Player Matchup

Cupid
Cupid
InDaRainRey
Cupid
Level 151
God Stats
2W - 1L
1,641 SR
Queue Stats
196W - 173L
1,596 Elo+
Party 2
Poseidon
Poseidon
Living lMasTeR
Poseidon
Level 115
God Stats
68W - 85L
1,536 SR
Queue Stats
1,105W - 1,078L
1,509 Elo+
Solo
Mercury
Mercury
RicanGuy
Mercury
Level 157
God Stats
3W - 2L
1,537 SR
Queue Stats
125W - 97L
1,611 Elo+
Party 2
Tyr
Tyr
TheCrusher461
Tyr
Level 158
God Stats
2W - 2L
1,448 SR
Queue Stats
210W - 195L
1,549 Elo+
Solo
Atlas
Atlas
twitchprimeguy
Atlas
Level 123
God Stats
1W - 1L
1,310 SR
Queue Stats
484W - 485L
1,625 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,578 Elo+

VS

Team Averages
Level 115
1,503 SR
1,520 Elo+
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DrGUZMAN
Hercules
Level 147
God Stats
9W - 7L
1,523 SR
Queue Stats
450W - 437L
1,439 Elo+
Solo
Atlas
Atlas
Omega217 nb
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
PlacidFenis13
Aphrodite
Level 125
God Stats
2W - 1L
1,527 SR
Queue Stats
155W - 141L
1,580 Elo+
Solo
Charybdis
Charybdis
The Prodi9y
Charybdis
Level 143
God Stats
0W - 4L
1,467 SR
Queue Stats
119W - 91L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
6,936
578
6,597
5,894
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
11
3 / 3 / 4
6,836
570
6,709
5,141
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
RicanGuy
Mercury
13
7 / 1 / 3
7,728
644
5,742
7,414
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,507
626
5,709
7,281
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 11
6,422
535
5,943
9,972
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 2 / 2
6,135
511
6,224
8,729
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
DrGUZMAN
Hercules
11
0 / 1 / 0
6,364
530
5,150
9,341
7,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 2
4,901
408
1,858
10,201
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PlacidFenis13
Aphrodite
10
2 / 5 / 2
6,242
520
4,536
10,560
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
The Prodi9y
Charybdis
10
1 / 3 / 0
6,006
501
4,531
8,056
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
2
1.5
L
Hercules
DrGUZMAN
Hercules
0
1
0
0
W
3
1
8
7
W
Poseidon
3
3
4
1.67
L
0
6
2
0.17
L
Aphrodite
PlacidFenis13
Aphrodite
2
5
2
0.6
W
Mercury
RicanGuy
Mercury
7
1
3
8.5
L
Charybdis
The Prodi9y
Charybdis
1
3
0
0.33
W
2
0
0
2
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
22,299
35,702
Taken
46,887
18,979
Mitigated
18,979
12,599
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,224
1,741
0
2,900
8,729
2,184
0
2,127
6,403
0
22,862
L
Hercules
DrGUZMAN
Hercules
5,150
1,900
0
3,367
9,341
7,068
0
0
8,791
8,312
33,946
W
6,597
4,405
140
2,691
5,894
1,908
0
1,163
4,731
0
42,367
W
Poseidon
6,709
506
0
515
5,141
1,763
321
2,142
2,999
39,870
0
L
1,858
939
516
1,361
10,201
4,224
0
3,362
6,746
6,462
0
L
Aphrodite
PlacidFenis13
Aphrodite
4,536
427
510
4,806
10,560
3,787
0
4,936
5,310
33,712
0
W
Mercury
RicanGuy
Mercury
5,742
3,112
0
351
7,414
2,976
0
1,538
5,876
0
47,779
L
Charybdis
The Prodi9y
Charybdis
4,531
2,383
0
3,858
8,056
1,716
0
1,658
6,398
0
36,819
W
5,709
1,310
0
5,256
7,281
5,078
0
1,338
5,943
0
49,598
W
5,943
2,359
33
3,613
9,972
7,254
0
1,551
8,421
15,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
29,648
379
Minions Killed
290
0
Camps Cleared
0
1,214,976
Distance Traveled
1,133,255
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,135
511
45
4
0
275,057
3
L
Hercules
6,364
530
101
8
0
222,965
3
W
Cupid
6,936
578
87
7
0
206,668
4
W
Poseidon
6,836
570
77
6
0
234,514
4
L
Atlas
4,901
408
9
1
0
220,884
2
L
Aphrodite
6,242
520
52
4
0
210,609
3
W
Mercury
7,728
644
85
7
0
297,472
3
L
Charybdis
6,006
501
83
7
0
203,740
4
W
Tyr
7,507
626
115
10
0
250,954
0
W
Atlas
6,422
535
15
1
0
225,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role