Player Matchup

Ganesha
Ganesha
Cinnamonsin72
Ganesha
Level 25
God Stats
28W - 22L
1,646 SR
Queue Stats
59W - 66L
1,368 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FearInCube70
Cu Chulainn
Level 43
God Stats
6W - 5L
1,495 SR
Queue Stats
49W - 52L
1,427 Elo+
Party 2
Arachne
Arachne
Icecreamgurl
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,338 Elo+
Party 2
Chang'e
Chang'e
Sefar20
Chang'e
Level 48
God Stats
5W - 3L
1,610 SR
Queue Stats
98W - 105L
1,406 Elo+
Party 2
Izanami
Izanami
adapting7
Izanami
Level 140
God Stats
18W - 4L
1,871 SR
Queue Stats
553W - 520L
1,466 Elo+
Party 3
Team Averages
Level 55
1,624 SR
1,401 Elo+

VS

Team Averages
Level 54
1,310 SR
1,375 Elo+
Nike
Nike
CrowsMonarch
Nike
Level 59
God Stats
1W - 8L
1,157 SR
Queue Stats
66W - 113L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyAdmiiral
Tsukuyomi
Level 27
God Stats
11W - 14L
1,305 SR
Queue Stats
65W - 108L
1,375 Elo+
Party 1
Izanami
Izanami
PyroGamer23
Izanami
Level 25
God Stats
8W - 11L
1,494 SR
Queue Stats
33W - 46L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
Tacoguy47
Ao Kuang
Level 21
God Stats
0W - 1L
1,284 SR
Queue Stats
19W - 42L
1,405 Elo+
Party 1
Athena
Athena
christiboss
Athena
Level 139
God Stats
3W - 5L
1,308 SR
Queue Stats
84W - 115L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
2 / 0 / 28
11,009
579
5,803
12,563
12,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
FearInCube70
Cu Chulainn
15
4 / 1 / 5
9,916
522
6,509
9,385
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Icecreamgurl
Arachne
18
11 / 4 / 10
11,492
605
12,614
19,629
11,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Sefar20
Chang'e
18
10 / 0 / 19
11,968
630
21,758
17,271
7,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
adapting7
Izanami
19
16 / 4 / 8
12,934
681
17,362
13,418
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,166
482
12,073
16,834
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
DaddyAdmiiral
Tsukuyomi
14
4 / 8 / 1
9,121
480
10,957
15,595
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PyroGamer23
Izanami
13
1 / 11 / 2
8,660
456
9,413
14,862
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Tacoguy47
Ao Kuang
12
0 / 10 / 0
7,219
380
4,607
16,028
7,720
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
11
2 / 7 / 1
7,854
413
8,476
17,890
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
14
43
Kills
9
9
Deaths
43
70
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
2
0
28
16
L
2
7
1
0.36
L
Tsukuyomi
DaddyAdmiiral
Tsukuyomi
4
8
1
0.56
W
Cu Chulainn
FearInCube70
Cu Chulainn
4
1
5
6.5
W
Arachne
Icecreamgurl
Arachne
11
4
10
4
L
Izanami
PyroGamer23
Izanami
1
11
2
0.18
W
Chang'e
Sefar20
Chang'e
10
0
19
19.5
L
Ao Kuang
Tacoguy47
Ao Kuang
0
10
0
0
W
Izanami
adapting7
Izanami
16
4
8
5
L
Athena
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,046
Damage
45,526
72,266
Taken
81,209
44,225
Mitigated
44,805
38,357
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,803
1,571
3,642
3,388
12,563
12,735
200
5,454
6,971
22,524
0
L
12,073
2,274
0
2,319
16,834
12,718
867
4,946
11,361
6,143
46,481
L
Tsukuyomi
DaddyAdmiiral
Tsukuyomi
10,957
2,472
0
2,540
15,595
5,243
0
4,753
10,507
0
50,902
W
Cu Chulainn
FearInCube70
Cu Chulainn
6,509
926
0
4,177
9,385
7,448
462
437
8,364
8,917
38,691
W
Arachne
Icecreamgurl
Arachne
12,614
6,389
0
7,048
19,629
11,553
0
3,158
16,134
0
75,209
L
Izanami
PyroGamer23
Izanami
9,413
6,163
0
2,114
14,862
3,679
454
1,801
12,973
0
51,911
W
Chang'e
Sefar20
Chang'e
21,758
1,892
4,078
10,638
17,271
7,761
484
4,810
12,416
75,892
0
L
Ao Kuang
Tacoguy47
Ao Kuang
4,607
698
142
4,651
16,028
7,720
0
9,366
6,154
33,790
0
W
Izanami
adapting7
Izanami
17,362
12,840
0
5,386
13,418
4,728
6,232
1,579
11,839
0
114,806
L
Athena
8,476
1,993
0
2,750
17,890
15,445
0
6,866
10,788
28,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,319
Gold Earned
42,020
545
Minions Killed
385
0
Camps Cleared
0
1,784,863
Distance Traveled
1,672,642
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,009
579
8
0
0
335,607
0
L
Nike
9,166
482
118
6
0
314,260
3
L
Tsukuyomi
9,121
480
85
4
0
394,699
1
W
Cu Chulainn
9,916
522
100
5
0
372,442
0
W
Arachne
11,492
605
108
6
0
384,627
6
L
Izanami
8,660
456
97
5
0
333,897
0
W
Chang'e
11,968
630
126
7
0
352,578
2
L
Ao Kuang
7,219
380
52
3
0
323,198
1
W
Izanami
12,934
681
203
11
0
339,609
1
L
Athena
7,854
413
33
2
0
306,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role