Player Matchup

Achilles
Achilles
Gold IV
Jolly Justin II
Achilles
Gold IV
Level 108
God Stats
34W - 29L
1,583 SR
Queue Stats
629W - 515L
1,357 MMR
Party 2
Kali
Kali
Platinum V
TCG Glitch
Kali
Platinum V
Level 89
God Stats
2W - 2L
1,536 SR
Queue Stats
23W - 13L
1,792 MMR
Party 2
Chang'e
Chang'e
Gold III
V-Splahh-_-
Chang'e
Gold III
Level 116
God Stats
4W - 5L
1,535 SR
Queue Stats
57W - 73L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,551 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,638 SR
1,602 MMR
Olorun
Olorun
Gold I
AbeauLito
Olorun
Gold I
Level 142
God Stats
0W - 2L
1,599 SR
Queue Stats
214W - 211L
1,590 MMR
Solo
Sol
Sol
Silver II
Elpadrokpz
Sol
Silver II
Level 132
God Stats
0W - 1L
1,415 SR
Queue Stats
10W - 11L
1,626 MMR
Party 1
Horus
Horus
Silver I
playersh2345
Horus
Silver I
Level 146
God Stats
0W - 1L
1,899 SR
Queue Stats
4W - 4L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 3 / 12
12,073
710
13,260
21,639
29,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 4 / 5
14,293
841
18,118
21,841
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
V-Splahh-_-
Chang'e
16
3 / 3 / 14
11,483
675
12,483
16,651
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebMorgan Le FayArtioGilgameshAthena

VS

Bans
FenrirCabrakanHou YiKhepriNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbeauLito
Olorun
13
4 / 7 / 4
10,738
632
8,433
15,932
11,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 8 / 6
10,391
611
18,308
15,648
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 5
10,200
600
15,073
18,992
7,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
10
10
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
AbeauLito
Olorun
4
7
4
0.86
L
2
8
6
0.63
W
Achilles
4
3
12
3.33
W
13
4
5
3.88
W
Chang'e
V-Splahh-_-
Chang'e
3
3
14
3.33
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,861
Damage
41,814
60,131
Taken
50,572
48,044
Mitigated
22,334
27,768
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AbeauLito
Olorun
8,433
3,791
1,182
2,148
15,932
11,244
447
3,212
12,561
30,639
0
L
18,308
5,233
0
3,380
15,648
3,957
177
2,897
12,599
51,056
0
W
Achilles
13,260
3,572
957
5,178
21,639
29,098
583
10,247
11,392
0
34,999
W
18,118
8,827
0
8,200
21,841
9,892
1,683
8,861
12,980
0
57,618
W
Chang'e
V-Splahh-_-
Chang'e
12,483
940
5,516
7,917
16,651
9,054
755
8,441
8,210
47,428
0
L
15,073
6,261
990
5,914
18,992
7,133
0
5,775
12,705
0
25,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
31,329
203
Minions Killed
153
12
Camps Cleared
4
1,021,784
Distance Traveled
846,180
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,738
632
53
3
0
259,821
3
L
Sol
10,391
611
77
5
4
291,599
8
W
Achilles
12,073
710
40
2
3
347,699
0
W
Kali
14,293
841
72
4
8
351,667
1
W
Chang'e
11,483
675
91
5
1
322,418
1
L
Horus
10,200
600
23
1
0
294,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role