Player Matchup

Agni
Agni
 
Agni
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BanxXx
Hachiman
Level 156
God Stats
16W - 11L
1,518 SR
Queue Stats
314W - 345L
1,480 Elo+
Party 1
Mulan
Mulan
Blackmoes
Mulan
Level 135
God Stats
24W - 19L
1,498 SR
Queue Stats
120W - 114L
1,378 Elo+
Solo
Cthulhu
Cthulhu
TechNoir97
Cthulhu
Level 17
God Stats
4W - 10L
1,461 SR
Queue Stats
4W - 10L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lilMike98
Tsukuyomi
Level 119
God Stats
17W - 27L
1,470 SR
Queue Stats
580W - 615L
1,536 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,464 Elo+

VS

Team Averages
Level 59
1,499 SR
1,520 Elo+
Heimdallr
Heimdallr
Ezirbel
Heimdallr
Level 84
God Stats
4W - 1L
1,656 SR
Queue Stats
387W - 397L
1,489 Elo+
Party 2
Loki
Loki
JigglyAnimeLimbs
Loki
Level 63
God Stats
0W - 3L
1,289 SR
Queue Stats
125W - 106L
1,615 Elo+
Solo
King Arthur
King Arthur
SenorChoch
King Arthur
Level 28
God Stats
3W - 9L
1,324 SR
Queue Stats
99W - 97L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Yzermanl19l
Kukulkan
Level 59
God Stats
16W - 20L
1,515 SR
Queue Stats
199W - 212L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
kuunlagoon
Jormungandr
Level 62
God Stats
5W - 5L
1,711 SR
Queue Stats
218W - 226L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 6
10,980
523
13,867
9,842
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BanxXx
Hachiman
20
8 / 5 / 6
12,879
613
14,328
16,997
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Blackmoes
Mulan
18
7 / 4 / 6
11,938
568
20,066
21,258
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TechNoir97
Cthulhu
16
4 / 3 / 9
11,021
525
5,761
16,333
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
lilMike98
Tsukuyomi
20
10 / 3 / 7
12,586
599
16,594
15,804
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ezirbel
Heimdallr
16
1 / 6 / 4
10,212
486
10,961
18,147
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 6 / 2
11,360
541
10,953
16,337
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SenorChoch
King Arthur
15
2 / 9 / 7
9,575
456
8,931
21,014
8,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Yzermanl19l
Kukulkan
14
3 / 9 / 2
9,292
442
7,840
13,339
4,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
kuunlagoon
Jormungandr
15
2 / 3 / 6
9,061
431
9,976
21,007
23,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
33
Kills
16
17
Deaths
33
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
6
3.5
W
Hachiman
BanxXx
Hachiman
8
5
6
2.2
W
Mulan
Blackmoes
Mulan
7
4
6
2.5
L
Heimdallr
Ezirbel
Heimdallr
1
6
4
0.5
L
8
6
2
1.5
L
King Arthur
SenorChoch
King Arthur
2
9
7
0.61
W
Cthulhu
TechNoir97
Cthulhu
4
3
9
2.83
L
Kukulkan
Yzermanl19l
Kukulkan
3
9
2
0.44
L
Jormungandr
kuunlagoon
Jormungandr
2
3
6
1.67
W
Tsukuyomi
lilMike98
Tsukuyomi
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,616
Damage
48,661
80,234
Taken
89,844
58,568
Mitigated
52,385
25,674
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,867
415
302
3,460
9,842
4,095
0
4,742
5,028
62,227
0
W
Hachiman
BanxXx
Hachiman
14,328
8,357
0
6,986
16,997
6,478
2,791
802
16,195
0
109,803
W
Mulan
Blackmoes
Mulan
20,066
1,423
0
7,578
21,258
20,290
1,069
3,767
17,327
7,788
67,908
L
Heimdallr
Ezirbel
Heimdallr
10,961
4,746
631
3,763
18,147
9,120
420
3,666
13,964
0
65,710
L
10,953
4,753
0
331
16,337
6,183
348
3,062
12,964
0
79,058
L
King Arthur
SenorChoch
King Arthur
8,931
3,143
0
3,565
21,014
8,867
62
3,014
17,810
0
51,434
W
Cthulhu
TechNoir97
Cthulhu
5,761
426
361
1,813
16,333
20,147
150
5,492
10,593
32,153
0
L
Kukulkan
Yzermanl19l
Kukulkan
7,840
670
491
692
13,339
4,869
0
3,368
9,752
39,932
0
L
Jormungandr
kuunlagoon
Jormungandr
9,976
2,150
0
3,726
21,007
23,346
0
7,871
12,292
48,613
0
W
Tsukuyomi
lilMike98
Tsukuyomi
16,594
2,166
0
5,174
15,804
7,558
119
2,547
13,207
0
102,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
49,500
623
Minions Killed
517
0
Camps Cleared
0
2,232,456
Distance Traveled
1,884,393
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,980
523
130
6
0
410,296
6
W
Hachiman
12,879
613
164
8
0
417,186
5
W
Mulan
11,938
568
129
6
0
505,181
3
L
Heimdallr
10,212
486
128
6
0
374,919
1
L
Loki
11,360
541
116
6
0
397,112
5
L
King Arthur
9,575
456
94
4
0
373,268
1
W
Cthulhu
11,021
525
47
2
0
452,441
3
L
Kukulkan
9,292
442
83
4
0
337,263
4
L
Jormungandr
9,061
431
96
5
0
401,831
4
W
Tsukuyomi
12,586
599
153
7
0
447,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role