Player Matchup

Atlas
Atlas
Boc Bip Bookie
Atlas
Level 127
God Stats
11W - 9L
1,302 SR
Queue Stats
309W - 296L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
InbuvTurtle
Cernunnos
Level 104
God Stats
2W - 2L
1,310 SR
Queue Stats
171W - 176L
1,501 Elo+
Party 1
Merlin
Merlin
SM0SSES
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,384 Elo+
Party 1
Team Averages
Level 79
1,371 SR
1,465 Elo+

VS

Team Averages
Level 60
1,547 SR
1,512 Elo+
Cthulhu
Cthulhu
Honeybadger1549
Cthulhu
Level 33
God Stats
2W - 2L
1,488 SR
Queue Stats
31W - 45L
1,403 Elo+
Party 2
Olorun
Olorun
eskrimador98
Olorun
Level 22
God Stats
17W - 13L
1,486 SR
Queue Stats
28W - 32L
1,664 Elo+
Party 2
Bastet
Bastet
x Zquence x
Bastet
Level 125
God Stats
10W - 9L
1,667 SR
Queue Stats
111W - 121L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
10,376
798
10,876
14,216
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
InbuvTurtle
Cernunnos
16
12 / 3 / 7
11,409
878
18,541
9,854
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SM0SSES
Merlin
14
5 / 5 / 10
10,028
771
11,114
8,930
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
10,091
776
5,471
18,267
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
13
4 / 7 / 2
9,423
725
8,052
15,691
6,078
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
12
2 / 8 / 6
8,757
674
11,509
13,365
4,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
10
10
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
4
4
4
1.5
W
Cernunnos
InbuvTurtle
Cernunnos
12
3
7
5.17
W
Merlin
SM0SSES
Merlin
5
5
10
2
L
Olorun
4
7
2
0.71
L
Bastet
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,531
Damage
25,032
33,000
Taken
47,323
21,582
Mitigated
29,201
3,933
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,876
4,385
0
1,678
14,216
14,061
128
6,446
7,770
20,992
0
L
5,471
772
0
598
18,267
18,780
0
8,810
9,457
14,531
0
W
Cernunnos
InbuvTurtle
Cernunnos
18,541
11,326
126
683
9,854
4,344
1,666
4,487
5,367
0
47,097
W
Merlin
SM0SSES
Merlin
11,114
491
0
1,446
8,930
3,177
940
3,018
5,912
38,769
0
L
Olorun
8,052
4,109
1,481
4,410
15,691
6,078
0
8,099
7,592
33,475
0
L
Bastet
11,509
3,075
0
1,001
13,365
4,343
0
5,319
8,046
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
28,271
144
Minions Killed
106
8
Camps Cleared
3
687,564
Distance Traveled
667,734
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,376
798
27
2
0
246,422
7
L
Cthulhu
10,091
776
27
2
0
218,845
3
W
Cernunnos
11,409
878
64
5
4
222,334
3
W
Merlin
10,028
771
53
4
4
218,808
0
L
Olorun
9,423
725
62
5
2
204,538
4
L
Bastet
8,757
674
17
1
1
244,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role