Player Matchup

Sol
Sol
LAP_LICANACASH18
Sol
Level 144
God Stats
6W - 10L
1,231 SR
Queue Stats
966W - 1,034L
1,509 Elo+
Party 2
Chaac
Chaac
LAP_SmithKiller
Chaac
Level 107
God Stats
26W - 16L
1,660 SR
Queue Stats
365W - 375L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Paulillo131
Danzaburou
Level 126
God Stats
120W - 122L
1,606 SR
Queue Stats
1,102W - 1,185L
1,475 Elo+
Party 2
Ymir
Ymir
The_5th_Raikage_
Ymir
Level 125
God Stats
57W - 58L
1,536 SR
Queue Stats
251W - 223L
1,513 Elo+
Solo
Cliodhna
Cliodhna
TwelveJared
Cliodhna
Level 117
God Stats
1W - 1L
1,305 SR
Queue Stats
184W - 189L
1,515 Elo+
Solo
Team Averages
Level 124
1,468 SR
1,502 Elo+

VS

Team Averages
Level 94
1,573 SR
1,501 Elo+
Atlas
Atlas
FruityLoopholes
Atlas
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 151L
1,552 Elo+
Party 3
Neith
Neith
IanNaut357
Neith
Level 108
God Stats
10W - 10L
1,556 SR
Queue Stats
300W - 276L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NotEternalEcho
Morgan Le Fay
Level 109
God Stats
3W - 3L
1,472 SR
Queue Stats
325W - 313L
1,454 Elo+
Party 1
Sol
Sol
WSNumbrz
Sol
Level 65
God Stats
2W - 3L
1,639 SR
Queue Stats
255W - 205L
1,460 Elo+
Party 3
Hun Batz
Hun Batz
temp-974715
Hun Batz
Level 47
God Stats
4W - 6L
1,699 SR
Queue Stats
230W - 198L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,370
624
1,704
2,277
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 1 / 0
4,851
693
1,575
3,631
1,897
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Paulillo131
Danzaburou
8
3 / 1 / 1
4,854
693
3,535
2,824
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 3
4,142
592
1,497
3,162
1,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
TwelveJared
Cliodhna
8
1 / 0 / 1
4,636
662
2,049
3,730
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,827
547
1,203
3,809
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
1 / 2 / 0
4,124
589
1,692
3,624
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NotEternalEcho
Morgan Le Fay
6
1 / 2 / 0
3,630
519
953
2,388
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 0
4,222
603
1,766
3,520
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
temp-974715
Hun Batz
8
0 / 0 / 2
4,521
646
1,329
3,452
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Neith
1
2
0
0.5
W
1
1
0
1
W
2
1
0
2
L
Morgan Le Fay
NotEternalEcho
Morgan Le Fay
1
2
0
0.5
W
Danzaburou
Paulillo131
Danzaburou
3
1
1
3.5
W
0
0
3
1.5
W
Cliodhna
TwelveJared
Cliodhna
1
0
1
1.5
L
1
1
0
1
L
Hun Batz
temp-974715
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,360
Damage
6,943
15,624
Taken
16,793
5,688
Mitigated
5,040
6,135
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,203
487
0
1,027
3,809
1,922
0
873
2,936
8,032
0
L
Neith
1,692
879
0
1,041
3,624
521
0
469
3,155
0
14,215
W
1,704
471
0
670
2,277
663
1,274
770
1,507
16,599
2,096
W
1,575
363
0
1,651
3,631
1,897
0
1,016
2,615
0
19,999
L
Morgan Le Fay
NotEternalEcho
Morgan Le Fay
953
219
0
472
2,388
985
28
0
2,388
8,287
0
W
Danzaburou
Paulillo131
Danzaburou
3,535
1,626
0
1,012
2,824
764
0
970
1,854
0
18,870
W
1,497
270
78
548
3,162
1,410
0
686
2,476
9,950
0
W
Cliodhna
TwelveJared
Cliodhna
2,049
124
0
2,176
3,730
954
0
480
3,250
0
20,976
L
1,766
766
0
917
3,520
791
0
1,412
2,108
16,756
0
L
Hun Batz
temp-974715
Hun Batz
1,329
378
0
2,024
3,452
821
0
258
3,194
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
20,324
190
Minions Killed
176
0
Camps Cleared
0
685,381
Distance Traveled
608,209
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,827
547
17
2
0
125,656
1
L
Neith
4,124
589
33
5
0
124,245
1
W
Sol
4,370
624
36
5
0
134,081
3
W
Chaac
4,851
693
48
7
0
120,189
2
L
Morgan Le Fay
3,630
519
22
3
0
76,927
2
W
Danzaburou
4,854
693
38
5
0
125,675
4
W
Ymir
4,142
592
18
3
0
139,415
1
W
Cliodhna
4,636
662
50
7
0
166,021
2
L
Sol
4,222
603
43
6
0
137,552
2
L
Hun Batz
4,521
646
61
9
0
143,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role