Player Matchup

Thoth
Thoth
DarkAquaPC
Thoth
Level 34
God Stats
1W - 1L
1,695 SR
Queue Stats
47W - 41L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HaloJumper
Tsukuyomi
Level 68
God Stats
2W - 1L
1,592 SR
Queue Stats
59W - 50L
1,573 Elo+
Party 2
Chaac
Chaac
Man_Milker
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,575 Elo+
Party 1
Bastet
Bastet
SeverusSticky
Bastet
Level 127
God Stats
1W - 3L
1,665 SR
Queue Stats
72W - 71L
1,595 Elo+
Party 1
Ra
Ra
Stankfinger92
Ra
Level 107
God Stats
2W - 2L
1,712 SR
Queue Stats
104W - 89L
1,568 Elo+
Party 2
Team Averages
Level 93
1,633 SR
1,568 Elo+

VS

Team Averages
Level 130
1,588 SR
1,566 Elo+
Guan Yu
Guan Yu
DevilMasterSit0
Guan Yu
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
42W - 31L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
II Luis DKC II
Cernunnos
Level 121
God Stats
2W - 4L
1,603 SR
Queue Stats
79W - 56L
1,585 Elo+
Party 3
Osiris
Osiris
TDC cesarach5
Osiris
Level 156
God Stats
1W - 0L
1,524 SR
Queue Stats
33W - 26L
1,569 Elo+
Party 3
Agni
Agni
jenesis lord777
Agni
Level 107
God Stats
1W - 1L
1,530 SR
Queue Stats
65W - 45L
1,558 Elo+
Party 3
Bastet
Bastet
tatosauce
Bastet
Level 105
God Stats
5W - 1L
1,551 SR
Queue Stats
120W - 96L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
2 / 10 / 11
11,244
661
13,269
18,574
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HaloJumper
Tsukuyomi
18
5 / 11 / 10
12,312
724
15,451
25,202
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
7 / 5 / 11
12,369
728
18,078
29,389
33,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 8 / 10
11,209
659
18,489
26,937
16,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 9 / 12
12,688
746
16,321
18,711
9,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 27
12,807
753
14,405
26,259
37,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
II Luis DKC II
Cernunnos
20
10 / 3 / 20
13,272
781
31,630
23,195
11,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 5 / 14
13,940
820
24,633
23,825
16,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 6 / 16
13,357
786
19,521
13,034
5,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
tatosauce
Bastet
20
7 / 5 / 25
12,906
759
19,587
21,455
10,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
145
24
Kills
43
43
Deaths
24
54
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
10
11
0.75
W
4
5
27
3.5
L
Tsukuyomi
HaloJumper
Tsukuyomi
5
11
10
0.91
W
Cernunnos
II Luis DKC II
Cernunnos
10
3
20
6.67
L
Chaac
7
5
11
2.5
L
5
8
10
1.25
L
5
9
12
1.22
W
14
5
14
4.2
W
8
6
16
2.67
W
Bastet
tatosauce
Bastet
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,608
Damage
109,776
118,813
Taken
107,768
72,696
Mitigated
82,144
42,164
Healing
50,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
13,269
929
354
1,663
18,574
5,316
431
2,846
15,728
25,396
0
W
14,405
2,147
12,218
8,992
26,259
37,622
488
7,987
17,593
0
21,510
L
Tsukuyomi
HaloJumper
Tsukuyomi
15,451
4,985
2,366
5,775
25,202
7,673
369
3,499
21,703
0
36,808
W
Cernunnos
II Luis DKC II
Cernunnos
31,630
12,167
2,050
9,582
23,195
11,720
3,152
5,383
17,456
0
60,781
L
Chaac
18,078
1,795
1,420
13,077
29,389
33,963
192
4,285
25,104
0
28,425
L
18,489
2,971
664
5,903
26,937
16,267
0
4,692
22,245
0
22,611
L
16,321
1,501
6,861
4,081
18,711
9,477
315
4,199
14,512
43,068
0
W
24,633
4,411
1,022
3,394
23,825
16,923
133
7,689
15,643
0
42,571
W
19,521
258
1,783
924
13,034
5,426
81
2,636
10,190
36,884
0
W
Bastet
tatosauce
Bastet
19,587
3,815
3,619
6,666
21,455
10,453
1,549
5,895
15,476
0
34,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
66,282
160
Minions Killed
178
0
Camps Cleared
0
1,395,773
Distance Traveled
1,599,690
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,244
661
38
2
0
251,482
0
W
Guan Yu
12,807
753
19
1
0
341,833
1
L
Tsukuyomi
12,312
724
30
2
0
255,863
3
W
Cernunnos
13,272
781
50
3
0
289,506
0
L
Chaac
12,369
728
24
1
0
326,518
0
L
Bastet
11,209
659
10
1
0
287,662
0
L
Ra
12,688
746
58
3
0
274,248
0
W
Osiris
13,940
820
39
2
0
320,168
0
W
Agni
13,357
786
33
2
0
295,972
0
W
Bastet
12,906
759
37
2
0
352,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role