Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Astro_Infinity-
Hou Yi
Level 134
God Stats
1W - 3L
1,517 SR
Queue Stats
140W - 134L
1,431 Elo+
Party 2
Hades
Hades
AuzyG
Hades
Level 87
God Stats
4W - 1L
1,831 SR
Queue Stats
118W - 113L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
KutThroat_P
Cliodhna
Level 17
God Stats
11W - 13L
1,473 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
SevenheadedCrab
Guan Yu
Level 29
God Stats
5W - 1L
1,496 SR
Queue Stats
127W - 115L
1,512 Elo+
Party 1
Team Averages
Level 75
1,564 SR
1,457 Elo+

VS

Team Averages
Level 49
1,441 SR
1,459 Elo+
Ra
Ra
ChillxZay
Ra
Level 33
God Stats
0W - 1L
1,253 SR
Queue Stats
46W - 43L
1,434 Elo+
Solo
Cerberus
Cerberus
ExoPerc
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,462 Elo+
Party 3
Neith
Neith
NiCk_Em202
Neith
Level 41
God Stats
26W - 35L
1,531 SR
Queue Stats
122W - 133L
1,467 Elo+
Party 3
Camazotz
Camazotz
NoBuu4u
Camazotz
Level 117
God Stats
0W - 2L
1,237 SR
Queue Stats
72W - 80L
1,478 Elo+
Party 3
Athena
Athena
SanctusXXII
Athena
Level 41
God Stats
14W - 14L
1,682 SR
Queue Stats
125W - 137L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 4
7,334
564
3,393
6,330
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
11 / 1 / 1
8,203
631
9,623
7,140
2,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
AuzyG
Hades
11
2 / 1 / 12
7,312
562
5,263
9,582
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
KutThroat_P
Cliodhna
10
2 / 3 / 3
6,388
491
4,053
6,734
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 0 / 3
8,472
652
11,784
5,417
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,933
533
3,234
7,764
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ExoPerc
Cerberus
9
0 / 6 / 0
5,508
424
2,262
11,108
6,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
9
1 / 6 / 1
5,739
441
4,305
6,876
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
NoBuu4u
Camazotz
10
2 / 4 / 2
6,240
480
6,513
10,980
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
1 / 6 / 2
5,926
456
1,668
12,345
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
26
Kills
5
6
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
4
4
W
11
1
1
11.5
W
Hades
AuzyG
Hades
2
1
12
8
L
1
4
1
0.38
L
Cerberus
ExoPerc
Cerberus
0
6
0
0
W
Cliodhna
KutThroat_P
Cliodhna
2
3
3
1.17
L
Neith
1
6
1
0.25
L
Camazotz
NoBuu4u
Camazotz
2
4
2
0.75
L
Athena
1
6
2
0.33
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
17,982
35,203
Taken
49,073
17,238
Mitigated
19,100
12,865
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,393
776
0
2,859
6,330
1,847
1,280
1,122
5,084
42,416
0
W
9,623
5,368
104
2,764
7,140
2,237
0
1,090
6,042
0
54,708
W
Hades
AuzyG
Hades
5,263
1,187
367
4,211
9,582
6,600
0
1,626
7,896
23,694
0
L
3,234
43
300
2,772
7,764
2,186
120
2,516
5,175
44,026
0
L
Cerberus
ExoPerc
Cerberus
2,262
188
0
1,356
11,108
6,260
102
135
10,511
28,164
0
W
Cliodhna
KutThroat_P
Cliodhna
4,053
520
0
837
6,734
2,020
0
606
6,128
0
27,226
L
Neith
4,305
2,312
0
966
6,876
1,717
1,044
1,350
5,526
0
30,099
L
Camazotz
NoBuu4u
Camazotz
6,513
1,631
0
4,765
10,980
2,818
0
1,162
9,773
0
23,208
L
Athena
1,668
289
0
1,648
12,345
6,119
0
3,493
8,809
11,102
0
W
11,784
1,721
151
1,572
5,417
4,534
592
2,537
2,822
0
46,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
30,346
350
Minions Killed
283
0
Camps Cleared
0
1,202,227
Distance Traveled
1,168,920
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,334
564
91
7
0
238,267
3
W
Hou Yi
8,203
631
83
6
0
229,697
4
W
Hades
7,312
562
25
2
0
222,412
2
L
Ra
6,933
533
97
7
0
215,433
2
L
Cerberus
5,508
424
66
5
0
226,853
0
W
Cliodhna
6,388
491
64
5
0
249,873
1
L
Neith
5,739
441
68
5
0
192,373
0
L
Camazotz
6,240
480
36
3
0
274,583
2
L
Athena
5,926
456
16
1
0
259,678
2
W
Guan Yu
8,472
652
87
7
0
261,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role