Player Matchup

Ullr
Ullr
Chino Sad8169
Ullr
Level 117
God Stats
6W - 6L
1,529 SR
Queue Stats
886W - 793L
1,630 Elo+
Party 1
Atlas
Atlas
Dastan935
Atlas
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 50L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
InnocentZeus427
Kukulkan
Level 92
God Stats
19W - 12L
1,700 SR
Queue Stats
493W - 384L
1,622 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,601 Elo+

VS

Team Averages
Level 57
1,533 SR
1,428 Elo+
Izanami
Izanami
Eraknephobia
Izanami
Level 39
God Stats
1W - 2L
1,266 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Sol
Sol
Zz Suacekidd zZ
Sol
Level 52
God Stats
7W - 3L
1,731 SR
Queue Stats
74W - 94L
1,392 Elo+
Party 2
Chaac
Chaac
eww DAME
Chaac
Level 81
God Stats
16W - 10L
1,602 SR
Queue Stats
134W - 153L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
9,046
822
11,328
7,704
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Dastan935
Atlas
13
3 / 0 / 15
9,082
826
5,849
8,649
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
13
7 / 1 / 7
8,674
789
10,174
5,812
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eraknephobia
Izanami
10
0 / 8 / 1
6,308
573
2,672
11,035
3,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 1
6,228
566
5,568
9,605
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
eww DAME
Chaac
10
2 / 5 / 0
7,744
704
7,431
11,052
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
20
Kills
2
2
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Atlas
Dastan935
Atlas
3
0
15
10.5
L
Izanami
Eraknephobia
Izanami
0
8
1
0.06
W
Kukulkan
7
1
7
10.5
L
0
7
1
0.07
L
Chaac
eww DAME
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
15,671
22,165
Taken
31,692
14,232
Mitigated
15,823
6,617
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,328
6,278
250
2,852
7,704
3,354
397
2,756
4,948
0
43,494
W
Atlas
Dastan935
Atlas
5,849
1,778
0
1,963
8,649
8,656
142
2,434
6,215
13,044
0
L
Izanami
Eraknephobia
Izanami
2,672
1,638
0
1,853
11,035
3,894
0
5,810
5,225
0
16,197
W
Kukulkan
10,174
809
1,146
406
5,812
2,222
640
688
5,124
32,887
0
L
5,568
1,350
0
1,433
9,605
3,614
0
4,701
4,904
12,619
1,088
L
Chaac
eww DAME
Chaac
7,431
892
100
3,325
11,052
8,315
0
5,536
5,516
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
20,280
139
Minions Killed
86
10
Camps Cleared
0
620,297
Distance Traveled
553,025
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,046
822
60
5
5
199,730
0
W
Atlas
9,082
826
14
1
1
221,310
1
L
Izanami
6,308
573
32
3
0
172,120
2
W
Kukulkan
8,674
789
65
6
4
199,257
3
L
Sol
6,228
566
20
2
0
180,844
0
L
Chaac
7,744
704
34
3
0
200,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role