Player Matchup

Osiris
Osiris
BennerzBoi
Osiris
Level 155
God Stats
9W - 5L
1,645 SR
Queue Stats
539W - 508L
1,457 Elo+
Party 1
Odin
Odin
NoadieBoy
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,660 Elo+
Party 3
Geb
Geb
Papa Emeritus66
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
Raeyl
Kukulkan
Level 156
God Stats
2W - 0L
1,665 SR
Queue Stats
104W - 79L
1,704 Elo+
Party 3
Jing Wei
Jing Wei
theBIGSPANKY300
Jing Wei
Level 68
God Stats
1W - 1L
1,318 SR
Queue Stats
347W - 376L
1,416 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,522 Elo+

VS

Team Averages
Level 64
1,549 SR
1,450 Elo+
Eset
Eset
Blacktavius
Eset
Level 97
God Stats
1W - 1L
1,718 SR
Queue Stats
122W - 95L
1,552 Elo+
Party 2
Scylla
Scylla
HiperZombie
Scylla
Level 144
God Stats
0W - 3L
1,527 SR
Queue Stats
51W - 58L
1,421 Elo+
Solo
Chronos
Chronos
Padwana
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 159L
1,512 Elo+
Solo
Chiron
Chiron
PhenWasHere
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 2
Merlin
Merlin
RHINOROY 21
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BennerzBoi
Osiris
17
5 / 3 / 15
10,646
710
8,850
16,548
17,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
18
1 / 3 / 26
10,647
710
10,641
14,392
16,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 15
12,497
833
6,872
15,772
17,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Raeyl
Kukulkan
20
14 / 2 / 15
13,080
872
32,948
9,565
5,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
3 / 2 / 15
10,698
713
12,037
10,869
5,343
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,618
641
11,230
16,605
17,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
18
3 / 4 / 4
10,128
675
11,920
13,834
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Padwana
Chronos
17
2 / 6 / 5
9,559
637
5,704
16,043
6,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
14
2 / 9 / 6
8,945
596
11,444
15,641
5,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
16
1 / 7 / 6
9,200
613
8,584
12,256
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
32
Kills
12
13
Deaths
32
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
BennerzBoi
Osiris
5
3
15
4.17
L
4
6
6
1.17
L
Scylla
3
4
4
1.25
W
Odin
1
3
26
4.67
L
Chronos
Padwana
Chronos
2
6
5
0.75
W
9
3
15
5.5
L
Chiron
2
9
6
0.56
L
Merlin
1
7
6
0.57
W
Kukulkan
Raeyl
Kukulkan
14
2
15
10.75
W
Jing Wei
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,348
Damage
48,882
67,146
Taken
74,379
62,283
Mitigated
40,556
31,013
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BennerzBoi
Osiris
8,850
2,040
4,533
6,415
16,548
17,892
1,450
7,825
8,723
0
15,307
L
11,230
612
1,836
3,480
16,605
17,935
0
8,192
8,056
18,114
0
L
Scylla
11,920
46
1,584
3,953
13,834
5,652
0
7,135
6,654
31,135
0
W
Odin
10,641
1,696
1,001
1,443
14,392
16,681
466
7,655
6,737
2,902
14,326
L
Chronos
Padwana
Chronos
5,704
2,188
1,022
3,101
16,043
6,231
0
8,875
6,813
18,450
0
W
6,872
596
3,593
4,203
15,772
17,302
93
8,703
7,069
12,775
0
L
Chiron
11,444
3,711
2,102
1,346
15,641
5,997
0
8,828
6,638
0
20,539
L
Merlin
8,584
423
700
857
12,256
4,741
0
7,541
4,502
19,901
0
W
Kukulkan
Raeyl
Kukulkan
32,948
1,081
805
1,488
9,565
5,065
585
5,475
4,090
63,713
0
W
Jing Wei
12,037
6,562
4,931
2,601
10,869
5,343
2,850
7,780
3,089
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,568
Gold Earned
47,450
159
Minions Killed
130
0
Camps Cleared
0
1,479,380
Distance Traveled
1,239,239
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,646
710
13
1
0
299,292
1
L
Eset
9,618
641
9
1
0
250,254
0
L
Scylla
10,128
675
42
3
0
260,308
0
W
Odin
10,647
710
11
1
0
299,857
0
L
Chronos
9,559
637
36
2
0
257,429
0
W
Geb
12,497
833
6
0
0
304,636
1
L
Chiron
8,945
596
23
2
0
243,296
1
L
Merlin
9,200
613
20
1
0
227,952
0
W
Kukulkan
13,080
872
74
5
0
308,145
3
W
Jing Wei
10,698
713
55
4
0
267,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role