Player Matchup

Guan Yu
Guan Yu
GhostBecker12
Guan Yu
Level 24
God Stats
1W - 1L
1,327 SR
Queue Stats
20W - 23L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Seinaru
Ao Kuang
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
88W - 96L
1,485 Elo+
Party 1
Izanami
Izanami
ShinyCoder
Izanami
Level 128
God Stats
37W - 38L
1,417 SR
Queue Stats
228W - 272L
1,326 Elo+
Party 2
Ra
Ra
SnaggyCheetah
Ra
Level 128
God Stats
4W - 2L
1,483 SR
Queue Stats
120W - 157L
1,342 Elo+
Party 2
Ganesha
Ganesha
Woefull
Ganesha
Level 66
God Stats
2W - 1L
1,301 SR
Queue Stats
34W - 37L
1,447 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,411 Elo+

VS

Team Averages
Level 58
1,470 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DPDebbie
Atlas
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 149L
1,548 Elo+
Solo
Osiris
Osiris
GeekinFam
Osiris
Level 109
God Stats
2W - 5L
1,373 SR
Queue Stats
86W - 76L
1,545 Elo+
Party 3
Neith
Neith
Yidskie
Neith
Level 27
God Stats
2W - 5L
1,476 SR
Queue Stats
8W - 10L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 1 / 5
8,789
463
4,700
10,290
9,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Seinaru
Ao Kuang
17
9 / 0 / 2
10,388
547
11,462
17,226
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
ShinyCoder
Izanami
14
0 / 1 / 2
7,973
420
6,025
11,495
3,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
9 / 3 / 3
11,139
586
16,943
19,181
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Woefull
Ganesha
14
0 / 2 / 6
9,087
478
8,063
17,239
16,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 7 / 0
9,330
491
14,185
13,311
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
 
Anubis
13
2 / 5 / 3
8,188
431
12,458
13,471
6,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
DPDebbie
Atlas
11
1 / 1 / 1
7,239
381
7,204
12,422
7,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
GeekinFam
Osiris
15
1 / 3 / 0
9,464
498
6,562
11,622
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Yidskie
Neith
12
0 / 2 / 3
7,767
409
10,655
10,740
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
7
7
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
0
0.43
L
Anubis
 
Anubis
2
5
3
0.7
L
Atlas
DPDebbie
Atlas
1
1
1
1.5
L
Osiris
GeekinFam
Osiris
1
3
0
0.33
W
Guan Yu
0
1
5
2.5
W
Ao Kuang
Seinaru
Ao Kuang
9
0
2
10
W
Izanami
ShinyCoder
Izanami
0
1
2
1
W
9
3
3
3.5
W
Ganesha
Woefull
Ganesha
0
2
6
1.5
L
Neith
Yidskie
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,193
Damage
51,064
75,431
Taken
61,566
44,572
Mitigated
33,043
36,774
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,185
2,448
111
3,540
13,311
4,821
0
9,857
2,974
65,521
0
L
Anubis
 
Anubis
12,458
933
583
4,888
13,471
6,023
110
8,928
4,309
49,135
0
L
Atlas
DPDebbie
Atlas
7,204
3,092
316
1,662
12,422
7,666
0
5,108
7,186
27,205
0
L
Osiris
GeekinFam
Osiris
6,562
1,431
0
2,529
11,622
10,569
0
5,590
5,415
0
54,928
W
Guan Yu
4,700
576
142
2,640
10,290
9,952
668
2,009
8,281
0
42,094
W
Ao Kuang
Seinaru
Ao Kuang
11,462
2,872
0
9,352
17,226
7,698
0
5,450
11,624
58,690
13,350
W
Izanami
ShinyCoder
Izanami
6,025
3,360
620
3,403
11,495
3,501
833
4,145
7,296
0
57,736
W
16,943
1,842
2,878
11,069
19,181
7,024
0
13,813
4,948
87,280
0
W
Ganesha
Woefull
Ganesha
8,063
845
3,555
3,115
17,239
16,397
181
7,917
9,242
31,051
0
L
Neith
Yidskie
Neith
10,655
4,467
360
2,915
10,740
3,964
432
5,549
5,169
0
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
41,988
515
Minions Killed
474
0
Camps Cleared
0
1,916,369
Distance Traveled
1,713,469
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,330
491
123
6
0
314,798
1
L
Anubis
8,188
431
86
5
0
360,775
4
L
Atlas
7,239
381
28
1
0
360,346
7
L
Osiris
9,464
498
131
7
0
320,675
2
W
Guan Yu
8,789
463
102
5
0
390,790
1
W
Ao Kuang
10,388
547
101
5
0
416,069
1
W
Izanami
7,973
420
138
7
0
354,834
1
W
Ra
11,139
586
165
9
0
379,989
1
W
Ganesha
9,087
478
9
0
0
374,687
4
L
Neith
7,767
409
106
6
0
356,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role