Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MegaPython2323
Baron Samedi
Level 122
God Stats
3W - 0L
1,734 SR
Queue Stats
155W - 148L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
vigoironheart
Jormungandr
Level 18
God Stats
3W - 0L
1,478 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 2
Team Averages
Level 95
1,542 SR
1,518 Elo+

VS

Team Averages
Level 70
1,589 SR
1,587 Elo+
Hou Yi
Hou Yi
Animeprincessian
Hou Yi
Level 95
God Stats
60W - 34L
1,671 SR
Queue Stats
400W - 349L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
BrianLaundrie
Heimdallr
Level 14
God Stats
5W - 4L
1,696 SR
Queue Stats
21W - 16L
1,553 Elo+
Party 1
Atlas
Atlas
ChickensAreLife
Atlas
Level 89
God Stats
5W - 6L
1,805 SR
Queue Stats
175W - 126L
1,661 Elo+
Party 1
Da Ji
Da Ji
M O LILSLIMCAT
Da Ji
Level 43
God Stats
22W - 26L
1,379 SR
Queue Stats
87W - 102L
1,385 Elo+
Solo
Xing Tian
Xing Tian
Qu00t
Xing Tian
Level 109
God Stats
1W - 3L
1,393 SR
Queue Stats
614W - 505L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 1 / 0
7,415
618
7,401
10,675
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
11
1 / 1 / 0
6,582
549
2,815
4,709
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
 
Nemesis
11
0 / 2 / 5
6,326
527
4,402
9,538
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MegaPython2323
Baron Samedi
12
4 / 3 / 0
7,062
589
8,665
8,503
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
vigoironheart
Jormungandr
7
1 / 5 / 0
4,909
409
1,189
5,499
4,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,537
628
5,468
6,170
1,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
BrianLaundrie
Heimdallr
12
3 / 0 / 2
6,513
543
3,618
5,912
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 2 / 4
5,789
482
2,699
7,459
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 5 / 3
5,571
464
4,374
8,218
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Qu00t
Xing Tian
11
1 / 2 / 1
6,252
521
6,900
10,989
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
12
12
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
0
4
W
Neith
 
Neith
1
1
0
1
W
Nemesis
 
Nemesis
0
2
5
1.25
L
6
1
1
6.5
L
Heimdallr
BrianLaundrie
Heimdallr
3
0
2
4
L
0
2
4
1
L
2
5
3
0.7
W
Baron Samedi
MegaPython2323
Baron Samedi
4
3
0
1.33
L
Xing Tian
Qu00t
Xing Tian
1
2
1
0.75
W
Jormungandr
vigoironheart
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
23,059
38,924
Taken
38,748
18,093
Mitigated
19,803
14,948
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,401
1,665
0
5,000
10,675
6,677
266
4,449
5,405
0
45,480
W
Neith
 
Neith
2,815
928
0
2,349
4,709
1,123
966
374
4,335
0
39,493
W
Nemesis
 
Nemesis
4,402
1,563
589
3,630
9,538
3,330
570
1,912
7,480
0
33,746
L
5,468
3,636
0
1,559
6,170
1,769
0
1,930
4,204
0
45,242
L
Heimdallr
BrianLaundrie
Heimdallr
3,618
1,405
0
1,151
5,912
2,019
0
2,979
2,751
0
37,811
L
2,699
755
0
691
7,459
5,065
0
2,446
4,914
16,695
0
L
4,374
673
0
1,613
8,218
2,628
0
2,030
5,954
0
20,792
W
Baron Samedi
MegaPython2323
Baron Samedi
8,665
1,617
459
2,921
8,503
2,899
98
1,493
7,010
43,291
0
L
Xing Tian
Qu00t
Xing Tian
6,900
243
51
3,598
10,989
8,322
0
0
10,223
34,144
0
W
Jormungandr
vigoironheart
Jormungandr
1,189
401
0
0
5,499
4,064
0
467
5,032
10,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
31,662
365
Minions Killed
319
0
Camps Cleared
0
1,080,640
Distance Traveled
1,164,044
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,415
618
103
9
0
206,197
4
W
Neith
6,582
549
93
8
0
186,559
3
W
Nemesis
6,326
527
74
6
0
302,951
2
L
Hou Yi
7,537
628
87
7
0
239,577
2
L
Heimdallr
6,513
543
83
7
0
228,467
0
L
Atlas
5,789
482
31
3
0
224,205
3
L
Da Ji
5,571
464
41
3
0
243,214
0
W
Baron Samedi
7,062
589
83
7
0
216,514
2
L
Xing Tian
6,252
521
77
6
0
228,581
1
W
Jormungandr
4,909
409
12
1
0
168,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role