Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BloodofOlympus3
Poseidon
Level 24
God Stats
0W - 1L
1,352 SR
Queue Stats
16W - 30L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
Omspozzle
Ao Kuang
Level 25
God Stats
2W - 5L
1,729 SR
Queue Stats
177W - 192L
1,465 Elo+
Solo
Janus
Janus
SushiShogun0
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 1
Horus
Horus
Waffle894
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,347 Elo+
Solo
Team Averages
Level 39
1,516 SR
1,388 Elo+

VS

Team Averages
Level 104
1,443 SR
1,535 Elo+
Terra
Terra
AstralDominator
Terra
Level 127
God Stats
1W - 1L
1,243 SR
Queue Stats
180W - 176L
1,518 Elo+
Party 2
Bacchus
Bacchus
Lord_Darknraul
Bacchus
Level 128
God Stats
17W - 11L
1,546 SR
Queue Stats
1,049W - 1,081L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
TeratoidPlate4
Kumbhakarna
Level 107
God Stats
3W - 8L
1,487 SR
Queue Stats
260W - 261L
1,525 Elo+
Party 2
Hachiman
Hachiman
coRRupT bLaCK
Hachiman
Level 143
God Stats
7W - 13L
1,439 SR
Queue Stats
287W - 288L
1,605 Elo+
Party 2
Izanami
Izanami
returnofthebmac
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 4 / 7
10,850
723
13,335
26,544
21,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
18
3 / 5 / 9
10,302
687
13,576
11,293
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Omspozzle
Ao Kuang
17
8 / 4 / 9
10,796
720
7,450
17,407
8,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 12
9,656
644
11,973
9,887
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Waffle894
Horus
16
1 / 5 / 9
9,216
614
4,879
20,380
19,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 16
10,976
732
5,648
17,676
23,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 5 / 17
11,077
738
13,868
15,838
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
TeratoidPlate4
Kumbhakarna
18
3 / 5 / 17
10,770
718
6,510
15,935
20,204
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
coRRupT bLaCK
Hachiman
20
14 / 2 / 8
13,388
893
30,852
10,983
5,226
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 7
10,440
696
19,963
11,307
5,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
20
Kills
24
24
Deaths
22
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
4
7
2.63
W
0
3
16
2.67
L
Poseidon
3
5
9
1.5
W
2
5
17
2.1
L
Ao Kuang
Omspozzle
Ao Kuang
8
4
9
3.13
L
1
6
12
1.17
W
Kumbhakarna
TeratoidPlate4
Kumbhakarna
3
5
17
2.3
L
Horus
Waffle894
Horus
1
5
9
1.1
W
Hachiman
coRRupT bLaCK
Hachiman
14
2
8
9
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,213
Damage
76,841
85,511
Taken
71,739
56,222
Mitigated
78,714
38,490
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,335
668
1,448
8,681
26,544
21,012
338
7,900
18,644
22,074
0
W
5,648
1,227
7,992
6,190
17,676
23,618
939
8,525
9,151
14,675
0
L
Poseidon
13,576
1,580
1,166
2,580
11,293
4,063
280
3,915
7,378
34,844
0
W
13,868
1,029
2,573
2,888
15,838
23,846
585
8,272
7,566
21,265
0
L
Ao Kuang
Omspozzle
Ao Kuang
7,450
2,206
1,087
5,477
17,407
8,520
369
4,070
13,337
14,903
0
L
11,973
220
881
723
9,887
2,945
182
2,069
7,818
28,230
0
W
Kumbhakarna
TeratoidPlate4
Kumbhakarna
6,510
56
1,538
1,496
15,935
20,204
526
12,154
3,781
13,540
0
L
Horus
Waffle894
Horus
4,879
2,653
7,605
8,842
20,380
19,682
188
8,072
12,308
0
9,472
W
Hachiman
coRRupT bLaCK
Hachiman
30,852
15,760
2,070
2,196
10,983
5,226
2,717
8,360
2,623
0
60,534
W
19,963
12,076
0
0
11,307
5,820
245
9,023
2,284
0
39,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,820
Gold Earned
56,651
132
Minions Killed
147
0
Camps Cleared
0
1,218,445
Distance Traveled
1,256,750
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,850
723
16
1
0
226,979
4
W
Terra
10,976
732
22
1
0
240,577
0
L
Poseidon
10,302
687
48
3
0
247,562
0
W
Bacchus
11,077
738
2
0
0
283,112
1
L
Ao Kuang
10,796
720
11
1
0
251,157
0
L
Janus
9,656
644
44
3
0
241,665
0
W
Kumbhakarna
10,770
718
15
1
0
277,374
0
L
Horus
9,216
614
13
1
0
251,082
0
W
Hachiman
13,388
893
76
5
0
259,165
0
W
Izanami
10,440
696
32
2
0
196,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role