Player Matchup

Awilix
Awilix
LobsterBoy117
Awilix
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,746 Elo+
Solo
Odin
Odin
MaNiaCs BLG
Odin
Level 151
God Stats
16W - 13L
1,563 SR
Queue Stats
956W - 1,007L
1,388 Elo+
Solo
Skadi
Skadi
Nightmare_Noelle
Skadi
Level 109
God Stats
2W - 1L
1,432 SR
Queue Stats
113W - 121L
1,406 Elo+
Party 1
Atlas
Atlas
ThyPandaKing
Atlas
Level 99
God Stats
3W - 0L
1,713 SR
Queue Stats
331W - 355L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
b_rad12021
Morgan Le Fay
Level 103
God Stats
2W - 11L
1,190 SR
Queue Stats
567W - 572L
1,402 Elo+
Party 1
Team Averages
Level 104
1,480 SR
1,472 Elo+

VS

Team Averages
Level 99
1,430 SR
1,431 Elo+
Ra
Ra
Junior9138
Ra
Level 109
God Stats
9W - 8L
1,528 SR
Queue Stats
237W - 222L
1,435 Elo+
Party 2
Bacchus
Bacchus
NDMourning
Bacchus
Level 126
God Stats
3W - 4L
1,466 SR
Queue Stats
331W - 350L
1,449 Elo+
Solo
Atlas
Atlas
NatBug
Atlas
Level 117
God Stats
7W - 6L
1,438 SR
Queue Stats
166W - 164L
1,423 Elo+
Party 2
Raijin
Raijin
SeanMPierce
Raijin
Level 72
God Stats
6W - 10L
1,420 SR
Queue Stats
269W - 259L
1,417 Elo+
Solo
Chaac
Chaac
jonnybegood17
Chaac
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
62W - 75L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,669
584
858
4,204
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,614
702
2,271
4,156
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 1 / 1
4,473
559
3,812
3,721
943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,204
526
2,535
4,330
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
b_rad12021
Morgan Le Fay
9
1 / 3 / 2
5,137
642
2,540
3,482
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,384
548
3,907
6,256
1,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
NDMourning
Bacchus
8
1 / 1 / 0
4,674
584
1,743
3,146
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
NatBug
Atlas
7
0 / 0 / 2
4,468
559
1,586
6,442
2,526
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
9
2 / 2 / 0
4,737
592
1,764
4,046
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,051
381
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
5
5
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
0
1
0.5
W
3
0
1
3.5
L
Bacchus
NDMourning
Bacchus
1
1
0
1
L
Atlas
NatBug
Atlas
0
0
2
1
W
0
1
1
0.5
L
Raijin
2
2
0
1
W
0
1
0
0
W
Morgan Le Fay
b_rad12021
Morgan Le Fay
1
3
2
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,016
Damage
9,000
19,893
Taken
19,890
8,174
Mitigated
7,140
6,023
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,907
930
1,057
3,394
6,256
1,660
26
1,341
4,836
18,573
0
W
858
63
0
2,432
4,204
1,083
0
43
4,161
0
22,120
W
2,271
377
0
711
4,156
2,183
0
1,717
2,439
3,527
20,582
L
Bacchus
NDMourning
Bacchus
1,743
137
0
740
3,146
1,693
0
743
2,314
16,896
3,780
L
Atlas
NatBug
Atlas
1,586
624
0
1,326
6,442
2,526
0
1,462
4,980
8,941
0
W
3,812
1,470
0
1,257
3,721
943
0
2,254
1,467
0
25,213
L
Raijin
1,764
106
0
395
4,046
1,261
0
1,996
1,975
18,984
0
W
2,535
1,370
125
1,098
4,330
2,909
0
2,859
1,471
7,483
0
W
Morgan Le Fay
b_rad12021
Morgan Le Fay
2,540
49
0
400
3,482
1,056
32
2,090
1,204
25,872
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
21,314
223
Minions Killed
133
0
Camps Cleared
0
807,143
Distance Traveled
596,236
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,384
548
30
4
0
148,611
1
W
Awilix
4,669
584
57
7
0
194,651
0
W
Odin
5,614
702
58
7
0
150,381
0
L
Bacchus
4,674
584
45
6
0
157,179
1
L
Atlas
4,468
559
13
2
0
150,300
1
W
Skadi
4,473
559
57
7
0
168,751
2
L
Raijin
4,737
592
45
6
0
140,146
1
W
Atlas
4,204
526
7
1
0
140,815
0
W
Morgan Le Fay
5,137
642
44
6
0
152,545
0
L
Chaac
3,051
381
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role