Player Matchup

Achilles
Achilles
Aquilesvoy09
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
Rockangel971
Danzaburou
Level 127
God Stats
5W - 4L
1,496 SR
Queue Stats
215W - 213L
1,467 Elo+
Party 1
Arachne
Arachne
ThickiNicki17
Arachne
Level 124
God Stats
1W - 0L
1,708 SR
Queue Stats
71W - 74L
1,467 Elo+
Solo
Da Ji
Da Ji
meth0d1us
Da Ji
Level 92
God Stats
32W - 37L
1,439 SR
Queue Stats
123W - 131L
1,477 Elo+
Solo
Nu Wa
Nu Wa
suni255
Nu Wa
Level 124
God Stats
17W - 3L
1,618 SR
Queue Stats
60W - 56L
1,472 Elo+
Party 1
Team Averages
Level 95
1,552 SR
1,494 Elo+

VS

Team Averages
Level 73
1,410 SR
1,477 Elo+
Charybdis
Charybdis
Darkzekkin
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
DrankStar09
Danzaburou
Level 49
God Stats
0W - 1L
1,227 SR
Queue Stats
42W - 55L
1,330 Elo+
Solo
Artemis
Artemis
JonMohn
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 2
Scylla
Scylla
MereCoyote29637
Scylla
Level 104
God Stats
19W - 15L
1,591 SR
Queue Stats
281W - 265L
1,584 Elo+
Party 2
Atlas
Atlas
jtliii0602
Atlas
Level 99
God Stats
1W - 3L
1,230 SR
Queue Stats
132W - 136L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquilesvoy09
Achilles
17
0 / 2 / 8
9,347
935
3,748
8,349
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Rockangel971
Danzaburou
17
7 / 0 / 5
11,024
1,102
17,251
10,335
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
17
5 / 1 / 8
10,783
1,078
11,493
10,261
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
meth0d1us
Da Ji
17
4 / 2 / 11
10,724
1,072
8,585
8,348
3,341
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
suni255
Nu Wa
17
5 / 1 / 11
11,033
1,103
13,741
7,325
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

263

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkzekkin
Charybdis
16
3 / 3 / 2
10,284
1,028
9,503
12,155
3,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DrankStar09
Danzaburou
15
0 / 4 / 3
8,996
900
4,559
8,839
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
JonMohn
Artemis
16
1 / 7 / 3
9,298
930
10,227
14,662
4,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 1
9,696
970
9,433
9,232
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
16
0 / 3 / 4
10,306
1,031
6,375
13,199
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
21
Kills
6
6
Deaths
21
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aquilesvoy09
Achilles
0
2
8
2
L
Charybdis
Darkzekkin
Charybdis
3
3
2
1.33
L
Danzaburou
DrankStar09
Danzaburou
0
4
3
0.38
L
Artemis
JonMohn
Artemis
1
7
3
0.36
L
2
4
1
0.63
W
Danzaburou
Rockangel971
Danzaburou
7
0
5
9.5
W
Arachne
5
1
8
9
L
Atlas
0
3
4
0.67
W
Da Ji
meth0d1us
Da Ji
4
2
11
4.75
W
Nu Wa
suni255
Nu Wa
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
40,097
44,618
Taken
58,087
22,666
Mitigated
25,573
9,878
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aquilesvoy09
Achilles
3,748
587
0
398
8,349
9,064
0
3,837
4,512
0
12,552
L
Charybdis
Darkzekkin
Charybdis
9,503
4,508
0
1,188
12,155
3,915
0
2,301
9,676
0
34,690
L
Danzaburou
DrankStar09
Danzaburou
4,559
1,708
0
917
8,839
3,127
0
1,884
6,736
0
21,010
L
Artemis
JonMohn
Artemis
10,227
2,516
0
768
14,662
4,176
0
4,022
10,367
0
23,730
L
9,433
493
0
736
9,232
2,227
0
1,517
7,520
41,736
0
W
Danzaburou
Rockangel971
Danzaburou
17,251
7,072
0
4,219
10,335
3,426
0
3,413
6,922
0
35,669
W
Arachne
11,493
8,096
0
3,521
10,261
4,507
0
4,121
6,140
0
23,827
L
Atlas
6,375
2,521
0
1,007
13,199
12,128
0
3,103
9,531
23,764
0
W
Da Ji
meth0d1us
Da Ji
8,585
2,613
0
0
8,348
3,341
0
1,832
6,516
0
17,449
W
Nu Wa
suni255
Nu Wa
13,741
3,497
0
1,740
7,325
2,328
0
2,605
4,720
41,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
48,580
190
Minions Killed
245
9
Camps Cleared
6
1,012,749
Distance Traveled
859,739
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,347
935
29
3
0
198,030
0
L
Charybdis
10,284
1,028
49
5
3
180,970
0
L
Danzaburou
8,996
900
36
4
1
129,447
0
L
Artemis
9,298
930
35
4
1
187,578
0
L
Scylla
9,696
970
106
11
0
174,039
0
W
Danzaburou
11,024
1,102
41
4
0
211,786
0
W
Arachne
10,783
1,078
47
5
2
216,619
0
L
Atlas
10,306
1,031
19
2
1
187,705
0
W
Da Ji
10,724
1,072
14
1
5
197,424
1
W
Nu Wa
11,033
1,103
59
6
2
188,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role