Player Matchup

Sobek
Sobek
Silver I
Bezzle
Sobek
Silver I
Level 148
God Stats
1W - 5L
1,902 SR
Queue Stats
59W - 77L
1,325 MMR
Solo
Persephone
Persephone
Gold III
CelestiaIl
Persephone
Gold III
Level 87
God Stats
3W - 3L
1,681 SR
Queue Stats
139W - 130L
1,509 MMR
Party 1
Danzaburou
Danzaburou
Gold V
DirtySeaSLug
Danzaburou
Gold V
Level 45
God Stats
0W - 1L
1,988 SR
Queue Stats
40W - 39L
1,341 MMR
Solo
Kali
Kali
Gold V
GreenBayRage99
Kali
Gold V
Level 120
God Stats
2W - 3L
1,564 SR
Queue Stats
45W - 49L
1,278 MMR
Solo
Amaterasu
Amaterasu
Silver II
Pa4aDox
Amaterasu
Silver II
Level 105
God Stats
0W - 2L
1,480 SR
Queue Stats
157W - 163L
1,053 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,723 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,639 SR
1,373 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
LØUISSS
Anubis
Gold IV
Level 157
God Stats
3W - 1L
1,669 SR
Queue Stats
205W - 201L
1,281 MMR
Solo
Bastet
Bastet
Bronze III
Nathanjk1
Bastet
Bronze III
Level 122
God Stats
3W - 1L
1,795 SR
Queue Stats
14W - 15L
1,261 MMR
Solo
Neith
Neith
Silver II
sehguH
Neith
Silver II
Level 109
God Stats
1W - 3L
1,728 SR
Queue Stats
42W - 50L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bezzle
Sobek
16
0 / 6 / 7
10,519
421
7,018
28,818
35,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
CelestiaIl
Persephone
18
2 / 2 / 5
12,171
487
17,993
11,899
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
DirtySeaSLug
Danzaburou
20
8 / 6 / 2
13,448
538
15,588
22,166
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 9 / 5
11,969
479
10,090
25,306
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Pa4aDox
Amaterasu
18
4 / 6 / 2
11,765
471
12,524
24,394
23,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiGebAchillesGilgamesh

VS

Bans
KukulkanAthenaCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 2 / 10
14,446
578
20,660
14,631
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
 
Fafnir
17
0 / 3 / 18
13,191
528
6,263
25,177
39,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
LØUISSS
Anubis
20
6 / 5 / 8
15,570
623
16,504
21,424
12,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Nathanjk1
Bastet
20
6 / 5 / 15
15,307
612
21,061
19,671
7,952
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sehguH
Neith
20
8 / 4 / 8
14,696
588
25,330
16,060
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
18
Kills
29
29
Deaths
19
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
10
7
W
Fafnir
 
Fafnir
0
3
18
3
L
Sobek
Bezzle
Sobek
0
6
7
0.58
L
Persephone
CelestiaIl
Persephone
2
2
5
2.25
L
Danzaburou
DirtySeaSLug
Danzaburou
8
6
2
1.5
L
4
9
5
0.72
W
Anubis
LØUISSS
Anubis
6
5
8
2
W
Bastet
Nathanjk1
Bastet
6
5
15
2.7
L
Amaterasu
Pa4aDox
Amaterasu
4
6
2
0.83
W
Neith
sehguH
Neith
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,213
Damage
89,818
112,583
Taken
96,963
79,781
Mitigated
72,359
24,297
Healing
38,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,660
6,937
0
5,593
14,631
5,961
5,048
4,703
9,646
99,880
0
W
Fafnir
 
Fafnir
6,263
2,079
0
7,450
25,177
39,293
1,974
6,743
18,088
17,706
0
L
Sobek
Bezzle
Sobek
7,018
516
471
6,021
28,818
35,117
0
12,216
16,195
34,842
0
L
Persephone
CelestiaIl
Persephone
17,993
612
0
1,195
11,899
3,108
0
6,118
5,525
88,842
0
L
Danzaburou
DirtySeaSLug
Danzaburou
15,588
5,955
0
6,177
22,166
7,306
1,168
4,755
17,357
0
107,715
L
10,090
3,803
0
6,366
25,306
10,787
0
6,942
18,075
0
99,092
W
Anubis
LØUISSS
Anubis
16,504
934
0
12,295
21,424
12,696
1,886
3,597
17,769
136,966
0
W
Bastet
Nathanjk1
Bastet
21,061
5,172
0
8,442
19,671
7,952
2,192
6,388
12,875
0
107,761
L
Amaterasu
Pa4aDox
Amaterasu
12,524
5,618
0
4,067
24,394
23,463
0
12,380
11,938
0
72,706
W
Neith
sehguH
Neith
25,330
9,775
0
4,595
16,060
6,457
9,307
3,252
12,734
0
111,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,872
Gold Earned
73,210
680
Minions Killed
719
0
Camps Cleared
0
2,257,310
Distance Traveled
2,310,994
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,446
578
152
6
0
471,055
9
W
Fafnir
13,191
528
10
0
0
483,273
8
L
Sobek
10,519
421
41
2
0
465,472
12
L
Persephone
12,171
487
166
7
0
509,291
13
L
Danzaburou
13,448
538
203
8
0
415,847
8
L
Kali
11,969
479
148
6
0
450,542
1
W
Anubis
15,570
623
229
9
0
385,611
2
W
Bastet
15,307
612
149
6
0
543,729
11
L
Amaterasu
11,765
471
122
5
0
416,158
0
W
Neith
14,696
588
179
7
0
427,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role