Player Matchup

Cthulhu
Cthulhu
BluntBlizzard
Cthulhu
Level 86
God Stats
0W - 1L
1,357 SR
Queue Stats
17W - 17L
1,495 Elo+
Party 1
Neith
Neith
JacksQueensKings
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Thor
Thor
shi999
Thor
Level 17
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 12L
1,453 Elo+
Party 1
Team Averages
Level 39
1,377 SR
1,396 Elo+

VS

Team Averages
Level 73
1,589 SR
1,509 Elo+
Ne Zha
Ne Zha
AlexFatman
Ne Zha
Level 26
God Stats
17W - 16L
1,494 SR
Queue Stats
30W - 26L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
FaceCamCatFish
Aphrodite
Level 124
God Stats
2W - 1L
1,593 SR
Queue Stats
199W - 246L
1,558 Elo+
Solo
Xing Tian
Xing Tian
SuburbanGod
Xing Tian
Level 68
God Stats
11W - 6L
1,679 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 4 / 5
12,047
602
19,836
24,841
32,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 4 / 3
11,874
594
11,949
14,152
4,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
shi999
Thor
15
3 / 11 / 2
12,496
625
6,405
19,469
7,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlexFatman
Ne Zha
18
13 / 3 / 5
14,843
742
24,262
18,050
7,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
FaceCamCatFish
Aphrodite
17
3 / 3 / 14
13,027
651
19,784
25,426
11,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SuburbanGod
Xing Tian
17
3 / 1 / 15
12,860
643
6,461
15,247
14,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
19
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlexFatman
Ne Zha
13
3
5
5.17
L
Cthulhu
2
4
5
1.13
W
Aphrodite
FaceCamCatFish
Aphrodite
3
3
14
3.33
L
2
4
3
0.88
W
Xing Tian
SuburbanGod
Xing Tian
3
1
15
10.5
L
Thor
shi999
Thor
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
50,507
58,462
Taken
58,723
43,959
Mitigated
33,852
6,235
Healing
31,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlexFatman
Ne Zha
24,262
3,314
0
6,883
18,050
7,534
1,887
6,278
11,234
0
95,528
L
Cthulhu
19,836
724
748
3,945
24,841
32,589
0
12,161
12,680
54,847
0
W
Aphrodite
FaceCamCatFish
Aphrodite
19,784
2,058
5,304
15,544
25,426
11,668
862
8,252
16,516
60,168
0
L
11,949
3,337
0
1,542
14,152
4,258
0
5,813
8,339
0
41,076
W
Xing Tian
SuburbanGod
Xing Tian
6,461
367
423
3,254
15,247
14,650
394
4,595
10,096
30,039
0
L
Thor
shi999
Thor
6,405
2,263
0
0
19,469
7,112
0
8,913
10,556
0
16,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
40,730
187
Minions Killed
237
4
Camps Cleared
14
1,022,104
Distance Traveled
1,166,255
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,843
742
101
5
8
406,073
5
L
Cthulhu
12,047
602
82
4
2
371,133
6
W
Aphrodite
13,027
651
92
5
2
351,057
1
L
Neith
11,874
594
73
4
1
348,805
0
W
Xing Tian
12,860
643
44
2
4
409,125
1
L
Thor
12,496
625
32
2
1
302,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role