Player Matchup

Izanami
Izanami
Dead2MeBro
Izanami
Level 87
God Stats
22W - 18L
1,448 SR
Queue Stats
213W - 280L
1,297 Elo+
Party 1
Ares
Ares
LonestaR_Tx_81
Ares
Level 106
God Stats
25W - 19L
1,500 SR
Queue Stats
442W - 513L
1,347 Elo+
Party 1
Da Ji
Da Ji
WigglyPeansU
Da Ji
Level 69
God Stats
3W - 6L
1,407 SR
Queue Stats
168W - 205L
1,352 Elo+
Solo
Pele
Pele
iiTzNoLxve
Pele
Level 24
God Stats
5W - 5L
1,530 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 1
Ra
Ra
tres_361_
Ra
Level 59
God Stats
4W - 2L
1,646 SR
Queue Stats
71W - 90L
1,248 Elo+
Party 1
Team Averages
Level 69
1,506 SR
1,315 Elo+

VS

Team Averages
Level 65
1,442 SR
1,329 Elo+
Chaac
Chaac
CP_KAH
Chaac
Level 88
God Stats
28W - 15L
1,442 SR
Queue Stats
43W - 34L
1,392 Elo+
Solo
Fenrir
Fenrir
FasceFace
Fenrir
Level 54
God Stats
70W - 78L
1,413 SR
Queue Stats
125W - 151L
1,280 Elo+
Party 2
Zeus
Zeus
FullerSuperior4
Zeus
Level 72
God Stats
17W - 9L
1,389 SR
Queue Stats
141W - 167L
1,292 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NeonKillah
Kumbhakarna
Level 64
God Stats
7W - 4L
1,580 SR
Queue Stats
202W - 220L
1,386 Elo+
Solo
Charybdis
Charybdis
burningTRIBUTE
Charybdis
Level 45
God Stats
27W - 33L
1,386 SR
Queue Stats
191W - 236L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dead2MeBro
Izanami
8
0 / 2 / 1
4,898
490
4,605
4,021
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 6 / 1
4,508
451
2,435
8,203
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 4 / 0
5,042
504
3,119
6,283
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,666
467
2,481
5,937
1,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 6 / 0
5,133
513
2,890
5,810
1,647
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CP_KAH
Chaac
11
1 / 2 / 7
6,218
622
2,687
5,716
3,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
FasceFace
Fenrir
10
9 / 0 / 4
6,363
636
5,164
5,218
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 1 / 9
6,384
638
7,613
4,551
1,408
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
NeonKillah
Kumbhakarna
7
1 / 0 / 10
5,386
539
2,045
6,778
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
burningTRIBUTE
Charybdis
10
5 / 0 / 7
5,919
592
4,467
5,246
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
3
Kills
22
22
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
CP_KAH
Chaac
1
2
7
2.25
L
Izanami
Dead2MeBro
Izanami
0
2
1
0.25
W
Fenrir
FasceFace
Fenrir
9
0
4
11
W
6
1
9
10.5
L
0
6
1
0.08
W
Kumbhakarna
NeonKillah
Kumbhakarna
1
0
10
6
L
1
4
0
0.25
W
Charybdis
burningTRIBUTE
Charybdis
5
0
7
8.5
L
0
4
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
21,976
30,254
Taken
27,509
10,513
Mitigated
10,847
4,144
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CP_KAH
Chaac
2,687
271
0
709
5,716
3,120
258
1,100
4,616
0
31,570
L
Izanami
Dead2MeBro
Izanami
4,605
2,259
0
838
4,021
1,259
89
1,987
2,034
0
26,411
W
Fenrir
FasceFace
Fenrir
5,164
563
0
1,848
5,218
2,390
184
1,051
4,167
0
22,335
W
7,613
645
0
1,270
4,551
1,408
449
1,108
3,443
28,151
0
L
2,435
263
2
737
8,203
4,752
0
2,232
5,971
13,520
0
W
Kumbhakarna
NeonKillah
Kumbhakarna
2,045
1,185
0
2,874
6,778
2,754
45
1,091
5,687
6,607
0
L
3,119
593
0
1,811
6,283
1,487
0
1,687
4,596
0
16,772
W
Charybdis
burningTRIBUTE
Charybdis
4,467
1,997
0
2,033
5,246
1,175
2,618
975
4,271
0
28,118
L
2,481
103
0
339
5,937
1,368
0
1,073
4,864
0
20,893
L
2,890
407
0
417
5,810
1,647
441
2,679
3,131
18,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
30,270
197
Minions Killed
225
0
Camps Cleared
0
855,358
Distance Traveled
944,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,218
622
70
7
0
180,238
1
L
Izanami
4,898
490
57
6
0
158,109
1
W
Fenrir
6,363
636
38
4
0
206,294
0
W
Zeus
6,384
638
48
5
0
182,011
2
L
Ares
4,508
451
26
3
0
135,038
1
W
Kumbhakarna
5,386
539
11
1
0
193,314
0
L
Da Ji
5,042
504
38
4
0
184,604
2
W
Charybdis
5,919
592
58
6
0
182,527
0
L
Pele
4,666
467
47
5
0
200,374
0
L
Ra
5,133
513
29
3
0
177,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role