Player Matchup

Agni
Agni
DredsoL
Agni
Level 140
God Stats
8W - 4L
1,552 SR
Queue Stats
437W - 380L
1,541 Elo+
Party 1
Nike
Nike
Six_Gorillian
Nike
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
26W - 19L
1,558 Elo+
Party 2
Artio
Artio
The_Holobunga
Artio
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
21W - 15L
1,543 Elo+
Party 2
Tiamat
Tiamat
bucket92
Tiamat
Level 109
God Stats
26W - 27L
1,536 SR
Queue Stats
851W - 754L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
johnwickisback
Sylvanus
Level 29
God Stats
2W - 1L
1,346 SR
Queue Stats
119W - 125L
1,473 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,532 Elo+

VS

Team Averages
Level 92
1,512 SR
1,505 Elo+
Nemesis
Nemesis
MDHNiteHawk87
Nemesis
Level 128
God Stats
0W - 3L
1,179 SR
Queue Stats
350W - 429L
1,432 Elo+
Solo
Discordia
Discordia
Midari Cloud
Discordia
Level 137
God Stats
1W - 2L
1,441 SR
Queue Stats
16W - 20L
1,494 Elo+
Party 3
Jormungandr
Jormungandr
OQ0O0O0OQ0O0
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 3
Raijin
Raijin
WolvesRose
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
Zuhport
Terra
Level 159
God Stats
0W - 1L
1,938 SR
Queue Stats
29W - 28L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DredsoL
Agni
19
8 / 1 / 20
11,988
749
27,261
11,173
6,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 1 / 16
12,889
806
20,536
23,151
30,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 23
11,156
697
16,927
27,463
39,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
bucket92
Tiamat
20
4 / 1 / 20
11,911
744
26,191
19,879
18,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
2 / 2 / 21
11,357
710
9,943
27,934
37,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 5 / 6
9,552
597
9,439
20,453
23,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Midari Cloud
Discordia
18
3 / 5 / 5
11,176
699
31,391
16,038
8,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
OQ0O0O0OQ0O0
Jormungandr
16
1 / 7 / 3
10,262
641
15,370
27,730
35,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
WolvesRose
Raijin
15
1 / 10 / 4
9,378
586
16,228
20,385
9,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Zuhport
Terra
16
1 / 5 / 4
9,269
579
11,056
26,478
17,949
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
32
Kills
8
9
Deaths
32
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
DredsoL
Agni
8
1
20
18
L
Nemesis
2
5
6
1
L
Discordia
Midari Cloud
Discordia
3
5
5
1.1
L
Jormungandr
OQ0O0O0OQ0O0
Jormungandr
1
7
3
0.36
W
14
1
16
22
W
4
4
23
3.88
L
Raijin
WolvesRose
Raijin
1
10
4
0.3
L
Terra
Zuhport
Terra
1
5
4
0.6
W
Tiamat
bucket92
Tiamat
4
1
20
14
W
Sylvanus
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,858
Damage
83,484
109,600
Taken
111,084
132,348
Mitigated
94,746
74,770
Healing
43,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DredsoL
Agni
27,261
728
4,232
3,027
11,173
6,800
1,529
8,801
2,220
52,990
0
L
Nemesis
9,439
2,578
1,930
2,967
20,453
23,436
74
13,533
6,282
0
15,449
L
Discordia
Midari Cloud
Discordia
31,391
3,073
2,785
4,587
16,038
8,157
304
11,941
3,884
57,973
0
L
Jormungandr
OQ0O0O0OQ0O0
Jormungandr
15,370
3,605
976
4,470
27,730
35,604
77
19,327
7,863
31,693
0
W
20,536
1,023
2,720
4,413
23,151
30,448
867
13,402
9,415
7,361
28,440
W
16,927
195
9,336
10,279
27,463
39,188
256
17,410
9,411
24,984
0
L
Raijin
WolvesRose
Raijin
16,228
2,581
1,138
2,091
20,385
9,600
150
15,846
4,187
26,674
0
L
Terra
Zuhport
Terra
11,056
1,337
11,757
11,106
26,478
17,949
273
22,813
3,332
20,707
0
W
Tiamat
bucket92
Tiamat
26,191
1,906
5,044
7,049
19,879
18,545
1,117
13,748
5,847
54,742
0
W
Sylvanus
9,943
1,938
16,381
12,289
27,934
37,367
619
18,803
8,662
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
49,637
167
Minions Killed
173
0
Camps Cleared
0
1,554,216
Distance Traveled
1,370,475
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,988
749
49
3
0
324,054
0
L
Nemesis
9,552
597
12
1
0
297,893
1
L
Discordia
11,176
699
76
5
0
276,031
0
L
Jormungandr
10,262
641
32
2
0
252,893
1
W
Nike
12,889
806
40
3
0
343,904
1
W
Artio
11,156
697
13
1
0
304,802
0
L
Raijin
9,378
586
34
2
0
231,670
1
L
Terra
9,269
579
19
1
0
311,988
4
W
Tiamat
11,911
744
57
4
0
295,417
0
W
Sylvanus
11,357
710
8
1
0
286,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role