Player Matchup

Bacchus
Bacchus
Juncie
Bacchus
Level 69
God Stats
19W - 24L
1,372 SR
Queue Stats
427W - 501L
1,356 Elo+
Party 2
Poseidon
Poseidon
Tinker468
Poseidon
Level 28
God Stats
10W - 14L
1,388 SR
Queue Stats
19W - 30L
1,315 Elo+
Party 2
Serqet
Serqet
UnrulyC
Serqet
Level 37
God Stats
4W - 5L
1,499 SR
Queue Stats
129W - 146L
1,384 Elo+
Solo
Chaac
Chaac
WillyB44
Chaac
Level 46
God Stats
27W - 23L
1,504 SR
Queue Stats
137W - 170L
1,358 Elo+
Solo
Heimdallr
Heimdallr
maddogg5996
Heimdallr
Level 28
God Stats
1W - 4L
1,203 SR
Queue Stats
74W - 112L
1,285 Elo+
Party 2
Team Averages
Level 42
1,393 SR
1,339 Elo+

VS

Team Averages
Level 45
1,471 SR
1,384 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CrippledMom
Izanami
Level 27
God Stats
24W - 21L
1,504 SR
Queue Stats
28W - 36L
1,389 Elo+
Party 1
Cerberus
Cerberus
CruncheeTuna
Cerberus
Level 24
God Stats
32W - 44L
1,339 SR
Queue Stats
37W - 54L
1,292 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DrPepper705
Ah Muzen Cab
Level 48
God Stats
18W - 30L
1,477 SR
Queue Stats
137W - 172L
1,435 Elo+
Party 1
Sol
Sol
lronOutlaw
Sol
Level 58
God Stats
7W - 8L
1,536 SR
Queue Stats
93W - 111L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juncie
Bacchus
9
3 / 0 / 4
6,200
620
3,392
6,763
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Tinker468
Poseidon
10
1 / 3 / 2
6,083
608
4,339
4,690
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
UnrulyC
Serqet
9
2 / 4 / 1
5,350
535
3,862
7,208
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
WillyB44
Chaac
10
1 / 4 / 0
6,031
603
3,458
7,082
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
maddogg5996
Heimdallr
9
3 / 1 / 3
5,439
544
4,110
6,203
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 1 / 0
6,394
639
3,577
5,185
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
CrippledMom
Izanami
12
5 / 1 / 0
6,990
699
4,087
5,770
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
CruncheeTuna
Cerberus
7
0 / 1 / 1
4,763
476
1,469
6,696
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DrPepper705
Ah Muzen Cab
8
1 / 4 / 0
4,916
492
5,850
5,314
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
4,962
496
3,074
6,762
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
12
12
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
1
0
5
L
Izanami
CrippledMom
Izanami
5
1
0
5
L
Cerberus
CruncheeTuna
Cerberus
0
1
1
0.5
L
Ah Muzen Cab
DrPepper705
Ah Muzen Cab
1
4
0
0.25
W
Bacchus
Juncie
Bacchus
3
0
4
5
W
Poseidon
Tinker468
Poseidon
1
3
2
0.67
W
Serqet
UnrulyC
Serqet
2
4
1
0.63
W
Chaac
WillyB44
Chaac
1
4
0
0.25
L
1
3
0
0.33
W
Heimdallr
maddogg5996
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
18,057
31,946
Taken
29,727
15,507
Mitigated
9,483
7,835
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,577
41
0
3,295
5,185
2,102
512
2,754
2,287
28,729
0
L
Izanami
CrippledMom
Izanami
4,087
3,216
0
1,389
5,770
1,686
624
294
5,042
0
40,130
L
Cerberus
CruncheeTuna
Cerberus
1,469
111
0
1,008
6,696
2,780
100
986
5,554
10,707
0
L
Ah Muzen Cab
DrPepper705
Ah Muzen Cab
5,850
2,099
0
991
5,314
1,336
192
1,734
3,580
0
25,326
W
Bacchus
Juncie
Bacchus
3,392
391
0
2,072
6,763
5,608
227
1,907
4,856
12,175
0
W
Poseidon
Tinker468
Poseidon
4,339
666
0
263
4,690
1,279
915
3,216
1,474
30,136
0
W
Serqet
UnrulyC
Serqet
3,862
1,329
0
2,660
7,208
1,777
192
2,137
5,071
0
23,703
W
Chaac
WillyB44
Chaac
3,458
513
0
1,731
7,082
4,953
0
0
7,082
1,302
26,694
L
3,074
816
0
793
6,762
1,579
317
2,257
4,505
28,399
0
W
Heimdallr
maddogg5996
Heimdallr
4,110
2,289
0
1,109
6,203
1,890
419
860
5,343
0
26,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
28,025
266
Minions Killed
282
0
Camps Cleared
0
962,027
Distance Traveled
930,074
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,394
639
57
6
0
149,176
4
L
Izanami
6,990
699
104
10
0
176,249
3
L
Cerberus
4,763
476
23
2
0
200,208
0
L
Ah Muzen Cab
4,916
492
46
5
0
206,176
0
W
Bacchus
6,200
620
26
3
0
201,753
1
W
Poseidon
6,083
608
67
7
0
179,120
0
W
Serqet
5,350
535
47
5
0
217,647
4
W
Chaac
6,031
603
71
7
0
187,031
3
L
Sol
4,962
496
52
5
0
198,265
0
W
Heimdallr
5,439
544
55
6
0
176,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role