Player Matchup

Artemis
Artemis
KyTsuruK
Artemis
Level 160
God Stats
5W - 2L
1,773 SR
Queue Stats
291W - 186L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordOMFC
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,678 SR
Queue Stats
137W - 88L
1,641 Elo+
Party 1
Agni
Agni
Megakadi
Agni
Level 86
God Stats
1W - 1L
1,610 SR
Queue Stats
81W - 60L
1,609 Elo+
Solo
Geb
Geb
abel99
Geb
Level 57
God Stats
3W - 3L
1,423 SR
Queue Stats
166W - 150L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
lucasmar97
Tsukuyomi
Level 156
God Stats
10W - 6L
1,545 SR
Queue Stats
487W - 500L
1,620 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,605 Elo+

VS

Team Averages
Level 148
1,525 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gogumela
Vulcan
Level 160
God Stats
3W - 5L
1,505 SR
Queue Stats
360W - 266L
1,568 Elo+
Party 2
Tyr
Tyr
LostBMX
Tyr
Level 117
God Stats
3W - 5L
1,574 SR
Queue Stats
252W - 235L
1,519 Elo+
Solo
Fenrir
Fenrir
MarmaduX
Fenrir
Level 160
God Stats
1W - 5L
1,546 SR
Queue Stats
251W - 182L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KyTsuruK
Artemis
20
12 / 3 / 14
13,039
869
17,918
8,465
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
LordOMFC
Morgan Le Fay
19
7 / 4 / 20
11,741
783
16,126
12,286
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
19
5 / 2 / 20
11,546
770
16,681
11,776
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
abel99
Geb
16
2 / 5 / 17
10,505
700
5,942
13,249
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
lucasmar97
Tsukuyomi
20
9 / 1 / 22
12,258
817
22,784
10,822
5,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 4
9,957
664
10,057
10,528
5,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
 
Zhong Kui
17
2 / 9 / 9
9,942
663
12,095
17,173
12,322
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Gogumela
Vulcan
18
3 / 8 / 5
10,769
718
9,462
13,975
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
17
3 / 7 / 6
10,588
706
6,291
22,463
17,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MarmaduX
Fenrir
15
3 / 8 / 9
9,313
621
5,534
19,679
25,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
35
Kills
15
15
Deaths
35
93
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
4
2
L
Zhong Kui
 
Zhong Kui
2
9
9
0.72
L
Vulcan
Gogumela
Vulcan
3
8
5
0.69
W
Artemis
KyTsuruK
Artemis
12
3
14
6.33
W
Morgan Le Fay
LordOMFC
Morgan Le Fay
7
4
20
4.25
L
Tyr
3
7
6
0.86
L
Fenrir
MarmaduX
Fenrir
3
8
9
0.94
W
Agni
5
2
20
7.5
W
Geb
abel99
Geb
2
5
17
2.1
W
Tsukuyomi
lucasmar97
Tsukuyomi
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,451
Damage
43,439
56,598
Taken
83,818
29,020
Mitigated
66,862
21,291
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,057
2,588
784
1,694
10,528
5,604
0
5,582
4,848
0
35,695
L
Zhong Kui
 
Zhong Kui
12,095
248
829
2,395
17,173
12,322
0
8,602
8,571
18,511
0
L
Vulcan
Gogumela
Vulcan
9,462
3,630
2,086
1,274
13,975
5,525
35
5,945
7,982
32,982
0
W
Artemis
KyTsuruK
Artemis
17,918
6,285
1,645
1,142
8,465
4,108
2,757
4,150
4,315
0
32,196
W
Morgan Le Fay
LordOMFC
Morgan Le Fay
16,126
1,369
603
2,696
12,286
5,149
220
4,961
6,329
35,689
0
L
Tyr
6,291
544
0
6,051
22,463
17,627
0
9,209
12,850
0
16,353
L
Fenrir
MarmaduX
Fenrir
5,534
719
302
1,516
19,679
25,784
0
9,411
9,909
537
7,151
W
Agni
16,681
859
2,265
5,198
11,776
5,003
399
3,901
7,875
31,388
0
W
Geb
abel99
Geb
5,942
750
0
1,624
13,249
9,053
478
4,486
8,763
23,872
0
W
Tsukuyomi
lucasmar97
Tsukuyomi
22,784
4,830
2,025
4,093
10,822
5,707
986
4,596
6,226
0
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,089
Gold Earned
50,569
177
Minions Killed
132
0
Camps Cleared
0
1,452,433
Distance Traveled
1,279,266
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,957
664
40
3
0
298,520
5
L
Zhong Kui
9,942
663
21
1
0
257,729
2
L
Vulcan
10,769
718
41
3
0
264,108
0
W
Artemis
13,039
869
38
3
0
266,789
0
W
Morgan Le Fay
11,741
783
28
2
0
303,968
1
L
Tyr
10,588
706
28
2
0
212,660
3
L
Fenrir
9,313
621
2
0
0
246,249
0
W
Agni
11,546
770
29
2
0
288,879
2
W
Geb
10,505
700
41
3
0
262,935
0
W
Tsukuyomi
12,258
817
41
3
0
329,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role