Player Matchup

Morgan Le Fay
Morgan Le Fay
ExoVinyl
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 1L
1,464 Elo+
Party 2
Mercury
Mercury
IB YATMAN
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 198L
1,542 Elo+
Party 3
Atlas
Atlas
NoLimit x JB420
Atlas
Level 127
God Stats
12W - 15L
1,559 SR
Queue Stats
148W - 152L
1,521 Elo+
Party 3
Hera
Hera
SailorSchnee
Hera
Level 143
God Stats
2W - 6L
1,658 SR
Queue Stats
28W - 44L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SickConnection
Sun Wukong
Level 28
God Stats
7W - 4L
1,626 SR
Queue Stats
66W - 43L
1,611 Elo+
Party 2
Team Averages
Level 99
1,599 SR
1,517 Elo+

VS

Team Averages
Level 81
1,443 SR
1,506 Elo+
Thoth
Thoth
Entiku
Thoth
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
171W - 187L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
UnSuby
Cernunnos
Level 28
God Stats
7W - 6L
1,463 SR
Queue Stats
84W - 50L
1,606 Elo+
Solo
Atlas
Atlas
WOLFPACK_D_BEST
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,439 Elo+
Solo
Kali
Kali
YG4Hunny
Kali
Level 67
God Stats
0W - 2L
1,317 SR
Queue Stats
435W - 430L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
sora senpai 15
Gilgamesh
Level 157
God Stats
3W - 5L
1,435 SR
Queue Stats
270W - 270L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExoVinyl
Morgan Le Fay
18
5 / 4 / 12
11,866
742
15,295
15,951
6,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
IB YATMAN
Mercury
18
4 / 3 / 14
11,750
734
10,346
14,037
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 17
13,721
858
12,169
15,136
18,943
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 3 / 14
12,840
803
19,119
9,534
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SickConnection
Sun Wukong
18
11 / 4 / 11
13,684
855
22,160
23,301
20,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Entiku
Thoth
14
0 / 7 / 4
8,722
545
11,428
16,204
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
UnSuby
Cernunnos
18
4 / 6 / 5
11,969
748
13,485
17,475
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 9 / 2
10,458
654
8,664
21,706
28,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
16
2 / 6 / 7
10,412
651
11,470
19,735
7,880
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sora senpai 15
Gilgamesh
17
7 / 6 / 2
12,031
752
13,957
17,224
16,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
34
Kills
15
15
Deaths
34
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Entiku
Thoth
0
7
4
0.29
W
Morgan Le Fay
ExoVinyl
Morgan Le Fay
5
4
12
2.75
W
Mercury
IB YATMAN
Mercury
4
3
14
3.67
W
6
1
17
14.5
W
8
3
14
5
W
Sun Wukong
SickConnection
Sun Wukong
11
4
11
4.13
L
Cernunnos
UnSuby
Cernunnos
4
6
5
1.08
L
2
9
2
0.33
L
Kali
2
6
7
0.92
L
Gilgamesh
sora senpai 15
Gilgamesh
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,089
Damage
59,004
77,959
Taken
92,344
56,532
Mitigated
64,364
15,864
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Entiku
Thoth
11,428
513
0
944
16,204
5,346
1
9,616
6,278
29,845
0
W
Morgan Le Fay
ExoVinyl
Morgan Le Fay
15,295
2,892
576
3,621
15,951
6,547
1,594
4,483
10,718
48,429
0
W
Mercury
IB YATMAN
Mercury
10,346
4,285
0
1,513
14,037
6,119
1,888
3,674
10,363
0
35,779
W
12,169
4,166
2,786
2,291
15,136
18,943
722
4,625
10,511
26,561
0
W
19,119
5,306
62
1,633
9,534
4,144
426
2,962
6,572
52,476
0
W
Sun Wukong
SickConnection
Sun Wukong
22,160
4,813
0
3,382
23,301
20,779
247
5,106
17,445
0
43,837
L
Cernunnos
UnSuby
Cernunnos
13,485
6,183
0
3,516
17,475
6,762
0
7,883
9,140
0
52,049
L
8,664
3,382
418
1,549
21,706
28,002
0
11,532
10,008
31,791
0
L
Kali
11,470
5,197
0
2,396
19,735
7,880
29
10,195
9,070
0
27,737
L
Gilgamesh
sora senpai 15
Gilgamesh
13,957
4,398
0
1,936
17,224
16,374
1
8,125
8,762
728
27,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,861
Gold Earned
53,592
318
Minions Killed
252
9
Camps Cleared
7
1,540,390
Distance Traveled
1,277,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,722
545
39
2
2
261,830
1
W
Morgan Le Fay
11,866
742
78
5
1
287,946
2
W
Mercury
11,750
734
68
4
2
346,964
3
W
Atlas
13,721
858
21
1
1
287,534
0
W
Hera
12,840
803
94
6
2
293,525
0
W
Sun Wukong
13,684
855
57
4
3
324,421
1
L
Cernunnos
11,969
748
100
6
2
262,483
2
L
Atlas
10,458
654
44
3
0
244,342
0
L
Kali
10,412
651
37
2
3
270,291
0
L
Gilgamesh
12,031
752
32
2
0
238,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role