Player Matchup

Kukulkan
Kukulkan
JeeOh_
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 1
Mulan
Mulan
MattFoles
Mulan
Level 103
God Stats
5W - 5L
1,536 SR
Queue Stats
67W - 60L
1,417 Elo+
Party 1
Geb
Geb
NATIVE FLANKER
Geb
Level 42
God Stats
4W - 4L
1,654 SR
Queue Stats
4W - 6L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Rize_ThaRebel
Hun Batz
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
49W - 53L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
The-RealLebowski
Danzaburou
Level 75
God Stats
1W - 2L
1,432 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,403 Elo+

VS

Team Averages
Level 62
1,534 SR
1,439 Elo+
Jormungandr
Jormungandr
BluffOmnivore1
Jormungandr
Level 18
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bye Felicia1468
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
EdgyPolecat5419
Loki
Level 56
God Stats
6W - 6L
1,399 SR
Queue Stats
122W - 146L
1,372 Elo+
Solo
Sol
Sol
Parey_71
Sol
Level 88
God Stats
9W - 7L
1,533 SR
Queue Stats
92W - 105L
1,403 Elo+
Party 3
Chaac
Chaac
chab_rbz_
Chaac
Level 84
God Stats
3W - 2L
1,488 SR
Queue Stats
90W - 95L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeeOh_
Kukulkan
13
1 / 13 / 1
8,723
363
6,834
16,259
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MattFoles
Mulan
18
1 / 4 / 0
10,697
446
12,719
27,564
21,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 2 / 2
9,529
397
8,119
21,928
29,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Rize_ThaRebel
Hun Batz
16
6 / 11 / 2
10,637
443
11,690
21,833
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
The-RealLebowski
Danzaburou
14
0 / 7 / 1
8,809
367
5,409
18,254
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BluffOmnivore1
Jormungandr
18
2 / 1 / 10
11,151
465
6,766
14,375
18,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
7 / 1 / 8
12,193
508
19,507
10,737
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 9
13,237
552
11,314
16,817
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 4 / 8
14,675
611
26,779
24,095
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
chab_rbz_
Chaac
20
5 / 0 / 10
13,885
579
22,759
20,734
26,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
9
Kills
37
37
Deaths
9
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BluffOmnivore1
Jormungandr
2
1
10
7
W
7
1
8
11
W
10
3
9
4.83
L
Kukulkan
JeeOh_
Kukulkan
1
13
1
0.12
L
Mulan
MattFoles
Mulan
1
4
0
0.25
L
1
2
2
1
W
13
4
8
4.25
L
Hun Batz
Rize_ThaRebel
Hun Batz
6
11
2
0.64
L
Danzaburou
The-RealLebowski
Danzaburou
0
7
1
0.07
W
Chaac
chab_rbz_
Chaac
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
87,125
105,838
Taken
86,758
70,566
Mitigated
67,829
23,122
Healing
35,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BluffOmnivore1
Jormungandr
6,766
1,555
0
602
14,375
18,223
995
2,396
11,877
56,003
0
W
19,507
6,913
0
4,967
10,737
5,672
4,417
2,630
8,107
0
106,305
W
11,314
2,870
0
6,465
16,817
6,823
223
2,172
14,645
0
91,732
L
Kukulkan
JeeOh_
Kukulkan
6,834
1,820
0
168
16,259
5,725
0
9,792
6,357
37,697
0
L
Mulan
MattFoles
Mulan
12,719
1,563
0
12,833
27,564
21,624
0
7,947
17,951
9,752
69,629
L
8,119
655
0
4,635
21,928
29,252
0
7,625
14,150
37,603
0
W
26,779
7,645
0
14,402
24,095
11,103
6,386
6,540
17,504
97,751
10,280
L
Hun Batz
Rize_ThaRebel
Hun Batz
11,690
2,691
0
1,452
21,833
8,149
0
6,901
14,703
0
42,897
L
Danzaburou
The-RealLebowski
Danzaburou
5,409
2,034
0
4,034
18,254
5,816
0
3,049
15,095
0
55,433
W
Chaac
chab_rbz_
Chaac
22,759
3,178
0
8,929
20,734
26,008
123
2,632
16,868
11,041
85,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
65,141
472
Minions Killed
687
0
Camps Cleared
0
2,047,557
Distance Traveled
2,115,023
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,151
465
84
4
0
396,990
0
W
Neith
12,193
508
135
6
0
415,679
0
W
Loki
13,237
552
119
5
0
441,105
2
L
Kukulkan
8,723
363
78
3
0
368,202
0
L
Mulan
10,697
446
161
7
0
415,204
2
L
Geb
9,529
397
55
2
0
435,609
7
W
Sol
14,675
611
169
7
0
389,852
3
L
Hun Batz
10,637
443
73
3
0
444,638
0
L
Danzaburou
8,809
367
105
4
0
383,904
5
W
Chaac
13,885
579
180
8
0
471,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role