Player Matchup

Sol
Sol
Flawlesspanda50
Sol
Level 49
God Stats
10W - 12L
1,413 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
HyperSuprem3
Gilgamesh
Level 82
God Stats
4W - 0L
1,516 SR
Queue Stats
51W - 28L
1,502 Elo+
Party 1
Atlas
Atlas
ItsZer0DAHero
Atlas
Level 69
God Stats
2W - 1L
1,417 SR
Queue Stats
274W - 301L
1,449 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,428 Elo+

VS

Team Averages
Level 121
1,500 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Puerto-Greekan
Atlas
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
RaveToTheGrave
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
7,442
677
4,443
6,570
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HyperSuprem3
Gilgamesh
12
8 / 2 / 5
8,447
768
11,622
9,035
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 7
8,932
812
6,795
9,808
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 3 / 1
7,285
662
7,110
6,922
2,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 2
6,760
615
5,088
9,922
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
10
0 / 6 / 3
6,564
597
4,403
8,401
2,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
3
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
1
0.83
W
1
1
9
5.5
W
Gilgamesh
HyperSuprem3
Gilgamesh
8
2
5
5.25
W
5
0
7
8.5
L
1
5
2
0.4
L
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
16,601
25,413
Taken
25,245
16,789
Mitigated
9,278
6,086
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,110
149
0
760
6,922
2,071
0
3,275
3,431
30,930
0
W
4,443
610
186
1,451
6,570
2,201
529
4,791
1,779
22,928
0
W
Gilgamesh
HyperSuprem3
Gilgamesh
11,622
2,301
391
1,164
9,035
5,702
234
3,948
5,087
0
24,254
W
6,795
1,843
49
2,845
9,808
8,886
90
4,528
5,280
19,250
0
L
5,088
1,458
590
445
9,922
4,939
199
4,229
5,611
11,716
0
L
Jing Wei
4,403
2,992
0
0
8,401
2,268
281
4,150
4,005
0
12,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
20,609
97
Minions Killed
91
2
Camps Cleared
5
668,932
Distance Traveled
576,200
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,285
662
57
5
4
200,315
3
W
Sol
7,442
677
48
4
1
203,457
0
W
Gilgamesh
8,447
768
25
2
1
224,247
3
W
Atlas
8,932
812
24
2
0
241,228
0
L
Atlas
6,760
615
15
1
0
184,166
2
L
Jing Wei
6,564
597
19
2
1
191,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role