Player Matchup

Sol
Sol
AstroDoodie
Sol
Level 88
God Stats
4W - 4L
1,371 SR
Queue Stats
241W - 213L
1,555 Elo+
Solo
Atlas
Atlas
Grims Patito
Atlas
Level 143
God Stats
10W - 10L
1,889 SR
Queue Stats
249W - 226L
1,584 Elo+
Party 2
Mercury
Mercury
Grims Sombra
Mercury
Level 106
God Stats
0W - 7L
1,112 SR
Queue Stats
273W - 264L
1,491 Elo+
Party 2
Chiron
Chiron
HugoIGo
Chiron
Level 78
God Stats
3W - 2L
1,838 SR
Queue Stats
79W - 82L
1,539 Elo+
Solo
Yemoja
Yemoja
Remorseful Acts
Yemoja
Level 125
God Stats
0W - 2L
1,498 SR
Queue Stats
125W - 103L
1,521 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,538 Elo+

VS

Team Averages
Level 100
1,532 SR
1,514 Elo+
Medusa
Medusa
ComeradeConrad
Medusa
Level 116
God Stats
22W - 19L
1,649 SR
Queue Stats
370W - 328L
1,489 Elo+
Solo
Atlas
Atlas
ImperiumGrim47
Atlas
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 42L
1,570 Elo+
Solo
Athena
Athena
MrAvacadoManKB
Athena
Level 107
God Stats
5W - 5L
1,427 SR
Queue Stats
193W - 197L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Paranoia777
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,512 Elo+
Solo
Bellona
Bellona
heckman3
Bellona
Level 102
God Stats
19W - 9L
1,586 SR
Queue Stats
289W - 288L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,971
543
3,471
6,205
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 2
6,250
568
5,455
11,116
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Grims Sombra
Mercury
11
2 / 1 / 1
6,208
564
2,411
6,280
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
HugoIGo
Chiron
11
3 / 2 / 3
6,403
582
7,187
6,435
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,763
524
3,693
8,028
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,466
588
6,335
6,862
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 6
5,992
545
3,441
8,935
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 5
6,376
580
4,180
10,489
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Paranoia777
Baron Samedi
12
4 / 1 / 1
6,945
631
4,968
5,330
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
heckman3
Bellona
13
3 / 0 / 0
7,542
686
5,858
8,008
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
13
13
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
3
3
1.5
L
3
3
2
1.33
L
Mercury
Grims Sombra
Mercury
2
1
1
2.5
L
Chiron
HugoIGo
Chiron
3
2
3
2.25
W
1
2
6
2
W
2
3
5
1.5
W
Baron Samedi
Paranoia777
Baron Samedi
4
1
1
4.5
L
0
3
0
0
W
Bellona
heckman3
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
24,782
38,064
Taken
39,624
16,471
Mitigated
18,599
14,098
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
651
0
2,015
6,205
1,890
59
4,223
1,608
29,758
0
W
6,335
3,101
0
2,520
6,862
1,742
112
2,162
4,700
0
42,248
L
5,455
3,018
0
3,172
11,116
5,678
0
3,596
7,474
18,803
0
L
Mercury
Grims Sombra
Mercury
2,411
991
0
3,493
6,280
1,792
0
1,865
4,313
0
30,914
L
Chiron
HugoIGo
Chiron
7,187
3,329
560
2,715
6,435
1,452
630
2,336
4,099
0
40,381
W
3,441
1,449
0
3,852
8,935
3,033
37
2,077
6,858
21,581
0
W
4,180
1,401
343
3,163
10,489
5,759
384
2,821
7,640
13,272
0
W
Baron Samedi
Paranoia777
Baron Samedi
4,968
365
291
3,094
5,330
2,204
478
2,031
3,299
33,035
0
L
3,693
955
0
2,143
8,028
5,659
468
47
7,981
29,604
0
W
Bellona
heckman3
Bellona
5,858
2,175
0
2,920
8,008
5,861
286
3,150
4,508
0
51,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
33,321
321
Minions Killed
346
0
Camps Cleared
0
1,043,705
Distance Traveled
1,169,002
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,971
543
63
6
0
181,999
0
W
Medusa
6,466
588
78
7
0
207,560
4
L
Atlas
6,250
568
21
2
0
203,392
1
L
Mercury
6,208
564
80
7
0
283,324
0
L
Chiron
6,403
582
89
8
0
212,739
3
W
Atlas
5,992
545
49
4
0
237,463
2
W
Athena
6,376
580
27
2
0
252,214
0
W
Baron Samedi
6,945
631
81
7
0
218,859
3
L
Yemoja
5,763
524
68
6
0
162,251
3
W
Bellona
7,542
686
111
10
0
252,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role