Player Matchup

Atlas
Atlas
EmmettTheSaint
Atlas
Level 117
God Stats
4W - 2L
1,374 SR
Queue Stats
180W - 135L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
FinestZulu96
Zhong Kui
Level 85
God Stats
9W - 6L
1,506 SR
Queue Stats
183W - 196L
1,517 Elo+
Party 2
Chaac
Chaac
Jakestermon
Chaac
Level 68
God Stats
1W - 3L
1,456 SR
Queue Stats
142W - 81L
1,656 Elo+
Party 2
Neith
Neith
JinzoLegend
Neith
Level 148
God Stats
19W - 16L
1,579 SR
Queue Stats
242W - 189L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
taylornater75
Kukulkan
Level 28
God Stats
52W - 54L
1,504 SR
Queue Stats
71W - 84L
1,492 Elo+
Party 2
Team Averages
Level 89
1,484 SR
1,552 Elo+

VS

Team Averages
Level 76
1,596 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ArChG0DTsUnAmI
Fenrir
Level 108
God Stats
8W - 9L
1,518 SR
Queue Stats
147W - 154L
1,548 Elo+
Party 1
Artemis
Artemis
ReapingShad0w
Artemis
Level 43
God Stats
28W - 13L
1,695 SR
Queue Stats
61W - 56L
1,480 Elo+
Party 1
Geb
Geb
Takan12
Geb
Level 43
God Stats
21W - 12L
1,593 SR
Queue Stats
292W - 263L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
deadkingv7
Ah Puch
Level 105
God Stats
8W - 6L
1,675 SR
Queue Stats
182W - 153L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,021
911
9,474
24,999
15,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
FinestZulu96
Zhong Kui
15
0 / 0 / 0
8,581
780
482
319
118
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 3
11,819
1,074
8,612
20,118
14,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 6 / 7
11,389
1,035
10,691
23,638
9,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
taylornater75
Kukulkan
17
2 / 7 / 5
10,562
960
11,351
14,920
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

112

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 1 / 18
11,745
1,068
13,909
11,161
21,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 1 / 8
12,936
1,176
10,693
8,964
7,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
18
5 / 5 / 7
11,262
1,024
17,858
12,238
5,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
18
3 / 3 / 16
11,230
1,021
22,717
10,994
13,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
deadkingv7
Ah Puch
18
5 / 0 / 6
12,029
1,094
16,127
3,585
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
10
Kills
24
24
Deaths
10
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
18
12
W
8
1
8
12
L
0
6
7
0.58
L
Zhong Kui
FinestZulu96
Zhong Kui
0
0
0
0
L
6
5
3
1.5
L
2
6
7
0.92
W
Artemis
5
5
7
1.7
W
Geb
3
3
16
3.67
W
Ah Puch
deadkingv7
Ah Puch
5
0
6
8
L
Kukulkan
taylornater75
Kukulkan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,610
Damage
81,304
83,994
Taken
46,942
45,281
Mitigated
49,554
7,577
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,909
1,814
1,019
710
11,161
21,017
0
5,014
5,885
18,481
0
W
10,693
1,149
0
1,874
8,964
7,848
0
3,354
4,882
4,623
22,105
L
9,474
2,116
0
607
24,999
15,161
0
14,142
10,857
22,674
0
L
Zhong Kui
FinestZulu96
Zhong Kui
482
121
0
52
319
118
0
177
142
1,623
0
L
8,612
1,220
0
4,522
20,118
14,075
0
12,969
7,149
0
38,006
L
10,691
4,131
0
2,236
23,638
9,664
0
17,874
5,764
0
42,941
W
Artemis
17,858
8,466
0
1,818
12,238
5,414
0
5,530
6,414
0
49,866
W
Geb
22,717
799
0
280
10,994
13,921
0
4,845
5,961
27,617
0
W
Ah Puch
deadkingv7
Ah Puch
16,127
0
0
699
3,585
1,354
0
1,538
1,913
59,931
0
L
Kukulkan
taylornater75
Kukulkan
11,351
721
0
160
14,920
6,263
0
8,804
6,116
23,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
59,202
221
Minions Killed
228
3
Camps Cleared
11
896,899
Distance Traveled
1,144,380
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,745
1,068
8
1
2
239,447
0
W
Fenrir
12,936
1,176
24
2
3
254,444
0
L
Atlas
10,021
911
16
1
0
218,637
0
L
Zhong Kui
8,581
780
2
0
1
21,887
0
L
Chaac
11,819
1,074
82
7
1
230,053
0
L
Neith
11,389
1,035
84
8
1
210,556
2
W
Artemis
11,262
1,024
63
6
5
169,881
0
W
Geb
11,230
1,021
15
1
0
265,332
0
W
Ah Puch
12,029
1,094
118
11
1
215,276
1
L
Kukulkan
10,562
960
37
3
0
215,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role