Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
An9elusM0rt1s
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,399 Elo+
Solo
Horus
Horus
DnyKim01
Horus
Level 58
God Stats
6W - 4L
1,710 SR
Queue Stats
218W - 210L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Tortius
Aphrodite
Level 143
God Stats
1W - 2L
1,573 SR
Queue Stats
78W - 82L
1,398 Elo+
Solo
Scylla
Scylla
jorgea93
Scylla
Level 111
God Stats
1W - 2L
1,303 SR
Queue Stats
85W - 94L
1,484 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,458 Elo+

VS

Team Averages
Level 111
1,549 SR
1,468 Elo+
Cerberus
Cerberus
Charmando
Cerberus
Level 67
God Stats
11W - 6L
1,539 SR
Queue Stats
324W - 353L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Heskil
Baron Samedi
Level 123
God Stats
7W - 8L
1,464 SR
Queue Stats
171W - 199L
1,460 Elo+
Solo
Chaac
Chaac
JiggyNick
Chaac
Level 103
God Stats
11W - 7L
1,602 SR
Queue Stats
40W - 49L
1,450 Elo+
Party 2
Neith
Neith
KevorkianScarf
Neith
Level 160
God Stats
7W - 1L
1,602 SR
Queue Stats
138W - 133L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReznorockX
Morgan Le Fay
Level 101
God Stats
31W - 35L
1,537 SR
Queue Stats
354W - 400L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 14 / 8
15,424
1,028
41,277
30,465
9,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 14 / 10
15,212
1,014
25,125
29,418
10,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
DnyKim01
Horus
20
5 / 2 / 15
15,235
1,016
8,270
25,523
44,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Tortius
Aphrodite
20
3 / 2 / 12
14,769
985
24,247
20,659
16,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
jorgea93
Scylla
20
2 / 2 / 10
13,402
893
28,230
18,661
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Charmando
Cerberus
20
2 / 3 / 20
13,832
922
14,525
31,561
25,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Heskil
Baron Samedi
20
4 / 5 / 23
16,235
1,082
12,409
23,812
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
JiggyNick
Chaac
20
9 / 2 / 19
16,035
1,069
31,422
31,441
26,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 5 / 12
17,207
1,147
40,036
23,597
8,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ReznorockX
Morgan Le Fay
20
4 / 10 / 17
13,895
926
19,147
22,624
8,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
125
25
Kills
34
34
Deaths
25
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
14
8
0.79
L
8
14
10
0.93
W
Cerberus
Charmando
Cerberus
2
3
20
4
L
Horus
DnyKim01
Horus
5
2
15
6.25
W
Baron Samedi
Heskil
Baron Samedi
4
5
23
3.1
W
Chaac
JiggyNick
Chaac
9
2
19
9.25
W
15
5
12
4.2
W
Morgan Le Fay
ReznorockX
Morgan Le Fay
4
10
17
1.25
L
Aphrodite
Tortius
Aphrodite
3
2
12
4.5
L
Scylla
jorgea93
Scylla
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,149
Damage
117,539
124,726
Taken
133,035
86,378
Mitigated
86,751
42,304
Healing
49,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
41,277
2,350
364
5,984
30,465
9,889
0
9,884
20,581
69,391
0
L
25,125
7,776
0
0
29,418
10,465
0
12,130
17,288
0
40,245
W
Cerberus
Charmando
Cerberus
14,525
928
0
7,946
31,561
25,893
0
25,376
5,589
25,201
0
L
Horus
DnyKim01
Horus
8,270
2,882
4,924
6,727
25,523
44,148
0
9,871
15,652
342
12,217
W
Baron Samedi
Heskil
Baron Samedi
12,409
608
5,159
6,815
23,812
17,383
0
14,773
8,563
38,296
0
W
Chaac
JiggyNick
Chaac
31,422
4,014
0
15,672
31,441
26,809
0
23,269
7,463
0
66,890
W
40,036
13,576
0
7,589
23,597
8,085
0
17,305
5,859
0
91,290
W
Morgan Le Fay
ReznorockX
Morgan Le Fay
19,147
4,382
940
5,207
22,624
8,581
0
10,718
11,650
35,183
0
L
Aphrodite
Tortius
Aphrodite
24,247
1,232
9,397
13,446
20,659
16,125
0
8,709
11,950
79,483
0
L
Scylla
jorgea93
Scylla
28,230
2,399
0
1,462
18,661
5,751
0
5,487
13,174
64,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,042
Gold Earned
77,204
309
Minions Killed
323
15
Camps Cleared
7
1,534,509
Distance Traveled
1,364,779
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,424
1,028
61
4
3
276,123
0
L
Loki
15,212
1,014
20
1
7
287,573
0
W
Cerberus
13,832
922
35
2
0
295,252
0
L
Horus
15,235
1,016
8
1
1
342,170
1
W
Baron Samedi
16,235
1,082
56
4
1
254,671
0
W
Chaac
16,035
1,069
77
5
0
307,771
0
W
Neith
17,207
1,147
119
8
5
274,553
0
W
Morgan Le Fay
13,895
926
36
2
1
232,532
1
L
Aphrodite
14,769
985
143
10
3
304,927
1
L
Scylla
13,402
893
77
5
1
323,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role