Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MasashiCE
Danzaburou
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
25W - 18L
1,584 Elo+
Party 1
Atlas
Atlas
yup_iHitThat
Atlas
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
305W - 333L
1,460 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,514 Elo+

VS

Team Averages
Level 119
1,620 SR
1,444 Elo+
Bastet
Bastet
BIGVAI
Bastet
Level 154
God Stats
3W - 1L
1,784 SR
Queue Stats
254W - 258L
1,466 Elo+
Party 2
Merlin
Merlin
BastienSHAZAM21
Merlin
Level 158
God Stats
1W - 0L
1,447 SR
Queue Stats
47W - 58L
1,430 Elo+
Solo
Atlas
Atlas
kerohero
Atlas
Level 45
God Stats
10W - 4L
1,629 SR
Queue Stats
159W - 142L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 5 / 2
6,502
650
4,627
6,367
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MasashiCE
Danzaburou
10
1 / 4 / 2
7,014
701
4,948
7,364
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 3 / 1
6,411
641
3,035
10,236
7,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BIGVAI
Bastet
12
8 / 2 / 4
8,107
811
9,297
8,822
3,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 9
7,020
702
6,886
4,645
1,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
kerohero
Atlas
10
4 / 1 / 6
7,417
742
3,709
7,032
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
2
0.4
W
Bastet
BIGVAI
Bastet
8
2
4
5
W
0
0
9
4.5
L
Danzaburou
MasashiCE
Danzaburou
1
4
2
0.5
W
Atlas
kerohero
Atlas
4
1
6
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
19,892
23,967
Taken
20,499
11,220
Mitigated
11,880
5,643
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,627
830
1,245
1,214
6,367
1,870
0
2,678
3,585
17,060
0
W
Bastet
BIGVAI
Bastet
9,297
1,813
0
3,617
8,822
3,144
12
3,374
5,448
0
23,894
W
6,886
196
0
1,664
4,645
1,548
779
2,288
2,357
33,963
0
L
Danzaburou
MasashiCE
Danzaburou
4,948
1,407
386
1,200
7,364
2,151
0
3,348
3,794
0
20,314
W
Atlas
kerohero
Atlas
3,709
739
127
885
7,032
7,188
66
2,238
4,794
8,318
0
L
3,035
1,285
189
1,409
10,236
7,199
0
4,468
5,488
8,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
22,544
89
Minions Killed
123
4
Camps Cleared
6
532,125
Distance Traveled
553,685
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,502
650
38
4
0
173,555
0
W
Bastet
8,107
811
34
3
2
199,025
1
W
Merlin
7,020
702
77
8
4
189,864
2
L
Danzaburou
7,014
701
32
3
4
172,829
3
W
Atlas
7,417
742
12
1
0
164,796
0
L
Atlas
6,411
641
19
2
0
185,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role