,934
10,519
60,154
0
W
He Bo
Cthulhuz
He Bo
27,531
1,260
361
2,021
12,245
3,942
1,626
6,603
5,642
62,930
0
W
Tsukuyomi
THICCIMANE
Tsukuyomi
18,720
7,365
485
2,442
16,073
6,298
848
7,907
8,166
0
48,378
W
14,049
2,757
0
4,038
20,355
19,357
1,498
11,392
8,963
0
54,899
L
Nemesis
Xnorton
Nemesis
6,142
1,655
0
1,993
21,197
12,875
0
5,694
15,503
0
19,647
L
Jormungandr
Zunderfly
Jormungandr
8,861
2,131
326
986
23,773
31,995
0
9,132
14,641
25,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
41,255
140
Minions Killed
200
3
Camps Cleared
10
784,330
Distance Traveled
983,052
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,468
748
90
5
2
261,031
2
W
He Bo
14,640
813
67
4
8
314,670
3
W
Tsukuyomi
13,799
767
42
2
2
303,926
1
W
Mulan
12,816
712
91
5
0
364,456
2
L
Nemesis
10,454
581
28
2
1
256,567
0
L
Jormungandr
11,391
633
22
1
0
266,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role