Player Matchup

Guan Yu
Guan Yu
BigBossPancho
Guan Yu
Level 121
God Stats
2W - 3L
1,648 SR
Queue Stats
50W - 45L
1,547 Elo+
Party 2
Neith
Neith
CrimpyRuby
Neith
Level 8
God Stats
3W - 0L
1,737 SR
Queue Stats
14W - 5L
1,621 Elo+
Party 2
He Bo
He Bo
MrEvo8u
He Bo
Level 124
God Stats
7W - 8L
1,412 SR
Queue Stats
222W - 238L
1,488 Elo+
Solo
Team Averages
Level 84
1,599 SR
1,552 Elo+

VS

Team Averages
Level 77
1,555 SR
1,429 Elo+
Agni
Agni
Dharp59
Agni
Level 25
God Stats
37W - 30L
1,605 SR
Queue Stats
160W - 147L
1,525 Elo+
Party 1
Fenrir
Fenrir
MoonHound420
Fenrir
Level 57
God Stats
3W - 4L
1,421 SR
Queue Stats
50W - 76L
1,350 Elo+
Solo
Achilles
Achilles
cubbs0102
Achilles
Level 150
God Stats
14W - 10L
1,639 SR
Queue Stats
176W - 172L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 1 / 6
9,548
734
6,683
14,119
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
6 / 0 / 3
10,278
791
16,177
7,201
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
MrEvo8u
He Bo
13
1 / 3 / 9
9,229
710
9,530
6,153
1,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dharp59
Agni
11
1 / 3 / 2
7,794
600
6,797
9,238
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
0 / 5 / 2
7,395
569
4,629
11,334
4,958
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
cubbs0102
Achilles
12
3 / 2 / 1
8,331
641
10,860
16,995
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
1
6
6
W
Neith
6
0
3
7.5
L
Agni
Dharp59
Agni
1
3
2
0.67
L
Fenrir
0
5
2
0.2
W
He Bo
MrEvo8u
He Bo
1
3
9
1.83
L
Achilles
cubbs0102
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
22,286
27,473
Taken
37,567
17,244
Mitigated
17,366
8,541
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,683
899
1,114
3,340
14,119
12,745
174
5,008
8,645
5,315
10,447
W
Neith
16,177
5,601
0
2,486
7,201
2,645
2,293
1,808
5,082
0
57,548
L
Agni
Dharp59
Agni
6,797
62
63
2,442
9,238
2,435
0
1,752
7,486
27,783
0
L
Fenrir
4,629
1,408
0
2,216
11,334
4,958
0
3,506
7,828
0
9,576
W
He Bo
MrEvo8u
He Bo
9,530
561
169
1,432
6,153
1,854
300
1,207
4,796
31,268
0
L
Achilles
cubbs0102
Achilles
10,860
2,103
0
4,721
16,995
9,973
0
6,997
9,998
3,469
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
23,520
162
Minions Killed
135
7
Camps Cleared
5
728,856
Distance Traveled
793,993
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,548
734
13
1
1
257,711
1
W
Neith
10,278
791
96
7
3
226,893
3
L
Agni
7,794
600
45
3
1
260,047
4
L
Fenrir
7,395
569
12
1
0
261,231
4
W
He Bo
9,229
710
53
4
3
244,252
5
L
Achilles
8,331
641
78
6
4
272,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role