Player Matchup

Neith
Neith
Adamosky
Neith
Level 28
God Stats
8W - 12L
1,422 SR
Queue Stats
28W - 35L
1,353 Elo+
Party 2
Nox
Nox
SetAim
Nox
Level 55
God Stats
10W - 8L
1,607 SR
Queue Stats
17W - 26L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
beastyb0y82
Sun Wukong
Level 69
God Stats
23W - 18L
1,706 SR
Queue Stats
93W - 129L
1,388 Elo+
Party 2
Team Averages
Level 51
1,578 SR
1,398 Elo+

VS

Team Averages
Level 36
1,559 SR
1,549 Elo+
Ullr
Ullr
Dipplur
Ullr
Level 29
God Stats
22W - 19L
1,631 SR
Queue Stats
104W - 70L
1,609 Elo+
Party 1
Ares
Ares
NazGhoul1
Ares
Level 42
God Stats
66W - 32L
1,699 SR
Queue Stats
252W - 179L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
kaipanman
Kukulkan
Level 38
God Stats
9W - 7L
1,347 SR
Queue Stats
73W - 72L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adamosky
Neith
15
3 / 8 / 3
12,489
595
9,339
15,529
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
SetAim
Nox
17
6 / 5 / 3
13,022
620
10,361
12,012
4,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
beastyb0y82
Sun Wukong
14
0 / 4 / 8
11,410
543
13,479
27,783
17,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dipplur
Ullr
16
0 / 5 / 6
11,946
569
11,142
12,905
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
4 / 1 / 11
14,111
672
12,020
21,016
32,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
kaipanman
Kukulkan
19
13 / 3 / 4
14,928
711
24,705
12,822
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
17
17
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Adamosky
Neith
3
8
3
0.56
W
Ullr
Dipplur
Ullr
0
5
6
0.6
W
Ares
4
1
11
9.5
L
Nox
SetAim
Nox
6
5
3
1.5
L
Sun Wukong
beastyb0y82
Sun Wukong
0
4
8
1
W
Kukulkan
kaipanman
Kukulkan
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
47,867
55,324
Taken
46,743
27,658
Mitigated
42,787
13,101
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adamosky
Neith
9,339
4,231
0
2,300
15,529
5,662
0
12,108
3,421
0
27,691
W
Ullr
Dipplur
Ullr
11,142
4,258
0
760
12,905
5,059
1,219
3,906
8,999
0
61,538
W
Ares
12,020
691
0
4,967
21,016
32,321
552
3,527
17,489
29,915
0
L
Nox
SetAim
Nox
10,361
1,121
231
953
12,012
4,693
158
9,519
2,493
42,022
0
L
Sun Wukong
beastyb0y82
Sun Wukong
13,479
2,613
0
9,617
27,783
17,303
188
15,098
12,685
0
37,327
W
Kukulkan
kaipanman
Kukulkan
24,705
2,624
68
1,981
12,822
5,407
611
3,749
9,073
86,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
40,985
183
Minions Killed
259
0
Camps Cleared
14
989,616
Distance Traveled
1,061,555
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,489
595
48
2
0
292,717
3
W
Ullr
11,946
569
99
5
6
350,637
1
W
Ares
14,111
672
22
1
2
380,187
4
L
Nox
13,022
620
86
4
0
328,329
3
L
Sun Wukong
11,410
543
49
2
0
368,570
4
W
Kukulkan
14,928
711
138
7
6
330,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role