Player Matchup

Thor
Thor
Lulujr
Thor
Level 102
God Stats
11W - 2L
1,821 SR
Queue Stats
114W - 67L
1,760 Elo+
Party 1
Atlas
Atlas
PaiNKeVii
Atlas
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 155L
1,753 Elo+
Party 1
Discordia
Discordia
SnorlaxUsedSnore
Discordia
Level 86
God Stats
22W - 11L
1,757 SR
Queue Stats
136W - 84L
1,732 Elo+
Party 1
Team Averages
Level 103
1,693 SR
1,748 Elo+

VS

Team Averages
Level 103
1,653 SR
1,610 Elo+
Ra
Ra
Vince_High420
Ra
Level 47
God Stats
2W - 1L
1,789 SR
Queue Stats
67W - 38L
1,650 Elo+
Solo
Fenrir
Fenrir
arturo_gamer706
Fenrir
Level 122
God Stats
1W - 2L
1,587 SR
Queue Stats
85W - 67L
1,637 Elo+
Solo
Skadi
Skadi
awesomepossom156
Skadi
Level 139
God Stats
17W - 11L
1,584 SR
Queue Stats
157W - 200L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lulujr
Thor
13
10 / 3 / 6
9,058
906
11,853
9,632
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
PaiNKeVii
Atlas
12
4 / 3 / 15
8,637
864
6,358
13,345
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
13
5 / 2 / 12
8,336
834
9,019
4,239
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,395
740
6,217
10,889
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 7 / 2
8,086
809
5,388
11,834
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 4 / 4
7,298
730
8,606
9,025
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
8
8
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
Lulujr
Thor
10
3
6
4.33
W
Atlas
PaiNKeVii
Atlas
4
3
15
3.83
W
Discordia
5
2
12
5.5
L
2
8
4
0.5
L
4
7
2
0.71
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
20,211
27,216
Taken
31,748
21,419
Mitigated
14,090
5,225
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Lulujr
Thor
11,853
3,232
0
777
9,632
4,939
0
2,317
7,075
0
23,466
W
Atlas
PaiNKeVii
Atlas
6,358
2,760
408
3,241
13,345
15,068
0
2,690
10,474
14,757
0
W
Discordia
9,019
756
0
799
4,239
1,412
260
1,342
2,897
25,138
0
L
6,217
389
643
1,630
10,889
3,220
0
6,588
3,825
26,172
0
L
5,388
1,516
0
1,297
11,834
7,938
0
3,566
7,780
0
16,865
L
8,606
4,869
361
1,398
9,025
2,932
285
4,740
3,828
0
17,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
22,779
103
Minions Killed
108
5
Camps Cleared
4
585,949
Distance Traveled
543,673
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,058
906
27
3
3
193,774
2
W
Atlas
8,637
864
33
3
0
191,395
2
W
Discordia
8,336
834
43
4
2
200,780
3
L
Ra
7,395
740
57
6
0
167,975
1
L
Fenrir
8,086
809
27
3
4
191,750
3
L
Skadi
7,298
730
24
2
0
183,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role