Player Matchup

Horus
Horus
Silver II
EmberedSoul
Horus
Silver II
Level 99
God Stats
5W - 0L
1,818 SR
Queue Stats
20W - 15L
1,531 MMR
Party 1
Agni
Agni
Silver I
GERFENCR
Agni
Silver I
Level 160
God Stats
4W - 1L
1,727 SR
Queue Stats
27W - 30L
1,469 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Jungyr
Cabrakan
Silver II
Level 127
God Stats
12W - 8L
1,757 SR
Queue Stats
22W - 23L
1,493 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,767 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,603 SR
1,375 MMR
Chaac
Chaac
Gold II
BCMex
Chaac
Gold II
Level 101
God Stats
11W - 8L
1,728 SR
Queue Stats
65W - 58L
1,688 MMR
Solo
Nike
Nike
Silver II
Edgefish7
Nike
Silver II
Level 68
God Stats
1W - 1L
1,588 SR
Queue Stats
58W - 75L
1,110 MMR
Solo
Kukulkan
Kukulkan
Gold V
OgkushMan42069
Kukulkan
Gold V
Level 114
God Stats
20W - 30L
1,494 SR
Queue Stats
29W - 42L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
11,199
700
6,465
20,246
26,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
16 / 3 / 4
12,908
807
34,291
15,904
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Jungyr
Cabrakan
14
3 / 2 / 14
10,854
678
13,952
16,971
20,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AphroditeAchillesAh Muzen CabCerberusBastet

VS

Bans
BellonaDanzaburouHadesCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BCMex
Chaac
13
2 / 9 / 1
10,207
638
14,661
25,921
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
13
2 / 5 / 2
9,247
578
9,492
19,337
14,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
2 / 7 / 2
9,534
596
11,029
14,478
4,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
6
6
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
BCMex
Chaac
2
9
1
0.28
L
Nike
2
5
2
0.6
W
2
1
15
9.5
W
Agni
16
3
4
6
W
Cabrakan
Jungyr
Cabrakan
3
2
14
5
L
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,708
Damage
35,182
53,121
Taken
59,736
53,889
Mitigated
35,966
21,181
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BCMex
Chaac
14,661
1,973
0
8,198
25,921
17,313
142
20,367
4,797
0
38,324
L
Nike
9,492
1,294
775
1,448
19,337
14,606
0
14,847
4,066
2,307
26,287
W
6,465
3,100
4,161
6,825
20,246
26,203
219
4,287
15,233
0
11,223
W
Agni
34,291
3,466
637
5,831
15,904
7,484
1,481
2,800
12,831
67,905
0
W
Cabrakan
Jungyr
Cabrakan
13,952
1,889
0
3,727
16,971
20,202
940
4,778
11,213
33,002
0
L
Kukulkan
11,029
1,435
0
609
14,478
4,047
141
12,310
1,897
27,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
28,988
149
Minions Killed
140
3
Camps Cleared
7
850,983
Distance Traveled
787,042
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,207
638
63
4
3
268,683
2
L
Nike
9,247
578
32
2
1
277,283
2
W
Horus
11,199
700
8
1
0
290,877
0
W
Agni
12,908
807
80
5
3
288,724
0
W
Cabrakan
10,854
678
61
4
0
271,382
1
L
Kukulkan
9,534
596
45
3
3
241,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role