Player Matchup

Charybdis
Charybdis
FLSJOKERRIOT
Charybdis
Level 108
God Stats
1W - 6L
1,121 SR
Queue Stats
141W - 223L
1,256 Elo+
Party 1
Sobek
Sobek
Sh3s_LiQuiD
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 87L
1,201 Elo+
Party 1
Ah Puch
Ah Puch
TrUTiLThEEnD
Ah Puch
Level 124
God Stats
8W - 11L
1,347 SR
Queue Stats
235W - 403L
1,219 Elo+
Party 1
Team Averages
Level 92
1,323 SR
1,225 Elo+

VS

Team Averages
Level 45
1,516 SR
1,305 Elo+
Mulan
Mulan
YetiMercury
Mulan
Level 89
God Stats
17W - 8L
1,632 SR
Queue Stats
130W - 205L
1,261 Elo+
Party 2
Atlas
Atlas
fideos-continua
Atlas
Level 33
God Stats
17W - 22L
1,417 SR
Queue Stats
167W - 154L
1,444 Elo+
Solo
Cliodhna
Cliodhna
industriousLamb
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FLSJOKERRIOT
Charybdis
14
3 / 5 / 11
11,290
664
11,562
12,122
3,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 13
12,129
713
10,800
18,330
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
TrUTiLThEEnD
Ah Puch
17
11 / 3 / 6
12,660
745
15,695
13,264
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
10,707
630
12,814
19,146
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 7
10,578
622
15,475
17,409
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
12
2 / 9 / 5
9,693
570
6,146
13,326
4,244
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
17
Kills
12
12
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FLSJOKERRIOT
Charybdis
3
5
11
1.7
W
3
4
13
2.38
W
Ah Puch
TrUTiLThEEnD
Ah Puch
11
3
6
4.67
L
6
5
5
1.7
L
4
3
7
2.5
L
Cliodhna
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,057
Damage
34,435
43,716
Taken
49,881
25,412
Mitigated
38,279
12,479
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FLSJOKERRIOT
Charybdis
11,562
7,138
340
2,682
12,122
3,669
1,861
4,505
6,974
0
30,691
W
10,800
954
0
4,521
18,330
16,974
454
3,578
13,775
26,809
0
W
Ah Puch
TrUTiLThEEnD
Ah Puch
15,695
1,033
171
4,765
13,264
4,769
693
6,422
6,288
45,700
0
L
12,814
1,551
0
5,166
19,146
15,052
150
10,656
8,490
0
30,305
L
15,475
6,072
0
4,370
17,409
18,983
296
9,629
7,780
45,511
0
L
Cliodhna
6,146
788
0
314
13,326
4,244
451
7,380
5,946
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
30,978
144
Minions Killed
141
5
Camps Cleared
6
891,612
Distance Traveled
842,326
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,290
664
48
3
2
275,998
0
W
Sobek
12,129
713
30
2
0
327,707
3
W
Ah Puch
12,660
745
66
4
3
287,907
1
L
Mulan
10,707
630
47
3
0
263,385
2
L
Atlas
10,578
622
51
3
3
297,944
5
L
Cliodhna
9,693
570
43
3
3
280,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role