Player Matchup

Thanatos
Thanatos
AcheiTeuPai
Thanatos
Level 44
God Stats
12W - 12L
1,499 SR
Queue Stats
88W - 110L
1,451 Elo+
Party 3
Anubis
Anubis
Copo4654
Anubis
Level 27
God Stats
15W - 21L
1,394 SR
Queue Stats
39W - 59L
1,331 Elo+
Party 2
Ares
Ares
Juancitoxx-
Ares
Level 69
God Stats
3W - 2L
1,635 SR
Queue Stats
114W - 118L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
fideoscontuko
Heimdallr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 180L
1,396 Elo+
Party 2
Chaac
Chaac
lNazol
Chaac
Level 40
God Stats
6W - 9L
1,142 SR
Queue Stats
99W - 124L
1,381 Elo+
Party 3
Team Averages
Level 47
1,434 SR
1,392 Elo+

VS

Team Averages
Level 121
1,482 SR
1,454 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MrJereto
Bellona
Level 152
God Stats
28W - 25L
1,429 SR
Queue Stats
196W - 195L
1,403 Elo+
Solo
Olorun
Olorun
SaintGargo
Olorun
Level 126
God Stats
3W - 4L
1,484 SR
Queue Stats
225W - 216L
1,456 Elo+
Party 1
Atlas
Atlas
XxreplikxX28
Atlas
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 135L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcheiTeuPai
Thanatos
8
0 / 3 / 1
4,989
454
1,771
6,309
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Copo4654
Anubis
9
0 / 2 / 0
4,847
441
2,258
4,723
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 0
4,935
449
1,922
8,251
3,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
fideoscontuko
Heimdallr
10
1 / 1 / 0
5,696
518
2,568
3,786
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
lNazol
Chaac
8
0 / 2 / 0
4,753
432
1,379
8,178
5,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 0 / 5
6,865
624
4,742
4,961
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
 
Izanami
9
2 / 1 / 1
5,771
525
3,587
5,104
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MrJereto
Bellona
10
3 / 0 / 0
6,265
570
3,640
4,799
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
SaintGargo
Olorun
11
2 / 0 / 3
6,780
616
3,345
5,576
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 0 / 3
4,805
437
692
2,817
858
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
5
5.5
W
Izanami
 
Izanami
2
1
1
2.5
L
Thanatos
AcheiTeuPai
Thanatos
0
3
1
0.17
L
Anubis
Copo4654
Anubis
0
2
0
0
L
0
2
0
0
W
Bellona
MrJereto
Bellona
3
0
0
3
W
Olorun
SaintGargo
Olorun
2
0
3
3.5
W
0
0
3
1.5
L
Heimdallr
fideoscontuko
Heimdallr
1
1
0
1
L
Chaac
lNazol
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,898
Damage
16,006
31,247
Taken
23,257
14,703
Mitigated
8,523
12,676
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,742
3,666
0
1,527
4,961
1,982
1,123
522
4,439
0
43,433
W
Izanami
 
Izanami
3,587
2,513
0
1,490
5,104
1,135
338
1,174
3,930
0
30,438
L
Thanatos
AcheiTeuPai
Thanatos
1,771
524
0
5,175
6,309
1,667
0
702
5,607
0
22,120
L
Anubis
Copo4654
Anubis
2,258
155
0
2,312
4,723
2,043
0
2,238
2,485
23,874
0
L
1,922
107
620
1,583
8,251
3,738
0
288
7,963
20,056
0
W
Bellona
MrJereto
Bellona
3,640
1,747
0
1,642
4,799
3,013
651
142
4,657
0
29,005
W
Olorun
SaintGargo
Olorun
3,345
1,962
235
3,419
5,576
1,535
2,865
1,773
3,803
40,131
0
W
692
194
0
190
2,817
858
0
717
2,100
8,607
0
L
Heimdallr
fideoscontuko
Heimdallr
2,568
214
0
500
3,786
1,316
160
809
2,977
0
31,271
L
Chaac
lNazol
Chaac
1,379
371
0
2,486
8,178
5,939
26
0
8,178
2,672
16,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
30,486
228
Minions Killed
294
0
Camps Cleared
0
1,028,864
Distance Traveled
1,096,692
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,865
624
87
8
0
227,685
3
W
Izanami
5,771
525
59
5
0
211,749
4
L
Thanatos
4,989
454
52
5
0
222,452
1
L
Anubis
4,847
441
42
4
0
190,998
2
L
Ares
4,935
449
18
2
0
224,615
1
W
Bellona
6,265
570
63
6
0
253,141
3
W
Olorun
6,780
616
73
7
0
209,669
1
W
Atlas
4,805
437
12
1
0
194,448
3
L
Heimdallr
5,696
518
74
7
0
196,176
0
L
Chaac
4,753
432
42
4
0
194,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role